seanismorris
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Korean developers want Apple & Google investigated over in-app purchase cost
jimh2 said:How about turning the tables and creating a 2nd App Store. The transaction to use alternative app stores requires a fee, which forces the user to acknowledge they have left the safety of the walled garden and entered the Wild West.Another alternative is to let others set up their own store, but not allow developers to have their app in the Apple App Store if they want it in their own.
That would make the Apple App Store as unsecure as the Google one. -
Nobody will win the Apple versus Epic Fortnite battle, not even consumers
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Nobody will win the Apple versus Epic Fortnite battle, not even consumers
ArianneFeldry said:How would consumers not win? Say Epic wins and they get the fee reduced, the ability for direct payments, or more hopefully, we get full sideloading on iOS. For the first situation we could get cheaper apps, as developers could reduce the price of the apps themselves or the price of In App Purchases, something good for the consumer. For the second we got proof that it would be better for the consumer, as the price of V-Bucks was cheaper with the option for directly purchasing the V-Bucks from Epic rather than through Apple's processor. For the third consumers wouldn't be beholden to the App Store. Stadia and Xcloud would be usable on iOS, Much more open source development could occur on iOS because developers wouldn't have to subscribe to a $100 fee to host their apps on the store. Hell, with sideloading we could get app stores that actually show off more than regurgitate the top apps of each category.
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Apple ordered to pay PanOptis $506.2M for infringing LTE patents
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The 'Apple Car' may be able to detect, warn drivers of cracked windows