zimmie
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Telegram founder says iPhone users are digital slaves
To be clear, Telegram is not a "secure messaging app". Group chats cannot be encrypted at all (except by TLS, which explicitly does not protect against Telegram the company). 1:1 chats are unencrypted by default. Even if you opt in to encryption in the 1:1 chat, it has some extremely questionable design decisions which make many cryptographers uncomfortable. One in particular described an issue as "the most backdoor-looking bug I’ve ever seen."
There is a formal proof of many relevant aspects of the current version of Telegram's cryptographic protocol. There is no proof of correctness of their implementations. -
BlackBerry publishes method to virtualize ARM64 version of macOS
agilealtitude said:Is BlackBerry still a thing? Learn something new every day...
I personally prefer seL4 or PikeOS, both of which have undergone formal verification to mathematically prove they are free of bugs, but QNX is very UNIX-y. As a result, there is a very large pool of developer talent to draw from when writing software for QNX. -
Redesigned Mac Pro with up to 40 Apple Silicon cores coming in 2022
If it's using the same GPU cores as the M1, clocked at the same speed, a 64-core GPU could do 20.8 TFLOPS, while a 128-core GPU could do 41.6 TFLOPS. For comparison, a GeForce RTX 3090 (the top consumer card from Nvidia) does up to 35.6 TFLOPS, and a Radeon RX 6900 XT (the top consumer card from AMD) does up to 23 TFLOPS.
Considering the RTX 3090 and RX 6900 XT still universally sell for more than double their MSRP, I wonder if Apple will have scalping problems. Their system of allowing backorders mitigates scalping, but doesn't eliminate it. With the added demand from blockbros, it may be difficult to get one for a year or so. -
Apple Music announces Lossless Audio, Spatial Audio with Dolby Atmos
AppleZulu said:zimmie said:I'm extremely curious about the spatial audio versions. From the statement, it sounds like they're working with a whole separate sample track per channel, so music needs to be specifically remixed for it. Kind of like SACD or DVD-Audio.
Lots of songs dating back to the 80s are mixed as four or five channels, then encoded down to two with Dolby Pro Logic during mastering. An appropriate decoder unfolds the encoded audio back to four or five separate channels. If they gave AirPods Pro and Max the ability to decode Pro Logic, that would open up spatial audio to a bunch of existing media, including a lot already on Apple Music.
Matrix encoding of quadraphonic sound down to stereo media, then decoding for quadraphonic playback has been around since the 60s. It's not a way to "simulate something never intended", it's an explicit intent by the mastering studio.CarmB said:bonobob said:My ancient ears don’t really care about lossless audio. They just aren’t capable of hearing the difference anymore. Dolby Atmos, on the other hand, should be noticeable and much appreciated, especially when listening via Apple TV and my surround system.
44.1 kHz sample rate can perfectly reproduce any signal up to 22.05 kHz, and 16 bits can perfectly reproduce any sound quieter than a chainsaw a meter from your head. -
Apple Music announces Lossless Audio, Spatial Audio with Dolby Atmos
I'm extremely curious about the spatial audio versions. From the statement, it sounds like they're working with a whole separate sample track per channel, so music needs to be specifically remixed for it. Kind of like SACD or DVD-Audio.
Lots of songs dating back to the 80s are mixed as four or five channels, then encoded down to two with Dolby Pro Logic during mastering. An appropriate decoder unfolds the encoded audio back to four or five separate channels. If they gave AirPods Pro and Max the ability to decode Pro Logic, that would open up spatial audio to a bunch of existing media, including a lot already on Apple Music.