So many people here keep talking about Youtube as its the fix all for everything. I really isn't even close. HTML5 isn't coming along as fast as people would suggest, and Flash simply isn't going anywhere anytime soon.
Aside from the few thousand members of Mac tech rumor sites, not many people even know there is a pissing contest going on between Apple and Adobe. For the most part Flash works as advertised HTML 5, not so much.
Great work, Adobe! I just installed 10.1 on my Windows 7 machine and even all my favorite flash games that are free run perfectly! I'll be getting a Nexus One real soon to replace my iPhone 3GS that cannot run simple things as Flash.
Finland has had a terrible rash of trolls recently. Ah yes, that would explain this post then wouldn't it.
"However, Adobe says this feature is not supported for Opera or Safari, meaning that Flash content won't respect users' private browsing preferences." is all that I needed to hear... I'm skeptical... it make me ask:
Does this mean it will be less likely to be secure somehow?
No one here is going to stop you from buying a Nexus One, but you may want to consider one of the other, better Android-based phones on the market before you commit to the failed Nexus One.
Can you recommend another, better Android phone that runs on AT&T?
And as far as the Nexus One being a failure, is it a failure in any manner except its marketing? Do you see it as a flawed product in and of itself, regardless of market penetration?
The fact is that Adobe are shit at optimising code on OS X, probably because they use their own compatibility layer so that they can write code once and deploy on multiple platforms..
Why does Steve allow Adobe software on the Mac? Wouldn't it be better if you could only install software on the Mac which was sourced from an "Mac-lication Store" owned by Apple, selling only approved software?
That way, there would be a better user experience on the Mac. Anything that Apple can do to enhance the UX is good.
Not to mention, of course, that in 2007 when Adobe promised Flash for the iPhone 'real soon now', they knew that hardware acceleration wasn't available, yet they were telling the world that they would have it soon. It never showed up.
Your argument seems to come down to: Who needs Flash games on their phone? Which is really close to saying: Who needs games on their phone? And then slides a little further to arguments like: Who needs to browse the web on their phone? If you going to talk about needs, the only thing a phone NEEDS to do is work as a phone.
Unless you can list many, many flash sites which are absolutely critical to maintaining life as you know it, some will claim that Flash is worthless.
And even if you provide such a list, they will tell you that the websites are worthless, and that you are wrong to visit them.
Does Rosetta Stone work with it? No? It'd better do. Enough of tricks with reverting to old Flash Player on Mac OS X just for Rosetta Stone - the most popular online way to learn languages.
The problem is there are alot more websites then just YouTube. So many local websites use Flash and its next to impossible to get away from it. When I say local websites I am talking about local news and weather that give me information that national sites don't. Also if you stream alot of video like I do you just simply can't avoid the need for Flash at this point.
So many people here keep talking about Youtube as its the fix all for everything. I really isn't even close. HTML5 isn't coming along as fast as people would suggest, and Flash simply isn't going anywhere anytime soon.
same old argument, same old crap, why don't you just cut and paste.
I tried 10.1 on my Mac using my daughter's favorite Flash site, www.webkinz.com.
Unfortunately, it's not a heck of a lot better than 10.0. Running about100% CPU utilization on my Mac Mini (4 GB RAM, 2.5 GHz Core 2 Duo). The old version went to around 110-120% CPU utilization on a MacBook Pro with 2.33 GHz Core 2 Duo and 3 GB of RAM. The reduction in CPU usage is pretty much in line with system capabilities.
If it's still requiring 100% of a 2.5 GHz Core 2 Duo with 4 GB of RAM, why would anyone think it would ever work on an iPhone?
Another Adobe Fail.
poorly optimized code is poorly optimized code. it wont matter how good the plugin is if the code is bogus. SAME GOES FOR JAVASCRIPT. SAME GOES FOR OBJECTIVE C!
Comments
Thanks for trying it out hill60 & solipsism.
Anyone know where you can see the version number of installed flash player? I cant seem to see it through Firefox or via System Profile.
In Firefox look under Tools, Add-ons, Plugins.
In Firefox look under Tools, Add-ons, Plugins.
Thanks for that. I tried it the first time, looked through the list for Adobe but didn't spot it as "Shockwave Flash". All clear now.
So many people here keep talking about Youtube as its the fix all for everything. I really isn't even close. HTML5 isn't coming along as fast as people would suggest, and Flash simply isn't going anywhere anytime soon.
Aside from the few thousand members of Mac tech rumor sites, not many people even know there is a pissing contest going on between Apple and Adobe. For the most part Flash works as advertised HTML 5, not so much.
Great work, Adobe! I just installed 10.1 on my Windows 7 machine and even all my favorite flash games that are free run perfectly! I'll be getting a Nexus One real soon to replace my iPhone 3GS that cannot run simple things as Flash.
Finland has had a terrible rash of trolls recently. Ah yes, that would explain this post then wouldn't it.
How many HTML5 games are there? Five? How many Flash games are there? FIVE MILLION!?
Also, Flash Player 10.1 on Nexus One runs the same stuff much faster than iPhone 3GS runs HTML5. Think about that. Both have ARM CPU inside.
that Google has discontinued the Nexus One then isn't it? Good thing they have such good end user support for it.
Um. Well. OK - well enjoy that.
In fact, the reason Adobe makes such crap software is that they *do* have a monopoly.
I
In which market does Adobe have a monopoly?
I installed it too and it works great, no problems. Hulu, Foxsports.com, yahoo all working great.
You don't understand. That doesn't really matter.
"However, Adobe says this feature is not supported for Opera or Safari, meaning that Flash content won't respect users' private browsing preferences." is all that I needed to hear... I'm skeptical... it make me ask:
Does this mean it will be less likely to be secure somehow?
Somehow, yes.
Also, Flash Player 10.1 on Nexus One runs the same stuff much faster than iPhone 3GS runs HTML5.
Stop right there. According to Soli, Flash is not available on any mobile phone.
In which market does Adobe have a monopoly?
In Finland, apparently.
1)
No one here is going to stop you from buying a Nexus One, but you may want to consider one of the other, better Android-based phones on the market before you commit to the failed Nexus One.
Can you recommend another, better Android phone that runs on AT&T?
And as far as the Nexus One being a failure, is it a failure in any manner except its marketing? Do you see it as a flawed product in and of itself, regardless of market penetration?
The fact is that Adobe are shit at optimising code on OS X, probably because they use their own compatibility layer so that they can write code once and deploy on multiple platforms..
Why does Steve allow Adobe software on the Mac? Wouldn't it be better if you could only install software on the Mac which was sourced from an "Mac-lication Store" owned by Apple, selling only approved software?
That way, there would be a better user experience on the Mac. Anything that Apple can do to enhance the UX is good.
Not to mention, of course, that in 2007 when Adobe promised Flash for the iPhone 'real soon now', they knew that hardware acceleration wasn't available, yet they were telling the world that they would have it soon. It never showed up.
That's good enough for me.
Your argument seems to come down to: Who needs Flash games on their phone? Which is really close to saying: Who needs games on their phone? And then slides a little further to arguments like: Who needs to browse the web on their phone? If you going to talk about needs, the only thing a phone NEEDS to do is work as a phone.
Unless you can list many, many flash sites which are absolutely critical to maintaining life as you know it, some will claim that Flash is worthless.
And even if you provide such a list, they will tell you that the websites are worthless, and that you are wrong to visit them.
The community here is so sweet.
That is one reason why I love this forum.
Does Rosetta Stone work with it? No? It'd better do. Enough of tricks with reverting to old Flash Player on Mac OS X just for Rosetta Stone - the most popular online way to learn languages.
Install Bootcamp. Problem solved.
that Google has discontinued the Nexus One then isn't it?
Wrong. Totally wrong.
http://www.google.com/phone
If you don't know the facts, don't state conclusions.
The problem is there are alot more websites then just YouTube. So many local websites use Flash and its next to impossible to get away from it. When I say local websites I am talking about local news and weather that give me information that national sites don't. Also if you stream alot of video like I do you just simply can't avoid the need for Flash at this point.
So many people here keep talking about Youtube as its the fix all for everything. I really isn't even close. HTML5 isn't coming along as fast as people would suggest, and Flash simply isn't going anywhere anytime soon.
same old argument, same old crap, why don't you just cut and paste.
I tried 10.1 on my Mac using my daughter's favorite Flash site, www.webkinz.com.
Unfortunately, it's not a heck of a lot better than 10.0. Running about100% CPU utilization on my Mac Mini (4 GB RAM, 2.5 GHz Core 2 Duo). The old version went to around 110-120% CPU utilization on a MacBook Pro with 2.33 GHz Core 2 Duo and 3 GB of RAM. The reduction in CPU usage is pretty much in line with system capabilities.
If it's still requiring 100% of a 2.5 GHz Core 2 Duo with 4 GB of RAM, why would anyone think it would ever work on an iPhone?
Another Adobe Fail.
poorly optimized code is poorly optimized code. it wont matter how good the plugin is if the code is bogus. SAME GOES FOR JAVASCRIPT. SAME GOES FOR OBJECTIVE C!