AppleSince1976
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Apple scrutinized for 'Find My' restrictions placed on third-party developers
DAalseth said:I love the irony.
Developers are upset that Apple is holding them to tight standards as to what they can and can't do with this feature. It's almost like they don't trust them.
We find out about it because one of the developers violates their NDA and leaks the agreement.
Guess Apple is right to not trust these people. -
Lawsuit claims Apple 'perpetuates' iTunes gift card scams
Rayz2016 said:
[snip]There ya go: by attempting to fix one problem, I’ve created ten other problems each of which is ten times worse. I think I’ve just written my first EU technical directive. -
Apple works to avoid screen burn-in on Apple Watches
CloudTalkin said:elijahg said:dysamoria said:Which current display technologies still suffer this problem?
The difference here, regarding the patent and the AW, seems to be localized pixel shifting instead of the entire screen shifting in a standard pixel shift scenario. I think the net result of what Apple is doing increases the efficiency of pixel shifting (only shifting the necessary pixels and not the entire screen) while being less taxing on the battery. Mind you, this is just my opinion.
But back in 2008, When I was employed as an embedded designer of primarily motor controls, I was planning on putting an OLED display on a new controller, replacing the LED displays we usually used.
Even back then, it was suggested that a “random walk” of the display-image be employed, to cut down on burn-in.
So the basic idea isn’t new; but Apple’s methods might be more efficient, less noticeable, and/or more effective, than the more widely-used anti-burn-in techiques.
My feeling is that it is easier on battery-life; by only having to recalculate a small number of pixel-positions at any one time.
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Apple works to avoid screen burn-in on Apple Watches
MplsP said:randominternetperson said:I appreciate the flying toaster easter egg.
They should just have the watch use the same 3D effect that the iPhone does so as you change the orientation of the watch the image shifts. solves the burn-in problem and adds a cool effect
Also, I’m not sure the “display-walk” would be random (or wide) enough to accomplish its intended purpose. -
Apple silicon Mac documentation suggests third-party GPU support in danger
tmay said:Rayz2016 said:Mmm. I’d sort of assumed they’d be doing their own GPUs.
No way could they get Avid on-board with a custom bus for their I/O cards, unless maybe if it was just insanely more capable than PCIe.
Plus, isn't Thunderbolt pretty-much wedded to PCIe?