Peza
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Developer says Apple rejected update for not forcing auto-billing on users
sflocal said:dysamoria said:I’m absolutely with the developer here, on this issue.
70% of something is better than 100% of nothing.
whiners.It’s not only an anti competitive move but very clearly anti consumer and I’d argue in come countries potentially illegal. I’m glad the developer stood up to Apple on this one. -
Apple unveils plans to ditch Intel chips in Macs for 'Apple Silicon'
macky the macky said:macxpress said:No word on Windows support? That's gonna be a deal breaker for some. -
Apple's $5,999 modular Mac Pro now available to order
OutdoorAppDeveloper said:Can't wait to get one and load it up with some sweet NVIDIA RTX GPUs. You can do that, right? -
Apple's $5,999 modular Mac Pro now available to order
MacPro said:As many said, $12,000 for a reasonable entry machine, exactly the same as a maxed out Mac IIfx in 1990 or thereabouts. I put ten of those in a single newspaper office along with postscript RIPs and scanners and Barco monitors.
I just said the same thing at the end of another long thread but worth repeating here as more relevant ... I have to think Apple would have avoided a lot of the angst over the new Mac Pro's price had it been named the Mac WorkStation or something like that and not Mac Pro, as many have said Apple's 'Pro' term is used for prosumer stuff these days.
Still it’s an amazing machine and for Apple the starting value isn’t bad, when you consider the expandability it offers and the price of the base config iMac Pro’. Shame it seems the built in SSD storage is proprietary somehow and requires upgrading or replacing by Apple.Now if only Apple redesigned the iMac like the new XDR display and made the memory user upgradable in all models, and had decent specs from the baseline and up machines.. -
A6X: How Apple's iPad silicon Disrupted mobile video gaming
corrections said:Peza said:I have to say, although I think the iPhone and iPad are very powerful and capable gaming machines, they have no games. It’s all freemium crap. COD Mobile and Mario Kart are great and I enjoy them, but they are freemium titles designed specifically to make you spend spend spend.. now look at the Switch and the Switch Lite, fantastic machines and portable and complete with a big games library now, mostly premium games with no in app purchases.
Thats vastly more important then the power under the hood, and why Apple will never be able to seriously compete in the mobile games market.Taking a page from Jobs's iPad concept, Nintendo clearly realized that if it wanted to stand alone, separate from a notebook or phone, it would have to do some things better than either. Hence the ideas of a dock and removable joycons and multiuser play.
But also note that from 2012-2017, handheld games were hit hard by mobile devices and it looked like the market for handheld games would be erased completely. This ended up to be significantly longer than the Video Game Crash of 1982-1983, when Atari 2600 games glutted the market and people basically decided that video games were over and nobody would do them any more. It was again Nintendo that jumped in with a new generation of game console with the NES and got people into playing again, protected with a tight licensing program on games to prevent another glut.
The App Store fremium crap is basically another glut of games, except that apps can now nag for money or show ads. Apple realized that was killing the fun of games and came up with Arcade. Will see how well it does. It doesn't even have to be profitable for Apple to be strategically important. If Apple can pay games developers like in house artisans in residence, it can maintain proprietary content that keeps people buying new iPads and iPhones and Apple TVs. That's why I wrote that Services are software--they help protect Apple's ecosystem and add value to its hardware."...why Apple will never be able to seriously compete in the mobile games market"
What a nutty thing to say given that Apple makes virtually all the money there is to be made in mobile gaming.
Its the same with Apple Arcade, Apple would include big games like COD Mobile and PUBG and Fortnite and Mario Kart in Apple Arcade if it wanted to take the market seriously, not invest in titles few have heard off before, to me again this shows a lack of commitment especially considering the power they put in their devices.I feel they are jus chasing the profit as opposed to the success, something that Apple has been accused a lot off over recent years.We will see where it goes but I don’t hold my breath. But I believe game streaming will be the next big thing and that has the potential, if prices right, to totally disrupt mobile gaming. It also doesn’t require a lot of power to run opening it’s doors to many older devices as well as new.That’s my take anyway.