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  • Apple reportedly winding down recruiting efforts, lays off all contract recruiters

    roake said:
    While there are signs that Apples rapid growth is slowing down, there are no signs at all the Apple is in any kind of financial trouble.  And even if there is a slowdown in growth, It doesn't mean that they won't resume tremendous growth when they release another new project.
    Or it could simply mean that they are restructuring the way they hire. There isn't a hiring freeze in place so it's not like they aren't recruiting at all. They have been on a tear hiring folks and at a certain point you need to step back a bit. 
    cornchippalominecali
  • Rumor: Control of user data railroaded 'Project Titan' talks between Apple and BMW, Daimler

    vvswarup said:
    sog35 said:

    Agree with this.

    Car maintenance is such a pain in the azz.  Belts, hoses, hot oils running, literal exposions in the engine, ect.  Its a miracle that car companies have figured out how to make ICE run 100,000+ miles.  With an electric car there is no oil changes, brakes last 2x longer, no belts, exhaust systems, muffllers, ect.  

    Theoretically an electric car should only be in the shop once a year to rotate the tires. And I bet there is a way to make rotating the tires a thing of the past also with software. No more waiting at the shop for the tech to figure out why your car won't start. With electric cars the car itself will tell you whats wrong. 
    Sorry to disappoint you but your pie in the sky is just that-a pie in the sky. A car has moving parts, whether it's electric or gas-powered. There's still a drive shaft, transmission, tires, brakes, etc. I don't know where you're getting this idea that brakes last 2x longer just because a car is an electric car. With moving parts comes wear and tear. That's just the way it is. You can make things last longer but you won't be able to make them last forever. For example, drive over a road filled with potholes and you're going to ruin your wheel alignment. There's a trip to the mechanic. 

    I cannot imagine how software is going to "make rotating tires a thing of the past." People rotate their tires because after driving for a certain number of miles, the tires wear out. Instead of buying four brand-new tires, people get new tires for the wheels that are part of the drivetrain and move the worn out tires to the other two tires, e.g. if the car is front-wheel drive, people buy new tires for the two front wheels and move the worn out tires to the back. Rotating tires is due to mechanical wear and tear. There's no getting around that, unless one eliminates friction somehow. 


    True, EV have moving parts that will wear and that there will still things like alignments, but there is an order of a magnitude less number of parts in an EV. A long time ago, GM lobbied the US government to prevent the development of EVs precisely for this reason. They knew that vehicle maintenance was a huge market and didn't want to lose the money.

    An ICE creates so much more heat and requires so many more parts, that they aren't even in the same space as EVs.
    patchythepirateanantksundaramirelandlostkiwicornchipbadmonk
  • Apple loses influential industrial designer Danny Coster to GoPro

    This story is going to get some weird spin but leaving after 23 years of probably one of the highest pressure gigs in the industry isn't surprising. He probably got a pay bump and a bit more time to relax.
    aaron sorensonai46propodjakebafrodri
  • Only months after launch, 'Disney Infinity' ditches support for Apple TV

    sog35 said:

    No I don't. I think they added that feature to the phones because they expect people to then turn around and use that on a traditional PC or Mac. The average person isn't going to be filming long 4K videos and then trying to stream them to their Apple TV. American internet is too crappy for that in most homes.
    What?  Many people have 25-100 Mbs internet at home and could easily stream a 4k video from their phone to an AppleTV on Wifi.

    Face it. Its plain stupid not to include 4k. 

    Also you only need 25 Mbs internet to stream Netflix 4k.  The USA average is 12 Mbs but who says Apple customers are average?  I bet the average Apple customer has at least 25Mbs internet.
    It isn't just about raw speed I'd bet quite a few of them have ISPs that have data caps. Comcast customers do and Time Warner has been experimenting with data caps in various cities to see how customers react. And just because someone can afford great internet, doesn't mean it is available in their area. NYC is in a legal battle with Verizon over its FIOS rollout and that is a major city. Time Warner in NYC is notorious for having horrible internet. You have tunnel vision for that feature. Just because Roku has it, doesn't mean it's worth a damn.
    joelhenson11
  • Only months after launch, 'Disney Infinity' ditches support for Apple TV

    sog35 said:
    Squ said:
    Disney stopped updating it a while ago. Never fixing bugs on the appleTV that have been resolved for months on pc/ps4/xbox1. Part of the limitations that they are running into is the local storage requirement on games, not the Siri stuff which last I heard apple backed off of. Games can only store something like 50Mb or something locally at a time, and had to stream or swap files as needed. So large games like this with lots of playsets, characters, and expansions have issues with cohesive updates and small local storage 
    Thats one of those real crappy decisions that makes ZERO sense.

    Plain stupid that I have a 64GB AppleTV yet I need to wait for a game to load every single time I play it because of these non-sensical restrictions by Apple.

    let me guess?  The new AppleTV5 will have 4k and no 50Mb limitation?  That way everyone who bought the AppleTV4 needs to upgrade.
    Actually, there is an initial download limit of 250MB for everything, not 50MB. After that, an app can initiate an extended download of up to a few gigs per download session. Afterwards, the app or game won't need to download resources at launch again unless it is infrequently used and the Apple TV is running out of space and purged those infrequently used resources. If you have a game that is 2GB, it's initial download would be 250MB, and once you launch the game, it would download the remaining 1.5GB. It wouldn't need to do that 1.5GB again unless you are running out of space on the device.
    pscooter63