svanstrom
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Epic calls Apple's 'Fortnite' & developer tool block 'overbroad retaliation'
Peza said:leavingthebigg said:sdw2001 said:Anything can happen, but I don’t see how Epic has a leg to stand on here. Apple’s terms are clear. They deliberately violated them, Apple lowered the boom, and Epic *immediately* sued. Now you have Apple’s competitors chiming in. Who knows though. These things go on for years and rarely have a clear outcome.
Xbox does NOT have a closed store. You can install the EA E Shop if you want to onto your Xbox and buy and install games totally separate from the Xbox store.
And that’s not even mentioning the endless brick and mortar stores I can buy games in, I can buy a game when buying food, or the endless online retailers I can buy a game from, or the endless brick and mortar AND online stores I can buy second hand games from, or the fact I can simply borrow a game totally free from a friend to play...
So please don’t even attempt to try and out a Microsoft’s store in the same light as the iOS store as I can ONLY get iOS apps from one place and one place only, and I can buy a Xbox game from countless places and resources and that’s a hard fact!
If Apple gift cards could be tied to a single installation of a single game, and the cards could be branded (including changing the shape of it; and perhaps even containing pre-cached resources, like App Clips)… then… well… Technically that would fulfil the requirements that you've stated regarding the apps as they function on the "hard fact" different Xbox platform.
So would it make you equal the platforms if Apple also allowed these more limited, but branded, gift cards (and if not, with what reasoning)? -
Epic calls Apple's 'Fortnite' & developer tool block 'overbroad retaliation'
So… yeah… That would be a problem with Microsoft et al. putting all their eggs long-term in a basket belonging to an unreliable partner; that's not a problem that the more reliable partner Apple has a moral responsibility to fix for them. If anything those third parties should go after Epic for purposefully hurting third parties in Epic's attempt to bully Apple into giving them a discount.Microsoft's statement, by Kevin Gammill, underlines Unreal Engine as being a "critical technology for numerous game creators, including Microsoft," and as one of the most popular third-party game engines around, there's "very few other options available for creators to license with as many features and as much functionality as Unreal Engine across multiple platforms, including iOS."
If the lack of UE on Apple platforms becomes a problem for the Apple business model/target demographic I'm sure that Apple will address this in the future; but third parties shouldn't go blaming Apple for the bad, and very much on calculated, actions of Epic. -
How to use an NVMe drive to upgrade your Mac's SSD
jdw said:The article doesn't provide enough specifics. For example, I have a mid-2015 15" MBP with Apple 1TB SSD and I get 2057MB WRITE & 2815MB READ. What would something like the WD Black give me for the same 1TB size?
Obviously, if I ever upgrade my SSD, it's foolish to get a 1TB. 2TB or larger would make logical sense. But again, the benchmarks are lacking! Please provide more info, AppleInsider!
Seriously, this is an article that fits great with students heading back to schools; with many of them in need of a "new" computer simply to have a functioning computer. Complaining about how it doesn't include benchmark data for the already functioning maxed out configurations from yesteryears gives of a bad feeling of being out of touch with reality; like, let the broke kids be the focus when your particular situation could be googled in like three minutes, ok?
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iPhones with Fortnite installed hit eBay with prices as high as $10,000
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Apple's 'iPad Air 4' in 2021 could sport USB-C connector, 11-inch display
Eric_WVGG said:Between this and the rumored 2021 iPhone Pro lacking any kind of socket, this looks like the beginning of the end for Lightning. Pity, it's the superior plug.
Besides being thinner, the point of failure on either plug is the little tab with the contacts. USB-C has that tab too, it's just on the device instead of the cable (peer inside the USB-C ports on your Macbook). When that tab breaks on a lightning cable, nabd, just fish the tab out of the iPhone with some tweezers and get a new cable. When the tab breaks on USB-C, that is a non-trivial repair, if even possible.
Yes, something like the tip of a screwdriver could of course get into the connector and break the tab, but those would have to be some unlikely circumstances. OTOH, USB-C on an iPhone would be at a greater risk as those get showed into pockets, where they could run straight into things like keys…