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Apple's Federighi says child protection message was 'jumbled,' 'misunderstood'
StrangeDays said:darkvader said:The message is not the problem.The spyware is the problem.
You are free to not pay to use iCloud Photos and your problem is solved.
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Microsoft says loosened App Store gaming rules still make for a 'bad experience'
Rayz2016 said:If Microsoft is complaining about a bad experience then AApple must be on the right track.If they don’t like that then MS has an alternative: spend a billion creating a mobile platform, spend a billion more marketing it and you’re guaranteed to wipe the iPhone off the face of the earth by 2015.
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Apple's block of Xcloud & Stadia game streaming apps is at best consumer-hostile
canukstorm said:Rayz2016 said:canukstorm said:Rayz2016 said:Mike Wuerthele said:tmay said:Mike Wuerthele said:velasarius said:This article is extremely one sided. Who is to say that big game publishers wouldn't absorb significant numbers of mobile game developers to their own streaming platforms and practically deprive Apple iOS and Mac game stores over night. This is a standalone business model so you bet your ass that big game publishers or even new venture capital wouldn't try this. Not all gaming should work this way, mobile games should run locally so Apple is right and they cant open the flood gates by letting MS or Google do it.
In regards to other comments discussing "monopoly." A monopoly isn't by itself illegal, nor is it required for anti-trust arguments. All anti-trust needs is illegal and unnecessary blocking or interference with other businesses. That's it.
You imply that Apple has no corporate sovereignty, and in fact, if Apple is aware of how little gaming will affect their business, streaming or otherwise, shouldn't they have the ability to test their business model in the market against competing business models?
Unless of course, you have some sort of Minority Report operation that can predetermine success of a particular business model.
I like Apple's curated approach, and I like that Apple doesn't rush into whatever the fad of the market is. Do you really think that streaming games, affected by latency issues, will be a wonderful experience from the get go?
Perhaps you can provide a detailed, first person experience with specific hardware and services, to all of us.
In regards to the "run Apple's business" - I have no idea where you got that from what I said. The monopoly bit in that comment was referring to other people's false assertions that Apple is not a monopoly, so therefore, it is not engaging in anti-trust behavior.McDonalds is a company. One of the components of McDonalds is its chain of outlets. Now I can get stuff in McDonalds that isn’t made by McDonalds: Coke, Fanta, a flake in my McFlurry, one of those little squeezed orange drinks … But one thing I can’t get is a Burger King Whopper meal. In fact, I’ve yet to see any other convenience food set up shop inside McDs. I suspect this is partly because McDonalds has complete control of what is sold in its shop and in what conditions. And I’d be surprised if anyone can point to a law that says McDonalds has to even give a reason why they’re not allowing you to sell stuff in their stores.And though I’m not an expert, I don’t think there’s a law that says Apple has to allow Microsoft to set up a stall in their store because Redmond’s own mobile platform crashed and burned.
Yup, I’d agree with Gruber’s statement. But it doesn’t really make a difference, since Apple is entitled to refuse one app from a company while accepting another.
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Apple's block of Xcloud & Stadia game streaming apps is at best consumer-hostile
macplusplus said:Why would Apple leave that game streaming thing to Google or Microsoft while they can do it better than both? Thanks to Apple Silicon Apple is already years ahead on that. Besides, they can offer that streaming to all game developers who sell in the AppStore without alienating them and maintaining the rich content already on sale. -
Apple's block of Xcloud & Stadia game streaming apps is at best consumer-hostile
bulk001 said:velasarius said:This article is extremely one sided. Who is to say that big game publishers wouldn't absorb significant numbers of mobile game developers to their own streaming platforms and practically deprive Apple iOS and Mac game stores over night. This is a standalone business model so you bet your ass that big game publishers or even new venture capital wouldn't try this. Not all gaming should work this way, mobile games should run locally so Apple is right and they cant open the flood gates by letting MS or Google do it.