chutzpah
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EU proposes breaking up Google over anti-competition concerns
danox said:JP234 said:danox said:JP234 said:To everyone celebrating this EU overreach against Google, your favorite company is next in the barrel. Careful what you wish for, won't you? -
Apple Vision Pro vs Meta Quest heatsets - how the approaches compare
9secondkox2 said:It’s ridiculous how similar they are. From the general look of the device to the way metas workrooms look, etc.And also the fact that meta integrates the battery but apple makes you wear it - with a long cord attaching your head to your waist.In some ways, the meta headset is designed better.And that’s sad.Apple used to be the company of a thousand “no’s” yo get that just right “yes.” This just seems like everybody else. -
macOS Sonoma beta review: Few major updates, but very welcome
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All the Apple subreddits set to go dark in protest of Reddit's API charges
ChrisSalvatore2003 said:Oh I get it, but the principle of what they "whomever" removed based on the fees Apple charges is hypocritical. Everyone need to make business changes, as such Reddit in this case. So yes Apple set a standard of high fees, and it should be OK for others to follow - fundamentally. -
M2 Ultra benchmarks show performance bump over M1 Ultra
Fidonet127 said:Marvin said:Fidonet127 said:I can't find where video cards will not be supported.
Right there in the keynote, Apple says the new Mac Pro will support video card for input and output.Finally, Mac Pro brings PCI expansion to Apple silicon. It features six open expansion slots that support gen 4, which is two times faster than before. So users can customize Mac Pro with essential cards, including audio and video I/O, networking, and storage.
https://www.blackmagicdesign.com/products/intensitypro4k
https://www.blackmagicdesign.com/products/decklink/techspecs/W-DLK-34
I think it probably would be possible to support a PCIe GPU in some way, even if just for compute but there may be a reason why they will try to avoid it. 3rd party GPUs have a different rendering architecture and the Metal API has to support both.
https://developer.apple.com/metal/sample-code/
https://developer.apple.com/documentation/metal/metal_sample_code_library/rendering_a_scene_with_deferred_lighting_in_swift
"Some macOS GPUs have an immediate mode rendering (IMR) architecture. On IMR GPUs, a deferred lighting renderer can only be implemented with at least two render passes. Therefore, the sample implements a two-pass deferred lighting algorithm for the macOS version of the app."
If Apple eventually deprecates immediate mode support in Metal, 3rd party GPUs wouldn't be usable with it.
There's not much point in 3rd party GPUs anyway. This is clear with what happened with Nvidia. Despite the Mac Pro having slots, there was never Nvidia support. AMD was supported because those GPUs were used all through the lineup. Nobody will write drivers and offer software support for the 0.01% of Mac users who want to add an AMD GPU on top of the Ultra GPU.