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To give everyone an idea of performance based on Samsung's claims:
Apple A10 (iPhone 7 Plus)
-Geekbench Single Core: 3,438
-Geekbench Multi Core: 5,723
-3DMark Sling Shot Extreme (Metal): 1,986
Exynos 8895 (Galaxy S8)
-Geekbench Single Core: 1,956
-Geekbench Multi Core: 6,432
-3DMark Sling Shot Extreme (OpenGL): 3,142
Apple A11 (iPhone X)
-Geekbench Single Core: 4,203
-Geekbench Multi Core: 10,103
-3DMark Sling Shot Extreme (Metal): 2,691
Exynos 9810 (expected performance)
-Geekbench Single Core: 3,912 (2x performance increase)
-Geekbench Multi Core: 9,005 (1.4x performance increase)
-3DMark Sling Shot Extreme (OpenGL): 3,770 (1.2x performance increase)
Geekbench values: https://browser.geekbench.com/
3DMark values: https://www.futuremark.com/hardware/mobile
It looks like Samsung will extend their graphics lead and start approaching Apple in single core and multi core performance. It's clear that Apple has a decent lead in CPU performance.
One thing I will mention is that web browsing is in fact just as fast on a Note 8 as an iPhone 8 Plus/X. Another area that a lot of people seem to forget is your connectivity speeds. On regular LTE, the Note 8 will download twice as fast. On gigabit LTE, the Note 8 can download around three to four times faster.
So you're calling the author an "idiot troll" for using a "stupid video" in his article?
For that matter, the user quoted claimed the iPhone SE was "visibly" faster than the Note 8. That's clearly not the case.
By the same anecdote, I've seen the iPhone 8 Plus (A11) run "visible" circles around the iPhone SE (A9).
That’s it! It’s really simple. Make blocks. Make lots of them. Make the blocks work together seamlessly. Add hardware-level security like in the iMac Pro. Open up developer kits for PCI hardware developers. It’s pretty simple!
It's interesting as an idea, but in reality I don't think the modular concept would work very well. You'd likely end up with higher costs and compromise to the performance of the components.
Fitting 11TFLOPs of compute power into an iMac and sustaining around 70 degrees at full load is a good achievement.
To ensure that this performance loss wasn't due to limited CPU power going to the graphics benchmark, we monitored the percentage of CPU performance Unigine Heaven was receiving. In both the isolated graphics test and simultaneous CPU and GPU benchmarks Unigine was receiving the same 5 percent to 7 percent of processing power, meaning that a 10 percent lower score is likely from the graphics chip throttling itself in order to keep the system from getting too hot.