I think developers like programming for the iPhone because it's like programming for a computer and the end result, operates like the user would expect it to....on a computer.
Apple are just the same as any other developer/business. They are out to make money.
The difference between Apple and their rivals are that Apple have an entirely different mindset when it comes to software. Apple want their software to work, no fucking around, no fancy tweaks, they want it to work without any serious effort from the user.
Other companies such as Microsoft and sony really don't give a fuck. They don't care how much work is involved for the developer and how much it costs them to learn the intricacies of Sony's hardware.
As far as Sony are concerned the difficulties in programming their hardware are actually a 'feature'. In the same way that a joiner will tell you that the reason that you backdoor will not close and is hanging open slightly is also a feature.
51.6 million units since 2004. Apple has sold 45 million iPhone/iTouch in two years. How many will they have sold after 5 years.
I am aware of that, and I am not comparing numbers but replying to someone who said: "Why does Sony even try?". In other words: Sony has 51.6 million reasons.
Quote:
Originally Posted by TenoBell
The point of the article is that Sony wants to attract iPhone developers. If Sony felt secure with it's current developer base their would be no need to attract more developers.
No. Sony is trying to attract "certain" iPhone developers. Not all of them. Not the 99 cent developers.
Quote:
Originally Posted by TenoBell
Apple has been attracting big studios and well as small independents. Do you really think the big studios have a monopoly on all the best gaming ideas? The small guys have been coming up with great games that sell well, I'm sure Sony sees the value in that.
I am fully aware of that, and some of these are real eye openers. That's the kind of developer Sony needs.
Quote:
Originally Posted by TenoBell
I see far more kids playing Nintendo DS than PSP.
Which is good for Nintendo, but there was no one at the airport playing with an iPhone/iPod Touch... but a number of people with PSP's (which I wasn't really expecting during a vacation).
It might just be a demographical thing (some countries selling more PSP's than others). I don't know, but that was what we observed during our trip.
Seriously, Sony should be one of the best electronic companies out there. They make televisions, music players, games consoles, computers and mobile phones. Instead of trying to nick some small time developers they should focus on providing integration across all their products. This is something Apple does so well that no other company really does. A Sony eco-system makes for a pretty compelling reason to buy their products, but they aren't pushing it too hard from what I've seen. I guess it's partly because Sony doesn't really do software.
I am aware of that, and I am not comparing numbers but replying to someone who said: "Why does Sony even try?". In other words: Sony has 51.6 million reasons.
That's not a winning strategy. Look at how much money Sony is loosing. Nintendo has sold over 100 million DS units. Apple will soon surpass the PSP.
Quote:
No. Sony is trying to attract "certain" iPhone developers. Not all of them. Not the 99 cent developers.
Sony plans to deliver a library of online PSPgo games for download through its PlayStation Network at prices of 1, 2 and 5 Euros,
Quote:
Which is good for Nintendo, but there was no one at the airport playing with an iPhone/iPod Touch... but a number of people with PSP's (which I wasn't really expecting during a vacation).
That's not a big surprise. The PSP has been on sale for three years longer and is cheaper than the iPhone/iTouch.
I assume that you've got a source to back up your claims?
IIRC, Sony's cut on a third party PS3 game is about $5. That's less than 10% of the $59.99 price tag. Obviously Sony doesn't distribute games so its costs are lower.
Comments
The difference between Apple and their rivals are that Apple have an entirely different mindset when it comes to software. Apple want their software to work, no fucking around, no fancy tweaks, they want it to work without any serious effort from the user.
Other companies such as Microsoft and sony really don't give a fuck. They don't care how much work is involved for the developer and how much it costs them to learn the intricacies of Sony's hardware.
As far as Sony are concerned the difficulties in programming their hardware are actually a 'feature'. In the same way that a joiner will tell you that the reason that you backdoor will not close and is hanging open slightly is also a feature.
An "original idea" poorly implemented is worthless.
Apple is the key to the existence of usable tech in the mobile and computing industry today. It's just that simple.
+1! Very well said!
51.6 million units since 2004. Apple has sold 45 million iPhone/iTouch in two years. How many will they have sold after 5 years.
I am aware of that, and I am not comparing numbers but replying to someone who said: "Why does Sony even try?". In other words: Sony has 51.6 million reasons.
The point of the article is that Sony wants to attract iPhone developers. If Sony felt secure with it's current developer base their would be no need to attract more developers.
No. Sony is trying to attract "certain" iPhone developers. Not all of them. Not the 99 cent developers.
Apple has been attracting big studios and well as small independents. Do you really think the big studios have a monopoly on all the best gaming ideas? The small guys have been coming up with great games that sell well, I'm sure Sony sees the value in that.
I am fully aware of that, and some of these are real eye openers. That's the kind of developer Sony needs.
I see far more kids playing Nintendo DS than PSP.
Which is good for Nintendo, but there was no one at the airport playing with an iPhone/iPod Touch... but a number of people with PSP's (which I wasn't really expecting during a vacation).
It might just be a demographical thing (some countries selling more PSP's than others). I don't know, but that was what we observed during our trip.
Cheers.
Why does Sony even try?
Seriously, Sony should be one of the best electronic companies out there. They make televisions, music players, games consoles, computers and mobile phones. Instead of trying to nick some small time developers they should focus on providing integration across all their products. This is something Apple does so well that no other company really does. A Sony eco-system makes for a pretty compelling reason to buy their products, but they aren't pushing it too hard from what I've seen. I guess it's partly because Sony doesn't really do software.
I am aware of that, and I am not comparing numbers but replying to someone who said: "Why does Sony even try?". In other words: Sony has 51.6 million reasons.
That's not a winning strategy. Look at how much money Sony is loosing. Nintendo has sold over 100 million DS units. Apple will soon surpass the PSP.
No. Sony is trying to attract "certain" iPhone developers. Not all of them. Not the 99 cent developers.
Sony plans to deliver a library of online PSPgo games for download through its PlayStation Network at prices of 1, 2 and 5 Euros,
Which is good for Nintendo, but there was no one at the airport playing with an iPhone/iPod Touch... but a number of people with PSP's (which I wasn't really expecting during a vacation).
That's not a big surprise. The PSP has been on sale for three years longer and is cheaper than the iPhone/iTouch.
That's not a winning strategy. Look at how much money Sony is loosing. Nintendo has sold over 100 million DS units. Apple will soon surpass the PSP.
Their money is loose? We better help them tighten it up then!!!
A recap of those hoping to steal from Apple's developer pool:
Android
Verizon
Microsoft
Sony
Palm
Nokia
Motorola
RIMM
???
Say, all those copycats!
I assume that you've got a source to back up your claims?
IIRC, Sony's cut on a third party PS3 game is about $5. That's less than 10% of the $59.99 price tag. Obviously Sony doesn't distribute games so its costs are lower.
Ugh. Sony is now trying to be a copycat too..