donth8

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donth8
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  • Early reviews paint Apple's iPhone 8 & 8 Plus as good devices overshadowed by iPhone X

    Wow at the A11 chip, simply unbelievable numbers!!!






    brucemcuraharapatchythepirateSpamSandwichdewmechiawatto_cobra
  • iPhone 7 Plus has 3GB RAM, is fastest iOS device ever according to benchmark

    That's great if true, it really destroys any other mobile CPU, GPU should be the same. I will run a battery of benchmarks when I receive mine on the 16th.
    williamlondoncali
  • Early reviews peg Samsung's Galaxy S7 as a serious contender for best smartphone

    koop said:
    donth8 said:
    On non demanding games that may be true but when you have to run a game in 1440p resolution the GPU will have to throttle since it can't reach Vsync even on max power. My question is why put a 1440p screen on a phone when your GPU can't handle it at 30fps? My guess is because they wanted to mitigate the problems associated with Pentile displays and raising the PPI is the only solution. Also, even though they offer a higher resolution the UI doesn't offer more content. If you load a web page on the 6s and the s7 they will show the exact same content. I just don't see the point of having these ultra high resolution displays on phones.
    I could be wrong, but I don't believe mobile games that utilize 3D engines run at 1440p. Most of them run at 1080p or 720p. I think you're probably on the mark about masking pentile pixel arrangements  at least that was a large benefit of using these super high resolution displays.

    I actually think that Samsung S7/Note 1440p panels looks objectively better than iPhone 6s Plus 1080p panel. So I think Samsung probably made a good trade off sacrificing some general performance for the display they have. That's just my opinion of course, and many, many people here share a different one.


    OLED screens do offer great battery savings, pure blacks and infinite contrast ratio among it's advantages. I think the burn in issue is a big one and also the fact that every pixel will eventually become yellow over time. The organic material used has a finite life. I am pretty sure thats why Apple is waiting on the technology the mature even more before migrating to it.
    radarthekat
  • Early reviews peg Samsung's Galaxy S7 as a serious contender for best smartphone

    koop said:

    msantti said:
    Oky, faster GPU worthless.

    Unless its Apple's.

    Got it,
    It's also a misunderstanding the design. the GPU doesn't "throttle" it spikes. It has a turbo mode because games themselves spike in GPU processing power depending on what is going on. In Final Fantasy IX, the GPU can manage at a normal clock rate when you're running around a city or dungeon, and then burst into a faster rate during a more complex battle sequence. The peaks and valleys of video games allow for a GPU design like this to be very effective. 
    On non demanding games that may be true but when you have to run a game in 1440p resolution the GPU will have to throttle since it can't reach Vsync even on max power. My question is why put a 1440p screen on a phone when your GPU can't handle it at 30fps? My guess is because they wanted to mitigate the problems associated with Pentile displays and raising the PPI is the only solution. Also, even though they offer a higher resolution the UI doesn't offer more content. If you load a web page on the 6s and the s7 they will show the exact same content. I just don't see the point of having these ultra high resolution displays on phones.
    ericthehalfbeeradarthekat
  • Early reviews peg Samsung's Galaxy S7 as a serious contender for best smartphone

    And yet the S7 is still slower CPU wise even though it is 6 months newer:

    http://www.anandtech.com/show/10120/the-samsung-galaxy-s7-review/3

    Oh and it seems to overheat after high usage:


    clemynxmagman1979jony0radarthekat