theothergeoff

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theothergeoff
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  • Unicode committee to meet at Apple campus, discuss addition of redhead emoji

    ppartekim said:
    Where are the left-handed emojis? I want equal time too..
    as a left-handed redhead, I know I'm in a ultra minority class.   


    dysamoriaanomeirelandargonautspacerays
  • New Swift project head Ted Kremenek said to be running the show behind the scenes for some...

    asdasd said:
    Gee, why did Chris have to go and say that?

    He literally took the wind out of the sails of all the haters and naysayers predicting more doom and gloom for Apple and Swift.
    He also tweeted this today


    Well that story was bollocks to begin with because swift is full open source. It's on github 
    It one thing to open source the language, it's another thing to take the technologies and marry them into products...  

    When you make your own compilers AND your own SOC (CPU, GPU, RAM, Cache, etc.), and your own OS, you have an amazing level of high powered genius in the room, and the potential for a lot of research and publications.   and my guess is  This IS Apple's Competitive advantage, and I wouldn't be surprised that the compiler designers, the chip designers, and the Kernel developers are limited by Apple Management in what they can say to the world writ large.   

    I don't think it's the case here, as I see Chris moving on to a new technical challenge, and not to be the next Richard Stallman.
    tmaycornchip
  • New Swift project head Ted Kremenek said to be running the show behind the scenes for some...

    Gee, why did Chris have to go and say that?

    He literally took the wind out of the sails of all the haters and naysayers predicting more doom and gloom for Apple and Swift.
    He also tweeted this today


    and that is the bigger deal....  getting the 'tech media' to clamor over 'Apple isn't Open' and use Chris' exit as evidence of that meme is sort of counter intelligence/pump&dump/'fake news'/clickbait stuff that causes discussions to spiral away from 'is Swift a compelling application development language?'


    Notsofast
  • Data shows Apple clawing back iPhone share in US, but ceding ground in China

    In the end, apple has to:
    1) make a compelling mobile device experience that holds and retains customers
    2) generates a profit that satisfies it's owners
    3) do the hard R&D to marry emerging technologies, what future customers want (and likely don't know they want), scalable production methods, and deliver an insanely great UX.
    4) rinse and repeat... Until the Mobile Market is total commodity and there is a 'next big thing' that needs to be pursued for corporate survival.
    4a)  continually build out your 'ecosystem' to make Apple iOS device dependence a compelling lock in feature (I can't leave my music, my ApplePay, my XYZ)

    and you guys are sweating a couple % points in a Trillion dollar market and a 2Billion customer space?

    and to be honest, 4 is the hard part, and the reason why Apple's Machine Learning and Cloud has to come up to speed.   Apple isn't competing against Android and WinPhone.  It's competing against Amazon and Alphabet (google makes no money on _android_),  and probably the driverless car builder after Tesla.

    And the Car vector is important.   if the buying public is buying a car based on 'personal integrated ecosystem'  Apple has to play in that space, and ideally define that ecosystem.   Making a car is 2ndary to defining the experience, especially if you want to get 3-5% of every 'transaction' your car makes (tolls, energy purchases, in car entertainment, fast food....  If you're not driving the thing, your car is your office, your entertainment, your classroom).   I spend 3 hours a day in the car... That's 20% of my waking time.   Think about the simple 'your car as a big apple pay antenna'  and as you drive up to MickeyD's, you place your order (or it asks which of your favorites you want) from your dashboard, and a big 'TouchID' to confirm and buy.


    StrangeDays
  • CEO Tim Cook's compensation cut by $1.5M following Apple's 2016 decline in sales

    thedba said:

    Rayz2016 said:
    Actually, the biggest foulup was missing Christmas for the AirPod launch. 
    Biggest?  hardly.  let's see... assuming you sold 5 million last quarter, that's only 750Million in sales (remember, this is a $160 peripheral, that would be on top of a $700 phone purchase, if you have 10% buy through that would be friggin' amazing).

    It would have been a massive cluster if they shipped 5 Million defective earPods (See Samsung Galaxy 7).   I think they did it right.
    It was big in the sense that by removing the headphone jack Apple's wireless alternative was not ready along side the iPhone7. Their vision of a wireless future was slightly delayed.
    big is not biggest. and you're now saying they it was significant because they missed October release, not the Christmas season.
    and to complete my pedantism... Their vision wasn't delayed, their delivery was delayed.

    Their Biggest foul-up in 2016 was done in 2014, when they 'finally' released a 5.5"  6+.  Which caused a FY 2015 Spike in sales, making FY 2016 smaller in comparison, but if you look YoY, sales are back in line with 2010-14 sales growth.  One could argue they release just a 6+ in 2014 (and an SE to keep the 4" crowd happy), and then in 2015, release the 6s [new model] and 6s+ in 2015, and they would not have had the dip in FY 2016.   


    fastasleepai46