kevin kee

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kevin kee
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  • Hands on with Apple Arcade in iOS 13

    matrix077 said:
    Are there any multi-players games?
    All the games are offline, so I don't think they are. I might be wrong - they could support local network.
    matrix077watto_cobra
  • Kuo: iPhone 11 & Pro having strong launch, Apple will sell 75M iPhones in 2019

    apple ][ said:
    I'm not in the market for a new iPhone this year, but I like the look of those new cameras. Very industrial looking. Instead of trying to hide the lenses and make them low key, Apple is like, here they are, they kick ass, and we're not afraid to show them off.

    I know I'm supposed to hate the new cameras, according to various comments that I read online, but screw the haters and screw the low IQ sheep who are incapable of having their own thoughts. If they weren't hating on the cameras, then they'd be hating on something else. Their shtick has become very predictable, boring and played out by now.

    Phones have basically replaced the need for the average person to own a dedicated camera, that's been the case for many years now, and it only makes sense that cameras will continue to improve on phones, including having multiple lenses and more features.

    I have no idea what the sales figures are, I guess nobody besides Apple knows at this point, but I can see the new iPhones doing rather well too.
    I really like what you wrote here. That's right, it's industrial design, whether you love it or hate it, Apple make a stance: we are not hiding it. Just like the notch, you won't notice it after a few days. It is so obvious, including the lenses, the phone looks amazingly well built and fine in details.

    Of course Apple 'could' go Samsung or Huawei look - but they decidedly chose not to. You would think some people here believe Apple was not capable of designing a better look for their lenses array. Huh, as if. Apple don't do something for 'just because...' without any reasons.
    watto_cobra
  • Hands on with Apple Arcade in iOS 13

    The games made for Arcade support all OSes and controllers, so I presume 'all' developers should follow this.

    During the WWDC 2019 conference in San Jose, Apple announced that Apple Arcade will support the PlayStation 4 DualShock 4 controller, as well as the Xbox One controller, making it even easier for players to dive in and enjoy their games.
    gilly33watto_cobra
  • First iPhone 11 Night mode photos demonstrate Apple's illuminating camera tech

    My guess is that any "nightmode" can be emulated with a clever AI process (software) with the help of powerful processor. This have been achieved with Google Pixel. The shortcomings though are that they are not perfect, results in a lot of smearing from artificial compensation and it takes longer to process (this is the only reason I hate the Pixel nightmode).


    To get better results, more accurate colors and details - and especially faster shot - there is no way around the additional camera lens. Which is why, hate to admit it but, Huawei phone have achieved this. Let's see if iPhone can do it better with the 11 Pro model.
    muthuk_vanalingamwatto_cobra
  • Apple has very nearly tripled the Apple Arcade game developer count

    Apple Arcade is a no brainer to those who love to download new games every week just to find out most games charges around $3 - $50, and if it's free there will be either Pay-to-Win or worse, ads underneath every screen. I don't play game on iPhone but I do on iPad - regularly so count me in as one of the first subscriber.
    watto_cobra