Report echoes next-gen MacBook Air production, adds iPad 3 display rumors

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Comments

  • Reply 21 of 30
    asciiascii Posts: 5,941member
    Quote:
    Originally Posted by asdasd View Post


    which makes my point, I think.



    If your point is that the scale factor could change in future then I guess it does, but my claim was about the capabilities of the current OS.
  • Reply 22 of 30
    tallest skiltallest skil Posts: 43,399member
    Quote:
    Originally Posted by Obi-Wan Kubrick View Post


    ...have to have...



    1. Why?

    2. "THE YEAR OF IPAD 2"
  • Reply 23 of 30
    asciiascii Posts: 5,941member
    Quote:
    Originally Posted by wizard69 View Post


    IOS is resolution independent right now.



    Well the current doco says to use 1.0 or 2.0. If you want to go plugging in other values in your app go right ahead.



    But how do you know the point->pixel rendering layer doesn't look like this:




    PHP Code:



    <!-- php buffer start --><code><span style="color: #000000">
    <span style="color: #0000BB"></span><span style="color: #007700">if&nbsp;(&nbsp;</span><span style="color: #0000BB">self</span><span style="color: #007700">.</span><span style="color: #0000BB">scaleFactor&nbsp;</span><span style="color: #007700">==&nbsp;</span><span style="color: #0000BB">1.0f</span><span style="color: #007700">)&nbsp;{
    <br />&nbsp;</span><span style="color: #FF8000">//&nbsp;do&nbsp;nothing
    <br /></span><span style="color: #007700">}&nbsp;else&nbsp;if&nbsp;(&nbsp;</span><span style="color: #0000BB">self</span><span style="color: #007700">.</span><span style="color: #0000BB">scaleFactor&nbsp;</span><span style="color: #007700">==&nbsp;</span><span style="color: #0000BB">2.0f&nbsp;</span><span style="color: #007700">)&nbsp;{
    <br />&nbsp;&nbsp;&nbsp;&#91;</span><span style="color: #0000BB">self&nbsp;doubleEverything</span><span style="color: #007700">&#93;;
    <br />}&nbsp;else&nbsp;{
    <br />&nbsp;&nbsp;</span><span style="color: #FF8000">//&nbsp;TODO:&nbsp;Support&nbsp;other&nbsp;factors&nbsp;in&nbsp;iOS&nbsp;6
    <br />&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">@throw&nbsp;&#91;</span><span style="color: #0000BB">NSException&nbsp;exceptionWithReason</span><span style="color: #007700">:@</span><span style="color: #DD0000">"Unsupported&nbsp;developer&nbsp;assumption"</span><span style="color: #007700">&#93;;
    <br />}&nbsp;
    <br /></span><span style="color: #0000BB"></span>
    </span>



  • Reply 24 of 30
    charlitunacharlituna Posts: 7,217member
    Quote:
    Originally Posted by mcarling View Post


    I really hope Apple offer a 15" MacBook Air. I would buy one in a heartbeat.



    Unlikely. The folks that would buy such a device would be too small a group. The Air attracts those that want something small and that's not the perception of the 15 inch models. ANd those that want the 15 inch size typically want the power in the Pros as well.



    Now what they might do, with all the notebooks, is just try to make them overall thinner and lighter. Make SSDs the standard as the price comes down. Perhaps remove all the optical drives from store models and make you custom order a model with one built in.



    In fact I think it is reasonable to say that Apple is moving that way (Air ish notebooks across the board) for the future the only question is when the planets and pricing will align to make it happen



    As for the ipad3 rumors, I'm not buying it. I can't see them releasing a model just to have a better screen or doing a whole new model in six months. Frankly I think that perhaps they had pondered this newer screen for the ipad 2 but they couldn't get stock in the quantities they would need until fall and someone is getting their info crossed and assuming that Apple's interest is still that quick (rather than perhaps going for it next year with the ipad 3)
  • Reply 25 of 30
    ahrubikahrubik Posts: 80member
    "...various sources have hinted that the iPad 3 won't come until 2012."



    Who writes this shit? Of course the "3" will come in 2012. It will be the standard 2012 refresh; probably in April.
  • Reply 26 of 30
    tailpipetailpipe Posts: 345member
    Quote:
    Originally Posted by charlituna View Post


    Unlikely. The folks that would buy such a device would be too small a group. The Air attracts those that want something small and that's not the perception of the 15 inch models. ANd those that want the 15 inch size typically want the power in the Pros as well.



    Now what they might do, with all the notebooks, is just try to make them overall thinner and lighter. Make SSDs the standard as the price comes down. Perhaps remove all the optical drives from store models and make you custom order a model with one built in.



    In fact I think it is reasonable to say that Apple is moving that way (Air ish notebooks across the board) for the future the only question is when the planets and pricing will align to make it happen



    As for the ipad3 rumors, I'm not buying it. I can't see them releasing a model just to have a better screen or doing a whole new model in six months. Frankly I think that perhaps they had pondered this newer screen for the ipad 2 but they couldn't get stock in the quantities they would need until fall and someone is getting their info crossed and assuming that Apple's interest is still that quick (rather than perhaps going for it next year with the ipad 3)



    I kinda disagree with you. I was a 15" MacBook Pro user who downgraded to a 13" model because of the weight. Since I bought an Apple monitor to plug my MacBook Pro into when in the Office, I don't miss the screen real estate. I did consider the 13" Air but really it doesn't have enough power or GPU performance for my needs or memory. Basically, I want 13" MBP power in an Air size.



    A 15" Air would give me back the screen real estate in a machine that weighs less than a 13" MacBook Pro. There would enough room for a decent sized hard drive and a discrete GPU. So long as a 15" Air gave me comparable performance versus a 2.7 Ghz Sandy Bridge 13" MBP, then I'm sure a whole bunch of 15" users would migrate right along over.



    The fact is, EVERYONE wants thinner and lighter laptops. Now we've seen what's possible with the latest Airs, we want more. And some of us are even prepared to accept a little less horsepower in the processor department to get slim 'n lite machines.
  • Reply 27 of 30
    srangersranger Posts: 473member
    Quote:
    Originally Posted by charlituna View Post


    Unlikely. The folks that would buy such a device would be too small a group. The Air attracts those that want something small and that's not the perception of the 15 inch models. ANd those that want the 15 inch size typically want the power in the Pros as well.



    Now what they might do, with all the notebooks, is just try to make them overall thinner and lighter. Make SSDs the standard as the price comes down. Perhaps remove all the optical drives from store models and make you custom order a model with one built in.



    In fact I think it is reasonable to say that Apple is moving that way (Air ish notebooks across the board) for the future the only question is when the planets and pricing will align to make it happen



    As for the ipad3 rumors, I'm not buying it. I can't see them releasing a model just to have a better screen or doing a whole new model in six months. Frankly I think that perhaps they had pondered this newer screen for the ipad 2 but they couldn't get stock in the quantities they would need until fall and someone is getting their info crossed and assuming that Apple's interest is still that quick (rather than perhaps going for it next year with the ipad 3)



    I do not know. There are a lot of us old farts who ruined our eyes coding for many years that might like a larger display....



    I have a 15" MPB and a 13" MBP ( Work Computer ). When I am at home is almost always use the 15" so I can see it better....
  • Reply 28 of 30
    blowabsblowabs Posts: 70member
    Quote:
    Originally Posted by Tallest Skil View Post


    11.6 is already too small. It will never be smaller. Deal with it or buy a 7" EeePC and Hackintosh it.



    I agree,,,,,,went in to get one last month and was shocked how small (read- toyish)

    they felt. 13.3 is for me. thank goodness i waited too.
  • Reply 29 of 30
    aplnubaplnub Posts: 2,605member
    Quote:
    Originally Posted by zunx View Post


    Hopefully with a lighter and smaller model than the 11.6-inch for true Mac mobility.



    My 11.6" is the perfect size for being able to use a computer and travel. I stopped complaining about this when it came out. The aspect ratio of the screen mixed with light weight is awesome. I always wish for more battery life but I can't complain about 6 hours in that form factor.
  • Reply 30 of 30
    d-ranged-range Posts: 396member
    Quote:
    Originally Posted by ascii View Post


    Well the current doco says to use 1.0 or 2.0. If you want to go plugging in other values in your app go right ahead.



    But how do you know the point->pixel rendering layer doesn't look like this:




    PHP Code:



    <!-- php buffer start --><code><span style="color: #000000">
    <span style="color: #0000BB"></span><span style="color: #007700">if&nbsp;(&nbsp;</span><span style="color: #0000BB">self</span><span style="color: #007700">.</span><span style="color: #0000BB">scaleFactor&nbsp;</span><span style="color: #007700">==&nbsp;</span><span style="color: #0000BB">1.0f</span><span style="color: #007700">)&nbsp;{<br />&nbsp;</span><span style="color: #FF8000">//&nbsp;do&nbsp;nothing<br /></span><span style="color: #007700">}&nbsp;else&nbsp;if&nbsp;(&nbsp;</span><span style="color: #0000BB">self</span><span style="color: #007700">.</span><span style="color: #0000BB">scaleFactor&nbsp;</span><span style="color: #007700">==&nbsp;</span><span style="color: #0000BB">2.0f&nbsp;</span><span style="color: #007700">)&nbsp;{<br />&nbsp;&nbsp;&nbsp;&#91;</span><span style="color: #0000BB">self&nbsp;doubleEverything</span><span style="color: #007700">&#93;;<br />}&nbsp;else&nbsp;{<br />&nbsp;&nbsp;</span><span style="color: #FF8000">//&nbsp;TODO:&nbsp;Support&nbsp;other&nbsp;factors&nbsp;in&nbsp;iOS&nbsp;6<br />&nbsp;&nbsp;&nbsp;</span><span style="color: #007700">@throw&nbsp;&#91;</span><span style="color: #0000BB">NSException&nbsp;exceptionWithReason</span><span style="color: #007700">:@</span><span style="color: #DD0000">"Unsupported&nbsp;developer&nbsp;assumption"</span><span style="color: #007700">&#93;;<br />}&nbsp;
    <br /></span><span style="color: #0000BB"></span>
    </span>







    I don't know what the rendering code looks like, but you are missing the point here, including Lorre who replied above about how Apple could just as well introduce a 2.5x content scale factor.



    The idea behind the content scaling in iOS serves 2 purposes: scaling up scalable stuff automatically (think UI layout and spacing, fonts, widgets, etc), but it is also for automatic bitmap asset selection. If you deploy to iOS 4 and enable retina display support, you bundle low-res and high-res bitmap assets with your application, and the OS automatically selects which version to use based on the device you are running on. The developer only has to bundle a bitmap with the '@2x' suffix, and iOS automatically uses it.



    So while you *can* set the scaleFactor property of a UIView to other values than 1.0 or 2.0 (the docs only mention you typically only use 1x or 2x), you will not get the automatic bitmap assets selection. For many applications this is not really a big problem, because they don't use bitmaps. But for many, many others, it means bitmaps will have to be scaled and resampled, which degrades image quality, and introduces drawing overhead (which is particularly annoying for games, where resampling every bitmap is simply too expensive).



    Of course Apple could officially introduce @2.5x bitmap assets, and @4x or whatever, but you can imagine where this would go if you want to make applications with bitmaps at native resolutions for all supported content scale factors. Developers would have to bundle 3, 4 or even more versions of the same bitmaps, making the application unnecessarily big, and most importantly: which may not be *forwards* compatible with devices still to come. Scaling from 1x to 2x does not degrade image quality or add a lot of drawing overhead, because it doesn't require resampling, but scaling from 1x to 2.5x will.



    So in the end, I think Apple would be wise to stick to 1x and 2x only, which is perfectly possible because at 250+ ppi, there is no reason to ever go any higher.
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