As a parent who games, the ipod touch is idea for my kids. It's not the initial price of the device, it's the ongoing expense - the games. I can reward my kids with a game a week for good behavior. Many games are a buck or free. So what if they only play them for a 2 weeks or a month. In a year I don't spend more than $60 on games for an iPod. On top of that every game they have is with them where ever we go. No leaving or loosing cartridges.
For casual gamers and time wasters an ipod/iphone is ideal. I have my Playstation 3 at home for the serious time wasting. I really see them as two different markets though. Even my original PSP has more stuff to haul around with it than the ipod.
Maybe iPod gaming isn't for hardcore gamers. But that's not the market Apple is currently targeting. They have made gamers out of thousands of people who weren't gamers. Even my 60 year old mother plays sudoku on her iphone. Prior to her iphone, casual gaming was doing the crossword in the paper everyday.
As someone said before, add in movies and music etc. and the pitch for the ipod is pretty convincing in my situation (for kids). Consider it a gateway drug to gaming.
Both casual gaming and hardcore enthusiast gaming can exist in the market place. It's not an either or situation. If you don't see it that way, your not looking at the whole picture. I want Call of Duty for the PS3 but I also want to play Mega Jump on my phone. Developers can make money in either or both markets if they choose.
For casual gamers and time wasters an ipod/iphone is ideal. I have my Playstation 3 at home for the serious time wasting. I really see them as two different markets though. Even my original PSP has more stuff to haul around with it than the ipod.
Maybe iPod gaming isn't for hardcore gamers. But that's not the market Apple is currently targeting. They have made gamers out of thousands of people who weren't gamers. Even my 60 year old mother plays sudoku on her iphone. Prior to her iphone, casual gaming was doing the crossword in the paper everyday.
As someone said before, add in movies and music etc. and the pitch for the ipod is pretty convincing in my situation (for kids). Consider it a gateway drug to gaming.
Both casual gaming and hardcore enthusiast gaming can exist in the market place. It's not an either or situation. If you don't see it that way, your not looking at the whole picture. I want Call of Duty for the PS3 but I also want to play Mega Jump on my phone. Developers can make money in either or both markets if they choose.





