redstater
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Apple's 'iPhone 7 Plus' rumored to use 3GB of RAM for dual-camera image processing
blastdoor said:antonpablo said:Going 4GB hurts profit margin that's why.. -
Lower MacBook sales push Apple down to sixth place in laptop marketshare
cropr said:rogifan_new said:Original MacBook Air started at $1799. My guess is people are waiting for new MacBook Pros with Skylake. -
Occupy the App Store? Top 1% of monetized apps dominate 94% of US App Store revenue
Hmmm. I do not understand the negative reaction to this article. No one is talking about "occupy" or calling it a monopoly. Instead, it is merely pointing out that only a tiny percentage of apps actually earn money. Even though the low barrier of entry allows a lot more people to participate because it no longer requires distributing your software on media to retail outfits or even maintaining a download site for it, the medium still gets dominated by huge entities that have brand recognition, the ability to advertise etc. and plus the occasional small player who gets lucky and strikes gold like Flappy Bird (and those tend to flame out after a game or three). It was probably a gold mine to jump into in the early days when the iPhone and later the iPad were just starting to catch on, just like the Internet and computer gaming made a lot of money for early adopters. But the market was bound to mature - and become corporatized and dominated by big conglomerates - just like all the rest. This is something that we already knew and does not surprise anyone. -
Google and Oracle face off - again - over Android, with billions on the line
It is clear that Google is guilty here, as others took out licensing agreements with Sun Microsystems, and Google themselves negotiated licensing agreements but they fell through. And Google is no longer going with their original argument, which is that Java shouldn't be subject to copyright laws at all. So what Google is trying to do is limit the judgment amount. Which will pretty much work. If Apple only got $550 million from Samsung's more clear and blatant infringement, Oracle is not going to get anywhere near $8.8 billion, if only because even if Google had signed a licensing agreement with them, it would not have paid Oracle anywhere near that much.
Oracle is right to seek payment for their IP, but this action prevents them from making any money off Android going forward, as Google has already switched the offending APIs to a combination of their own code plus OpenJDK. I think that the talk of Google switching to another language like Apple's Swift or their own Golang is overblown: you have millions of apps written in Java that will still need a JVM to run on, and there is no "good" way around that. I think that the main issue is that Oracle bought Sun thinking that they were getting a goldmine, and they are more than a bit peeved that it didn't provide them anywhere near the windfall that they hoped.
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Disney shutters "Disney Infinity" video game business
Basically this story has almost nothing to do with Apple. Kind of sad to see Avalanche go though. But it happens ... small but successful outfit gets bought out by a bigger company to serve a different purpose, and when the new purpose either fails or is fulfilled they shut it down. Also, casual console type gaming is in decline in favor of mobile though and has been for a long time which is why the market first winnowed from Atari, Sega and Nintendo to just Nintendo, and now finally Nintendo is having problems (the Wii motion controller thing saved them because the GameCube was a disaster, but now it looks like it only delayed the inevitable). Even gaming for "adults" there were three main platforms: PC (including Steam), PlayStation and XBox. PC gaming is in decline even if Steam is included and they are hoping that VR gets that growing again, XBox is a shell of what it used to be, so that just leaves PlayStation, Steam kinda sorta, and everybody else. Sure, there's mobile, but it is hard to maintain consistent profitability on mobile. Example: Rovio. Supercell (Candy Crush) isn't what they used to be either, and neither is Halfbrick.
For all the hype that gaming gets, it really is a tough industry with only a few players that stay in business for very long.