tomahawk
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Microsoft acquiring Activision Blizzard in $68.7B gaming deal
highframerate said:techconc said:This is the type of acquisition that Apple really needs to make. Apple just doesn't get the gaming market or simply has no interest in it. Small indie games in Apple Arcade are fine, but Apple's platforms need A list games. Apple has great hardware with the M1 Max but a poor gaming selection. Ironically, Mac sales are at record levels now, but gaming on the Mac is worse than any time in history. Sad.
The only path into AAA gaming for Apple is to emulate Microsoft and create their own gaming console. The problem: the AAA console gaming market is in turmoil right now, which is precisely what Microsoft is taking advantage of by snapping up beleagured studios left and right. And - as I mentioned above - currently if you combine the efforts of Microsoft, Nvidia, Google and Amazon and you have 42-45 million cloud gaming subscriptions. It would take Apple 3 years at minimum to launch a console gaming platform; who knows how many cloud gaming subscribers there will be in that time.This should have been Apple. They need to push having a few top games available on iOS, macOS and AppleTV. They need to push low-cost controller availability, etc. Make the AppleTV the family gaming platform, one that a lot of people already have in their home. Go for the market the Wii filled, and promote all of your subscriptions at the same time. -
Apple chief says Apple Business Essentials doesn't compete with Jamf
mcdave said:It has to be pointed out that the bulk of MDM code including enrolment is Apple’s. 3rd parties provide the (critical) UIs but this isn’t a complete Sherlock.
I never got why Apple didn’t just release an iCloud version of macOS Server so businesses could self-manage. It’ll be interesting to see how far they’ve taken this away from the Novell Netware design paradigm. Either way it should be better than Office365 which requires either PowerShell knowledge or vendor engagement - it isn’t a small business solution.That's not to say Apple couldn't or shouldn't do this, and likely do it very well. But let's not make Profile Manager the bar, let's set it a bit higher than that. -
Is the new 16-inch MacBook Pro a pro-only machine?
hucom2000 said:I wish there was a 16 inch MacBook Air, that would be perfect for what I need in screen size and plenty powerful. -
It's time to drop apps that don't support Apple Silicon natively
Just another Dropbox alternative. Box has added Apple Silicon support and is now using the native APIs as well...
Interesting how many developers didn't take notes after what happened to QuarkXpress. It was THE page layout program. Then it didn't get on board with the migration to Mac OS X and actually suggested people should just switch to Windows. How'd that go over for Quark??? -
Developers on who can move to Apple Silicon - and who should wait
I'm not sure you talked to that wide of an array of users if you didn't find any that are concerned about this transition.
As a home consumer, sure, it should be great. As a professional, I have a number of concerns that I suspect will mean we have to move away from Macs in a number of use cases.- Bootcamp - One of the major advantages to Macs for our needs are that we can run Windows on them as well. I have by Bootcamp partition running in VMWare Fusion about 95% of the time to access Windows only tools.
- Scientific software - I support a research department at a university. We have a lot of macOS because we can easily compile and run a LOT of scientific software. A lot of that software is dependent on OpenGL, which Apple had already deprecated. I fully expect that this was simply so Apple didn't have to migrate it to Apple Silicon. This alone may push a lot of our users toward Windows, where we now can run a full on Linux layer. We may be able to get around this with virtualization and running Linux on the new Macs, we'll need to test, but it won't be nearly as convenient as running the software directly within macOS.