Gilliam_Bates
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Apple fires back in Epic Games 'Fortnite' saga, seeks damages for breach of contract
Holy crap! I didn't think Apple would take their gloves off already now. But I'm all for it. Give'm h3ll, Apple!!!
#KickSweeney_FreeFortnite
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Apple's September 15 'Time Flies' event invite hides a whimsical AR logo
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Apple's 'Fortnite' takedown will cause incalculable harm to users, says Epic
ITGUYINSD said:Beats said:I carefully read the article for a change.
I gathered,
Epic wants to bypass Apple fees 100% but want to set up a shop on Apple products and reap 100% profit.
Epic is complaining that Apple has a monopoly on Apple products.
Did you carefully read the article? I think not. It literally says "That power emboldened it to design restrictions to create and maintain monopolies in app distribution and in-app payment processing." Monopoly of distribution and payment processing, NOT Apple products. So, you gathered wrong. Apple does have a 100% monopoly on distribution and payment processing. No lies there. Is it legal? I think that is what this is about.
#KickSweeney_FreeFortnite
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German antitrust watchdog now monitoring Apple-Epic battle
aderutter said:If Apple does get forced to allow other app-stores it should let users know that installing a third party non-apple-approved app will disable all the Apple authored apps to ensure their security is not compromised. So, if you install the Epic app-store for example you can say goodbye to Safari, the official Apple App-Store app, Mail, Calendar, Notes, GarageBand, Pages etc. -
Apple Arcade game developers talk about experience with Apple
Rayz2016 said:Apple doesn't really do gaming because it believes folk should get their recreation through being outdoors and taking exercise, rather than sitting in front of a screen.
Having said that, I think Apple should work with gaming studios in much the same way it works with its manufacturing partners.
Apple doesn't manufacture its own stuff because it doesn't want to be saddled with a manufacturing infrastructure which they would need to sell or retool when they start making new widgets.
Likewise, Apple doesn't want to be saddled with a game studio that creates something that might be out of fashion in a year or two.
However they could create a really great gaming engine (and they might need one soon) and work with/pay game studios to produce really great games to run on it.