GamePop console to run iOS apps without using any Apple code

12346»

Comments

  • Reply 101 of 118


    From the way the article is worded, I gathered that they aren't trying to run iOS in a virtual box. It sounds more like wine or name - just an environment that runs the apps. After all, trying to run iOS and then the app on top of that is a higher bar, I should think.

  • Reply 102 of 118
    suddenly newtonsuddenly newton Posts: 13,819member

    Quote:

    Originally Posted by benarmstrong View Post

    4) GamePop is not geared towards the XBOX One/PS4 crowd. Sure, some people will want both, but there is a massive trend happening right now where the younger generation is all about playing mobile games. Most kids ask why they can't play Angry Birds on a bigger screen - and why shouldn't they be able to? It's not often reported, but the hard-core gaming generation is shrinking as more and more people shift to casual gaming. The graphics on these games are such high DPI and quality that they look beautiful on screen.


     


    You mean like AppleTV?


     


     



     


    It runs iOS casual games just fine on a big screen. No porting, missing SDKs, or emulation magic.

  • Reply 103 of 118
    tallest skiltallest skil Posts: 43,388member


    Originally Posted by Suddenly Newton View Post

    You mean like AppleTV?



     


    It runs iOS casual games just fine on a big screen. No porting, missing SDKs, or emulation magic.



     


    And why the HECK is this such a bad thing to so many people? "No, it has to be native"; not in the slightest it doesn't! Look at this! It's magnificent, and it's already there. The Apple TV should have, natively, VIDEO content from as many sources as possible. Completely reinvent what television means; iOS has already reinvented games and intelligent apps.

  • Reply 104 of 118
    old-wizold-wiz Posts: 194member
    I wonder if the IOS EULA has any wording about only being usable on Apple devices? I.E just like the OSx EULA that says can only be used on Apple hardware.
  • Reply 105 of 118
    nikiloknikilok Posts: 383member
    Imagine the disaster that Apple could suffer if Google or Samsung brought this particular team that build this software.
    They then have the ultimate phone. We can run iOS apps now on android. Wo that would be bad.
  • Reply 106 of 118
    markbyrnmarkbyrn Posts: 661member
    I smell a lawsuit in 3, 2, 1...
  • Reply 107 of 118
    lilgto64lilgto64 Posts: 1,147member

    Quote:

    Originally Posted by THEMAC1NT0SH View Post



    I can't believe they haven't made a post on this yet.


     


    Isn't that for iOS 7 ?


     


     


    Quote:

    Originally Posted by Feynman View Post


    I'm sure some where in Apple's TOS to developers it states that they are developing exclusively for iOS and all iOS devices, so if a hacker creating a game console violates that TOS, couldn't that be used in court?



     


    Riiiight, that's why Angry Birds is not offered on Android, Symbian, and Windows Phone, oh wait, it IS offered on multiple platforms. Of course it is recompiled for each of those and I am not familiar with that various ways apps are compiled for those various platforms so there may be other changes required beyond just setting the environment and hitting a button to recompile. 

  • Reply 108 of 118
    gatorguygatorguy Posts: 24,213member
    nikilok wrote: »
    Imagine the disaster that Apple could suffer if Google or Samsung brought this particular team that build this software.
    They then have the ultimate phone. We can run iOS apps now on android. Wo that would be bad.

    OMG, you're right. The person or company who came up with the idea for an app, spent their own time and money creating and then giving Apple 30% of his revenue in return for permission to put it on their store shelf and hope for the best just can't be allowed to sell his app somewhere else too. Look at the harm Apple would suffer. /s
  • Reply 109 of 118
    nikiloknikilok Posts: 383member


    Well its possible, since they cracked the code of emulating iOS apps, outside of iOS.


    Hence yeah competing eco-systems could boost by saying , "Why not get an Android device, you'll have the best of both worlds :), You could by running iOS apps".


     


    And then apple would change something in the way they run there applications, and  then Gamepop would figure how to patch that and come up with a fix, and it could go on a viscous circle.


     


    But yeah something clearly that would worry Apple and interest competitors

  • Reply 110 of 118
    old-wiz wrote: »
    I wonder if the IOS EULA has any wording about only being usable on Apple devices? I.E just like the OSx EULA that says can only be used on Apple hardware.

    Is there any reason you can't just read it yourself and find out?
  • Reply 111 of 118
    nikilok wrote: »
    Well its possible, since they cracked the code of emulating iOS apps, outside of iOS.
    Hence yeah competing eco-systems could boost by saying , "Why not get an Android device, you'll have the best of both worlds :), You could by running iOS apps".

    And then apple would change something in the way they run there applications, and  then Gamepop would figure how to patch that and come up with a fix, and it could go on a viscous circle.

    But yeah something clearly that would worry Apple and interest competitors

    When has an emulator ever reached market or mindshare parity with the original platform? There are plenty of platform emulators/clones skulking around, for lots of platforms (usually older ones). But I've never seen any promised OMG-this-changes-everything scenarios panning out. Most exist in obscurity--> http://www.reactos.org/
  • Reply 112 of 118
    jragostajragosta Posts: 10,473member
    gatorguy wrote: »
    OMG, you're right. The person or company who came up with the idea for an app, spent their own time and money creating and then giving Apple 30% of his revenue in return for permission to put it on their store shelf and hope for the best just can't be allowed to sell his app somewhere else too. Look at the harm Apple would suffer. /s

    Yes, we know that you don't understand business - you don't need to keep proving it.

    Whether it would be good for the developers is irrelevant to the point which you are responding to. Any one with even a semblance of business knowledge would understand that, yes, it would hurt Apple if iOS apps ran on Android.
  • Reply 113 of 118
    gatorguygatorguy Posts: 24,213member
    JR, English is really your native tongue isn't it and you have followed the thread? As you yourself already suggested, [B]iOS[/B] apps won't be running on GamePop nor for that matter will any app even be available except at the [B]game owners[/B] request so what are you actually arguing with? Nothing about that would change if Samsung or Google or MS bought Blue Stack. No one with a Game Pop system (or smartphone or tablet or whatever) will just log into iTunes and steal a game from Apple. So apparently just to argue with yourself while making believe it's me?

    Blue Stack pretty clearly said that they would take care of making the necessary changes to the [B]developer's[/B] app at the [B]developer's[/B] request so that it would run properly on [B]Blue Stacks[/B] game system. Other than the level of difficulty for the developer himself how would it be any different than what's already being done? You do know that apps are ported to other platforms already, duh, and Apple seems to be surviving quite well unless you're now going to show how much Apple is being negatively impacted revenue-wise by those ungrateful developers that just won't be satisfied with selling in just Apple's store.
  • Reply 114 of 118
    "gatorguy
    2013/06/07 01:26pm

    Quote:
    Originally Posted by Andysol

    Interesting. No clue how this happens without a law suit. Someone smarter than me want to chime in why not?

    If they aren't using any code belonging to Apple why should Bluestacks be sued by Apple? Perhaps the game developer could complain, but assuming he's getting paid what would be the issue? Apple might not like it but since iOS developers aren't precluded from developing apps for other platforms and assuming the game developer is OK with it where's the problem? It's tough enough for game developers to make a good living from smartphone apps and this may contribute a bit to their grocery budget."

    Same can be said about Palm's smartphone connecting to iTunes to sync music: Why not? They aren't hurting anyone and the publishers are still getting paid. So why would Apple sue?

    Because the App store is Apple's ecosystem, no one else's. Plain and simple: It's not an Apple product, but it's using Apple product software. Apple went after Palm for making the iTunes software work with a Palm smartphone, by making this device work via virtualization it's not very much different, and as soon as Apple's lawyers find a way to do it they'll sue this company into the ground.

    So if you own stock in Bluestacks better sell it quick.
  • Reply 115 of 118
    dasanman69dasanman69 Posts: 13,002member
    xiromisho wrote: »
    "gatorguy
    2013/06/07 01:26pm

    Quote:
    Originally Posted by Andysol

    Interesting. No clue how this happens without a law suit. Someone smarter than me want to chime in why not?

    If they aren't using any code belonging to Apple why should Bluestacks be sued by Apple? Perhaps the game developer could complain, but assuming he's getting paid what would be the issue? Apple might not like it but since iOS developers aren't precluded from developing apps for other platforms and assuming the game developer is OK with it where's the problem? It's tough enough for game developers to make a good living from smartphone apps and this may contribute a bit to their grocery budget."

    Same can be said about Palm's smartphone connecting to iTunes to sync music: Why not? They aren't hurting anyone and the publishers are still getting paid. So why would Apple sue?

    Because the App store is Apple's ecosystem, no one else's. Plain and simple: It's not an Apple product, but it's using Apple product software. Apple went after Palm for making the iTunes software work with a Palm smartphone, by making this device work via virtualization it's not very much different, and as soon as Apple's lawyers find a way to do it they'll sue this company into the ground.

    So if you own stock in Bluestacks better sell it quick.

    They're not accessing Apple's ecosystem in any way. The developers are giving them the code they wrote and have ownership of.
  • Reply 116 of 118
    nikiloknikilok Posts: 383member

    Quote:

    Originally Posted by Suddenly Newton View Post





    When has an emulator ever reached market or mindshare parity with the original platform? There are plenty of platform emulators/clones skulking around, for lots of platforms (usually older ones). But I've never seen any promised OMG-this-changes-everything scenarios panning out. Most exist in obscurity--> http://www.reactos.org/


    But this is a completely different ball game here. We are talking about Android, something that is among the masses already.


    Bringing an emulation tool in that for iOS, would have a lot more impact than all those other unknown or unheard of platforms out there.


     


    And plus they just need one more reason, to get people to go with the much cheaper Android device instead of iOS ones.


    The selling line would be, "Why get an iOS device, when you can run all of those apps on an Android device ".

  • Reply 117 of 118
    dasanman69dasanman69 Posts: 13,002member
    nikilok wrote: »
    But this is a completely different ball game here. We are talking about Android, something that is among the masses already.
    Bringing an emulation tool in that for iOS, would have a lot more impact than all those other unknown or unheard of platforms out there.

    And plus they just need one more reason, to get people to go with the much cheaper Android device instead of iOS ones.
    The selling line would be, "Why get an iOS device, when you can run all of those apps on an Android device ".

    Why do that if there's already a great many Android version of iOS apps?
  • Reply 118 of 118
    gatorguygatorguy Posts: 24,213member
    Blue Stacks has now announced the GamePop Mini. It's another [B]free[/B] gaming console using Android Jellybean as the OS and able to run iOS games with little to no work required of the original developer.

    "On Friday... the company announced another new console with that technology, but the big selling point here is that it is free and incredibly small. In fact, the company says it is about the size of a pack of gum. Just like with the company’s other Cube console (which isn’t yet released), the BlueStacks Mini does require a subscription commitment, which will run you $7 a month for a year.

    It’s worth noting that the BlueStacks Cube is also free with a subscription, but that offer expires on July 1st. The company says that its goal is to always offer a gaming console for free."

    http://9to5google.com/2013/06/28/bluestacks-announces-the-gamepop-mini-a-free-subscription-based-android-gaming-console/
Sign In or Register to comment.