Flurry modifies data collection after being called out by Steve Jobs

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  • Reply 21 of 50
    MacProMacPro Posts: 19,778member
    Quote:
    Originally Posted by Stevie View Post


    Does Steve really let his emotions get in the way of business?

    Wow.



    You must be correct. Proven by his total failure to make Apple a success since returning to Apple
  • Reply 22 of 50
    lundylundy Posts: 4,466member
    Quote:
    Originally Posted by chronster View Post


    How the hell were apps that were doing this stuff making it through the approval process!? Just what the HELL goes into approving an app anyways?



    Easy. You just have the app wait until it determines that it's been launched for the fourth time; then it calls your server to see if it should start sending back data. If at that time the app has been approved, you have your server tell the app "Yes." From then on, you get the UDID, the IP address, the device name, the app name, etc.



    Apple never launches an app more than 3 times on the same device, so they never see any network activity going out.
  • Reply 23 of 50
    SpamSandwichSpamSandwich Posts: 33,407member
    Anyone with a doubt about Steve's health or state of mind need only view that clip to see he's in great shape. Funny, sarcastic, energetic... way to go.
  • Reply 24 of 50
    caliminiuscaliminius Posts: 944member
    Quote:
    Originally Posted by chronster View Post


    They should be equally pissed of at themselves.



    Don't know about the rest of your post, but that part is true. Apple should have done a much better job masking its development models, not get mad at another company that was obviously doing its core business really well.
  • Reply 25 of 50
    jetzjetz Posts: 1,293member
    Quote:
    Originally Posted by quinney View Post


    To break even.



    On what? It's really that expensive to plant ads in apps?



    Quote:
    Originally Posted by tomozj View Post


    This sort of percentage seems to be used generally in the industry, so it's not just an Apple issue. And as mentioned before, someone has to pay for this stuff. These apps are being hosted on the App Store for 'free', so Apple could be getting some of their money back via this iAd service (which would result in more free apps being available, imo).



    If it's industry standard then it's not about breaking-even. It's about Apple making money.
  • Reply 26 of 50
    qualiaqualia Posts: 73member
    Quote:
    Originally Posted by Jetz View Post


    On what? It's really that expensive to plant ads in apps?







    If it's industry standard then it's not about breaking-even. It's about Apple making money.



    I'm sure there's more to iAds than just "planting ads." If not, then it sounds so ridiculously easy and inexpensive to do that I can't understand why Apple waited so long to do it (or why hundreds of other companies aren't doing it too).



    I'm sure Apple hopes to make some money too.
  • Reply 27 of 50
    jeshaw81jeshaw81 Posts: 6member
    Quote:
    Originally Posted by Stevie View Post


    Does Steve really let his emotions get in the way of business?

    Wow.



    It's just business, Sonny. It's not personal.
  • Reply 28 of 50
    jetzjetz Posts: 1,293member
    Quote:
    Originally Posted by Qualia View Post


    I'm sure there's more to iAds than just "planting ads." If not, then it sounds so ridiculously easy and inexpensive to do that I can't understand why Apple waited so long to do it (or why hundreds of other companies aren't doing it too).



    I'm sure Apple hopes to make some money too.



    The only reason they didn't get into it was because it was too far from their core business. But now that they control the hardware, the operating system, and the applications that go on there, advertising to such a captive audience is just too easy to pass up.



    Nothing wrong with making a profit of course. But people should stop trying to portray this like iTunes. This is not meant to sell more iPhones. Or even make life easier for the user (that would be no ads). This is meant to make Apple money, plain and simple.
  • Reply 29 of 50
    jetzjetz Posts: 1,293member
    Quote:
    Originally Posted by AppDev View Post


    Well, let's see. Apple is running the Ad network, they are hosting and serving the ads, they are incurring the bandwidth costs (these are rich ads that can have audio, video, ...), the need a marketing team to promote the Ad network offerings, they need a sales team to bring in and deal with the advertisers. Apple will be incurring a lot of costs here.



    So there's the cost of doing business in other words? The point is that that they aren't doing this to make developers rich. They are doing this to make themselves rich. Developers making more is a good side benefit. Kudos to Apple for that.



    And by the way, you are incurring the bulk of the bandwidth costs. Guess who pays for the data that iAds downloads onto your phone. And richer the ads, the more your telco will make.
  • Reply 30 of 50
    cmf2cmf2 Posts: 1,427member
    Quote:
    Originally Posted by Jetz View Post


    On what? It's really that expensive to plant ads in apps?







    If it's industry standard then it's not about breaking-even. It's about Apple making money.



    Apple is also creating the ads (web apps) in html5 free of charge, at least for the time being, while keeping the industry standard revenue model. More work for the same money, put two and two together...
  • Reply 31 of 50
    sgnqsgnq Posts: 11member
    Quote:
    Originally Posted by Jetz View Post


    On what? It's really that expensive to plant ads in apps?



    If it's industry standard then it's not about breaking-even. It's about Apple making money.



    Well, as mentioned in Steve's keynote back when, initially they are not just selling, marketing, administering and hosting the ads. They are also making the ads for the customers. So that probably adds some significant costs to it.
  • Reply 32 of 50
    sgnqsgnq Posts: 11member
    Quote:
    Originally Posted by Jetz View Post


    [?] Or even make life easier for the user (that would be no ads). This is meant to make Apple money, plain and simple.



    This is not quite all of it, IMO. There would be, will be, and are already ads without Apple. Thanks to Apple there will be ads of some standard as seen fit by them, potentially helping developers more than would otherwise be the case.



    Of course they may yet make money on it, but I don't think it's as important right now (just look, they just bought a whole ad company, it's not going to break-even soon!) as learning about the business, exerting some control over the direction the platform takes, and supporting developers.



    With these new magazine Apps showing up, Apple is indeed placing itself at a very interesting place with these ads, especially on the iPad. I think it's quite exciting, though it can undoubtedly hit at least two ways.
  • Reply 33 of 50
    damn_its_hotdamn_its_hot Posts: 1,209member
    Quote:
    Originally Posted by Stevie View Post


    Does Steve really let his emotions get in the way of business?

    Wow.



    I don't think he was that emotional. He could have said much harsher things about a company that is providing a service to developers that is very clearly not in compliance with the SDK Agreement and sharing information that may be very helpful to competitors. I am not sure what you do for a living but if you are in anyway selling something (be it soft or hard) then you would understand that it is difficult to compete when everybody knows what you are doing.
  • Reply 34 of 50
    chronsterchronster Posts: 1,894member
    Quote:
    Originally Posted by lundy View Post


    Easy. You just have the app wait until it determines that it's been launched for the fourth time; then it calls your server to see if it should start sending back data. If at that time the app has been approved, you have your server tell the app "Yes." From then on, you get the UDID, the IP address, the device name, the app name, etc.



    Apple never launches an app more than 3 times on the same device, so they never see any network activity going out.



    That's interesting. I figured the source code is submitted with the app though. Wouldn't that sort of thing be found if it was?
  • Reply 35 of 50
    damn_its_hotdamn_its_hot Posts: 1,209member
    Quote:
    Originally Posted by Jetz View Post


    On what? It's really that expensive to plant ads in apps?

    If it's industry standard then it's not about breaking-even. It's about Apple making money.



    Why should Apple do this for free? It is costly to support a service like this (earlier posts addressed this well). It complicates the code -- every interaction has an impact on the rest of the application and the system. Apple is talking about providing rich, robust ads here. Look at what has happened with Flash for an example of what can go wrong if it is not optimized for the platform. This another area that has to be tested with each new system release also (a regression suite). Apple like others expects to make money and has a responsibility to earn money for it's shareholders -- it is after all a publicly held company.
  • Reply 36 of 50
    sflocalsflocal Posts: 6,106member
    Quote:
    Originally Posted by Brainless View Post


    Why they take the 40% share from what the developer earns from the ads ? Steve, I really tried, but you make it extremely difficult for other to believe your lies.



    Given your member-name, I'd wager that you probably aren't even a developer anyways so why are you even complaining about it? It's not like you're actually making an effort to put time into designing an application right?



    But for the "real" developers, the percentage is more an industry norm. In addition, while the developer simply calls the iAd API, Apple does incur costs to maintaining the OS, bandwidth, advertising negotiations, revenue collection, back-end systems maintenance, feature enhancements, etc. which arguably require far more effort to keep humming along than a developer calling an API.



    So why are you whining? Think that stuff runs on pixie dust?
  • Reply 37 of 50
    jragostajragosta Posts: 10,473member
    Quote:
    Originally Posted by Brainless View Post


    Why they take the 40% share from what the developer earns from the ads ? Steve, I really tried, but you make it extremely difficult for other to believe your lies.



    Others have already pointed out that Apple's 40% just covers the distribution costs.



    I'd like to point out that you continue to say that Jobs is lying, but refuse to provide documentation. You do realize that your statements are slanderous and you could be charged.



    But, then, someone who calls himself 'brainless' is obviously a little weak between the ears.



    Quote:
    Originally Posted by Jetz View Post


    So there's the cost of doing business in other words? The point is that that they aren't doing this to make developers rich. They are doing this to make themselves rich.



    Well, duh. Apple isn't a charity and never claimed to be.



    Still, the 60% that the developers keep is a better deal than they'll get anywhere else - even before you consider the fact that the GROSS revenues will be far greater on the iDevices than on any of the alternatives.
  • Reply 38 of 50
    damn_its_hotdamn_its_hot Posts: 1,209member
    Quote:
    Originally Posted by chronster View Post


    That's interesting. I figured the source code is submitted with the app though. Wouldn't that sort of thing be found if it was?



    A framework could be found easily in the bundle if Flurries provides a dynamic library. A code analysis could be done but would require decompilation which is more that likely something you are not allowed to do with the code they would supply in their SDK. I am not familiar with their code but it is also very possible that they have no framework and simply submit a string to a server. The server would be listening on a certain port -- the developer could get the desired information using standard API calls (Apple's) and then just wrap it up and send it using any number of protocols that are available. These would not look unusual to an automated program used to analyze the code -- not much different from many other calls (database queries are often sent as a text string that is parsed on the receiving end) which greatly complicates matters.



    I suspect that the implementation details are probably a case of the former not the latter (or a combination thereof) since developers using this have not mentioned getting the info manually and spoon feeding it to Flurries et al. Detecting this code could be done during the review process but would probably require more analysis and human interaction (at the level of a developer) to review any analysis.



    This process of review would need to scan for all the various advert companies known frameworks and then would have to look at a considerable amount of code that would probably require human intervention to a degree. The process would also be evolving and if a company wanted to hide what they are doing it probably would not be to difficult to accomplish.



    This would be much more costly and could potentially slow the approval process significantly.
  • Reply 39 of 50
    gmcalpingmcalpin Posts: 266member
    Quote:
    Originally Posted by Brainless View Post


    Why they take the 40% share from what the developer earns from the ads ? Steve, I really tried, but you make it extremely difficult for other to believe your lies.



    I run a website, and most of the ad networks that I've worked with take between 30 and 40%. Some have gone as high as 45%, and I've refused to use them.



    If 40% is too high for a developer, they can use any other ad network!
  • Reply 40 of 50
    qualiaqualia Posts: 73member
    Quote:
    Originally Posted by Jetz View Post


    The only reason they didn't get into it was because it was too far from their core business. But now that they control the hardware, the operating system, and the applications that go on there, advertising to such a captive audience is just too easy to pass up.



    Nothing wrong with making a profit of course. But people should stop trying to portray this like iTunes. This is not meant to sell more iPhones. Or even make life easier for the user (that would be no ads). This is meant to make Apple money, plain and simple.



    iTunes also exists to make Apple money, even if more indirectly.

    I also disagree: removing ads wouldn't make life easier for users; it would make it more expensive as free apps would now cost money.

    Apple will probably make money, but I don't know if they'll make lots of money on it. Either way, it's not as if they ever dishonestly claimed to be doing this for altruistic reasons. They aren't Google!
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