Gilliam_Bates
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Apple highlights PUBG Mobile on same day it's set to close 'Fortnite' account
Beats said:Gilliam_Bates said:- Build an Apple state-of-the-art game engine that's compatible with all of Apple's systems and devices, but optimized for the iOS platform. Use all of Apple's top-quality skills in graphics and design for this — hardware, software, UX.
I was one of the first to suggest this but people keep saying it will fail because it doesn't support Windows or iKnockoffs..... -
Mark Zuckerberg claims Apple's App Store charges 'monopoly rents,' stifles innovation
I would say, if anything, the App Store promotes both innovation and decent competition. Not to mention the value consumers get. In the days before the App Store, computer programs used to cost about ten times as much as they do today, for an equivalent level of functionality. And they had to, because developers could only reach a tenth (or less) of the market thay can today.
All of these facts are just no-brainers and have been said so many times before, and Mark knows that. He's just whining because he doesn't have a complete hardware-software platform of his own to control …yet. But let's see how open and free he will be to competitors on his coming hardware. -
Apple highlights PUBG Mobile on same day it's set to close 'Fortnite' account
One thing no-one has brought up — maybe it's not relevant enough for the discussion, idk — but it has been bugging me for a long time: privacy, security, usability, and interface consistency all suck in Fortnite. Some of these aspects are so bad that I would like to say they don't even exist in the app. Sure, it's a game with a world of its own, but there are plenty of situations where they both could and should be adhering to iOS consistency, and use platform specific code for it. But nope, not even there. So what exactly has Apple provided when it comes to quality ensurance of this app?
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Epic isn't planning on making changes to return 'Fortnite' to the App Store
Apple_Bar said:Beats said:pulseimages said:prismatics said:Apple is not going to gain any additional customers with this.
I can't believe I recommended Apple TV run Fortnite to get the ball rolling for Apple TV gaming. What a scum company.
The problem is, Apple didn't take gaming seriously and now that one of their biggest games is leaving the App Store it's biting them in the ass. Had Apple had AAA first party exclusives ready, if Apple Arcade was better than Fortnite and had great competitive online games like I've been suggesting for a year, then very little gamers would care. Non-gamers won't notice a difference(duh) but this WILL affect gamers whether you're a Fortnite fan or not.True “GAMERS” don’t play on an iPhone or Galaxy or LG.They play on CONSOLES with Keyboards, Lights, Microphones, Headphones etc..
if you play on your iOS or Android you are farrr from being a gamer. -
Epic Games wanted a special deal for 'Fortnite' on the App Store
I don't get that "#FreeFortnite" slogan/tag. It's not like they are captured or held against their will anywhere. They have always been free to check out at any time, and as a matter of fact they've now been thrown out… like garbage. So what's to free? If anything their slogan could be "#LetFortniteBackIn". But I guess logic isn't part of their game, just greed …and blind rage.