PERockwell

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PERockwell
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  • iPhone 15 Pro rumored to get Thunderbolt connectivity

    I push the BS button on this one. Thunderbolt chips are expensive. Thunderbolt is over-kill.  Take a look at the cost of external USB-C drives vs Thunderbolt drives if you want an idea.
    If you want to drive up the cost of iPhones excessively, then go right ahead and put Thunderbolt in them.

    USB-C as a connector and USB 3.2 Gen 2, USB 3.2 Gen 2x2 or USB 4 are much more appropriate for these devices. 
    XedFileMakerFellergrandact73elijahgravnorodomMplsPwatto_cobra
  • Canon ink cartridges become an unexpected chip shortage victim

    Epson did seem to get it right with their Ecotank printers. It is a pleasure not to have to deal with cartridges and the waste and inconvenience they cause.  I may not be typical but it’s been over 2 years and I’ve not had to purchase ink for my Epson Ecotank printer. And when I do, the ink bottles are way more cost effective.  I have not had the clogging problems with it that I’ve had with cartridge based Epson printers in the past. 
    No more cartridges for me. 
    scstrrfravnorodomwatto_cobra
  • Benchmarks show that Intel's Alder Lake chips aren't M1 Max killers

    jkichline said:
    Simply put, it's an inefficient x86 design with larger transistors. It requires more and bigger transistors to perform the same number of tasks which uses more electricity and consumes more power. The architecture is completely different.
    Don't you also have to take into account that the Intel chips have a RISC-like internal core, and that the chip microcode converts the x86/x86_64 ISA into those RISC-like instructions? 
    darkvaderwatto_cobra
  • Apple issues Rapid Security Response update for iOS 16.4.1, macOS 13.3.1

    M68000 said:
    Will wait until this becomes stable update if I can.  Wondering how long this went through their QA department 
    That's your prerogative. However, consider that this Rapid Response update is designed to get high priority fixes out Ito users, well, rapidly. To me, that means that something is pretty urgent to use this mechanism.

    But to intelligently make the decision whether the update is worth the risk, you need to know what the update fixes. It is pathetic that Apple has not provided documentation to say exactly what this update fixes. The link in the update points to a generic document telling you what Rapid Security Response updates are, but zero about what this one contains. 

    It is a good thing they give a mechanism to back it out. That's due to them using the cryptex mechanism - where the update is somewhat "containerized" and getting rid of it isn't as big a deal as removing a whole operating system update. 
    elijahgwilliamlondonpscooter63watto_cobra
  • Cash-strapped Pegasus spyware developers wanted to sell to 'red-flag' countries

    DAalseth said:

    Ladies and gentlemen. I present to you Capitalism in its purest form.
    No, that's not simply "Capitalism". That's amorality. And it exists in all economic systems. 
    Japheydewmewatto_cobra
  • 'Diablo IV' skips Mac gamers, and Whoopi Goldberg is mad about it

    Queue the “Macs suck for gaming trolls”.

    The reality is that Macs are one of the best platforms for gaming and Metal3 is the reason.

    The reason that Macs suck for gaming is 100% on the developers who take the crappy approach of taking a Windows game and wrapping it in Cider and calling it a Mac game. There’s literally NOTHING Mac in this approach. It’s a Windows game running on Linux software and it will always have a performance hit.

    Compare the old version of Eve Online to the current Metal based version and the difference is night and day. Then compare that to the iOS version of Eve Echoes and you start to get the picture that it’s not Mac hardware that’s the problem. We’ve been screwed by idiot developers who just treat us as a third class citizen in gaming.

    We don’t need AAA titles if this is their approach. We need games designed specifically for Macs that makes people want to game on Macs that leave Windows PCs and gaming consoles in the dust. We can do it if developers don’t develop for the money but develop to showcase their talent. Ego is a massive driver and will be the only way Macs can get out of their gaming doldrums.
    The issue, like it is for almost everything, is... money. I don't think it's an "idiot developer" problem.

    Developing for the Mac with Metal et. al., takes expertise and effort to port existing games that aren't using Apple's APIs.. It also means that there's a different code base to test and support. As a business decision, If the developer doesn't take the cost into account and doesn't think they'll make up the effort in sales, then a port to native technologies on the Mac won't get done regardless of the "ego" strokes of saying "I ported to the Mac and it runs so much better".

    Use of high level frameworks mask that effort over and can be a much more "justifiable" - but as you say it's at the expense of performance. 

    It will be interesting to see in practice how well the porting toolkit works to reduce the costs/efforts to port to Mac native technologies.
    muthuk_vanalingamwatto_cobra
  • Illinois judge dismisses Apple's challenge to Chicago 'Netflix Tax'

    So you're telling me that in addition to any sales tax that's paid on the streaming subscription, they want another 9%? I guess they figure they get their cut from cable services, they should get them from streaming services too. Bet they'd find a way to tax OTA broadcasts if they could.
    watto_cobra