M4 Mac owners having problems with ultrawide 5K monitors
An unknown number of users say that their M4 Macs are failing to show the correct resolution for their 5K ultrawide monitors, leaving displays either blurry or too small to read.

The M4 Pro Mac mini
The problem is less dramatic than how the M4 iPad Pro was being bricked for some users when they updated to iPadOS 18. In this case, it's another M4 problem but the issue is over what resolution the display is shown at.
According to multiple users on Apple's support forums, the issue is specifically with monitors that have a resolution of 5,120 pixels by 2,160 pixels. With high-resolution monitors, Apple scales macOS using a feature it calls high-pixel density mode (HiDPI), which prevents interface elements like windows and menus becoming so small as to be unreadable.
As spotted by 9to5mac, users are predominantly reporting that HiDPI is not working on the M4 Mac mini. It is also seemingly affecting at least some M4 MacBook Pro users.
In each case, users connect their displays and find that the Mac's list of possible resolutions is different.
"I have a MacBook Pro M1, and a 5k LG monitor with 5120 x 2160 res," writes one user on Apple's forums. "When I use it I can use the 'default' setting which is 3840 x 1620 and it is perfect for me -- but there is only one high res option at 5120 x 2160 which is way too small to see things."
"In my case, it's an LG 34[inch] 34BK95U-W UltraFine (flat panel), but I see the same issue," writes another. "As one who used the 3840x1620 setting routinely and now finds it unavailable on my new 16."
How Macs recognize displays
Macs determine the list of possible resolutions on a screen by querying the monitor's DisplayID (previously EDID or Extended Display Identification Data). With the older EDID, there was a limit to how many resolutions could be reported to the Mac, but DisplayID extends this.
So the list of possible resolutions that are displayed in the Mac's System Settings are taken directly from the display itself. Users switching between Macs say that their previous machines were correctly reporting all the available resolutions, but that the M4 Mac is missing at least some.
It's not clear how that can be happening since the source of the data remains the same. However, it's possible that it is a macOS issue rather than an M4 hardware one.
Some users are reporting that the use of the third-party utility BetterDisplay has fixed the issue. Others, though, say that text on screen remains blurry.
Apple has not commented on the issue, but users are saying they understand that the company is working on a fix. In the meantime, it's not clear how widespread the problem is.
However, this is not the first time that Apple's M-series Macs have had this display problem. Back in 2021 with the M1, users reported that the Mac was not enabling its Retina-based HiDPI with certain monitors.
That issue did not appear to be confined to particular resolutions, but rather to certain manufacturers.
Read on AppleInsider
Comments
- Aspect ratio: 21:9
- Commonly called: 5K, 5K2K, UltraWide 5K
- Higher pixel count than 4K: Offers significantly more detail on screen
So it is like a 'fake' 5K since it is 21:9? The typical ultrawide resolution is 3440×1440 on most Ultrawide displays.Are those Samsung ultrawide displays 5120x2160 resolution, or the more typical 3440x1440 resolution?
Cost is comparable to ASD with stand option but it comes with the variety of stand options, FOUR very useful inputs (to one of which I've attached a Mac Mini-like PC for "old fashioned bootcamp"), a substantial hub of both present and "the future" ports, etc. If it conked today, I'd immediately buy another: best monitor I've ever had.
hidpi on it is 3840X1620 but the full 5120X2160 doesn't look "too small" (but yes smaller) on this bigger screen. That's a macOS problem instead of a monitor problem as Windows scales to any resolution and always looks right. Most of the time, I work in 3840X1620 for Mac but will up it to max for stuff like FCPX editing when I want maximum screen R.E. If you haven't tried one, you should. ASD is far from the only fish in this sea.
5k x 2k is ok for a pc. But for retina, it's going to need more pixels.
Ultrawide done right would be an amazing selling point for a new big boy iMac. Would differentiate for the Studio/Mini people as well while allowing folks who want a PC type setup to continue with it.
I do CAD and 3D work and photography, so the extra resolution is welcome over my old 1440p monitor.
I’ve had to do so much futzing around trying to get Finder text easier to read, it’s ridiculous .
Menu Bar icons and text are still minuscule, even using Apple’s “Large” size.
”Advice” I got on Apple’s forums was to reduce the screen resolution. Brilliant.
Why hasn’t Apple solved this basic problem and made it a 2or 3 click operation to adjust UI elements for high-res monitors?
I have a second dual 27" monitor setup with a Studio Display and a Dell 4K with USB-C/DP 1.4 and HDMI x 2 inputs. The Mac uses USB-C, my AV receiver with an Apple TV 4K (and other HDMI sources) uses one HDMI. I can run the second monitor as a dedicated display for my Mac, a full-screen Windows 11 ARM in VMWare, full screen Apple TV, or use the Dell's built-in dual screen or PIP mode to view two video sources on the same screen. If you go with a very large Dell 43" 4K monitor you can view 4 video sources on the same screen at the same time. Each quarter is a 1080p rendering, which may be perfect for some applications. My "standard" configuration is to use the Dell as an extended display for my Mac and put my Apple TV 4K in a small PIP window to play music or watch a movie, TV, or a video in the background. My Apple TV is my primary music player since it's pumping sound through a 5.1 KEF speaker system rather than the Studio Display speakers.
As far as resolution, both the 5K Studio Display and 4K Dell display are scaled to 2560 x 1440 and look virtually identical and ideal for arms-length viewing. Note that display scaling DOES NOT change your monitor's resolution. The monitor's screen hardware determines the resolution in pixels. Display scaling determines how you video drivers fit the desired display scale into those pixels. The display scaling you pick is directly related to your viewing distance and the physical size of the screen.