Apple simplifies developer content uploads with Transporter app for Mac

Posted:
in General Discussion edited October 2019
Apple on Tuesday released on the Mac App Store a revamped version of its Transporter developer tool for macOS, delivering an easier method of transferring a variety of content types to the company for final consumption on one of its online stores.




Announced in a post to Apple's developer portal, the release of Transporter promises a more streamlined process for uploading binaries to App Store Connect. The app also serves as a delivery mechanism for other content types including music, movies and e-books.

"Transporter is the simple and easy way to deliver content to Apple. Easily send apps, music, movies, TV shows, or books for distribution on the App Store, Apple Music, Apple TV app, Apple Books, or iTunes Store," according to Transporter's App Store page.

Coders can use the app to upload .ipa or .pkg files to App Store Connect and monitor delivery progress, including validation warnings, errors and delivery logs. The app also includes a history of past deliveries arranged by date and time.

Both developers and publishers of media content can drag and drop their projects into Transporter much like transferring files within macOS. The system supports simultaneous upload and validation of multiple files, ensuring fast delivery to Apple's servers.

Apple notes users need an App Store Connect, iTunes Connect or encoding house account to use Transporter.

Transporter is a free 110.7MB download from the Mac App Store.

Comments

  • Reply 1 of 4
    Not sure what the advantage this app would be for me is over exporting an IPA directly to the App Store through Xcode Organizer , which I currently use.
  • Reply 2 of 4
    Hopefully Transporter will have a reliable data transport algorithm. The one built into XCode does not even have a decent status bar and will fail completely after a few errors. Compared to Filezilla, it is complete garbage. Even if the internet is physically disconnected for days or reconnected at a different IP address, the transfer should automatically continue. It also should have bandwidth controls so it does not hog your entire bandwidth. The reason that Apple never thought to put in obvious features like those is because they tested their software on Apple's super fast and reliable multi-gigabit fiber connection rather than slow unreliable DSL or wireless internet which is the only choice for many independent developers. One issue that is already visible is that there is no iOS version of Transporter. Why can't we use our iPhones or iPads to upload our apps when they often have faster transfer speeds than our home internet?
    edited October 2019
  • Reply 3 of 4
    Why can't we use our iPhones or iPads to upload our apps when they often have faster transfer speeds than our home internet?
    you can't compile an iOS or MacOS app on an iOS device - why would they have a version of Transporter for iOS? I agree 100% about flaky uploads via Organizer.
    edited October 2019
  • Reply 4 of 4
    Why can't we use our iPhones or iPads to upload our apps when they often have faster transfer speeds than our home internet?
    you can't compile an iOS or MacOS app on an iOS device - why would they have a version of Transporter for iOS? I agree 100% about flaky uploads via Organizer.
    Because sometimes your only connection to the Internet is on your phone or your phone has much better bandwidth and you need to transfer several GB in a hurry. And no, tethering is not a solution if you have an unlimited iPad plan.
    edited October 2019
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