mdriftmeyer

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mdriftmeyer
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  • Epic argues Apple has 'no rights to the fruits' of its labor in 'Fortnite' filing

    I think Apple’s fees are high, but it’s difficult to sympathize with Epic.
    Right now Apple's fee structure favours the small developer, because all developers pay almost NOTHING (only that $99 annual developer fee) until they start selling products, through that 15% to 30% fee. Would you prefer that there be an upfront fee of $1000 per developer for the Xcode tools and developer accounts and services, even before a single product is sold? That would be great for big companies like Epic but bad for the million developers who would have to pay $1000 each just to join the table.

    Basically Epic doesn't want to be subsidizing the small developer (who include their competitors) any more. Understandable. But every one of the 200 million socialists in the US should be outraged at Epic.

    To put it into perspective, at NeXT our platform was $795 per User, $4995 per Developer just for 3rd party OEM applications. WebObjects went from basic $499 for WOF 4.0 Base, to $2499 for D'OLE [Distributed OLE], to $49,999 for EOF Enterprise and WOF Enterprise. EOF itself was $25,000 per seat. All of these were per seat. One Developer is a seat.

    And by the way, the Enterprise Package included 3 Support Instances, per year. To get a Dedicated Systems Engineer was an additional $50k per seat, per year. To have full access like Merrill Lynch required > $7 million per year, and that was for Internal Corporate Applications only. We weren't licensing Merrill Lynch the right to sell 3rd party OEM applications with that kind of support, only to support internal developed apps for their own Corporate Infrastructure.

    The App Store is separate from Enterprise Relations at Apple and the required investment, including hardware and other partner tiers.

    EPIC is getting a steal with the 15% off of profits and having their distribution, testing and not having to develop their own Suite for Application Development.
    watto_cobra
  • Epic argues Apple has 'no rights to the fruits' of its labor in 'Fortnite' filing

    LOL. I hope one day I do stuff so well that my efforts appear so natural as to be taken for granted.

    If my electronic engineering days taught me anything: it's f/loads harder to make a platform than it is to make an app.


    Exactly! The Game itself is far less difficult to create than the entire OS, Development Frameworks, Development Environment, etc., that you need to even have the game load.
    hlee1169watto_cobra
  • Airbnb hires Jony Ive to design next-gen products and services

    fred1 said:
    Ive was the one who tended to get the credit, but Jobs was the one making all the decisions on design. Jony would follow directions to an excruciating degree, which is what Steve loved about him. If he wants to waste his time on Airbnb trash, good riddance. 
    Sure, and Steve designed the glass stair (nope, the architect I.M. Pei)
    and the New York Apple flagship store (nope, that was the architectural firm of Bohlin, Cywinski, and Jackson)
    oh, and the new HQ (wrong again, that was the architect Lord Norman Foster).

    Sure, Steve had input, but to give him all the credit for designing these is just false.  The same with saying that Jobs designed all the Apple products.  
    Those projects were reflections of Steve's obsession with what he wanted for them. Form and Function. These people didn't come up with a design from scratch and Steve said, ``Almost got it.'' Sorry, but the man was obsessive compulsive about design. He would scour design books and take from here and there and then with his own ideas discuss and insist the designers and engineers find a solution that could make whatever in his head work in the end. They all made each other better. You'd be surprised what a fire someone driven can light under another person's ass, no matter how talented they are.

    randominternetpersonhubbaxcat52watto_cobra
  • Airbnb hires Jony Ive to design next-gen products and services

    sflocal said:
    Ive was the one who tended to get the credit, but Jobs was the one making all the decisions on design. Good riddance. 
    Jobs decided what design of Ive's made the cut.  If Jobs didn't like a design, Ive would redesign it to facilitate the change.  Nothing wrong with that.  Not sure why the hate.

    Actually, Steve was always knee deep in the overall designs of products. Ive's had zero hits at Apple and was ready to pack it in when we merged with Apple. Steve had the idea for the iMac that was release May '98 already in his head. Jony facilitated those ideas with styles from various in-house projects that had gone nowhere.

    Jony has a lot to prove now that the talent of Apple isn't around him.
    cat52
  • Apple wins an Engineering Emmy for its ProRes video codec

    Clearly this cannot be. After all, according to fans of competing editors FCP X is dead. /s
    StrangeDays