Apple's App Store may soon support promo codes for in-app purchases

Posted:
in iPhone edited May 2014
As part of the batch of updates on Thursday it was revealed that Apple may soon offer developers the ability to send out promotional codes for in-app purchases, a change from previous App Store policy.



Discovered by Jeff Scott of 148Apps.com, Electronic Arts is giving customers who purchase Real Racing 3 free in-app currency worth $1.99. Scott took the above screenshot showing the promotion and subsequently posted it to Twitter.

It is unclear if Apple plans to roll out the promo code feature in the near future or is merely testing compatibility with a popular App Store title. The company has yet to make an official announcement to developers, however.

Also unknown is how the system will work if and when it officially debuts. Currently, EA is sending out in-app purchase promo codes for a "Handful of Gold" via email, which contains a link that players must follow on an iOS device to redeem in-game currency. If the free game is not yet installed on the device, a pop-up will appear prompting the user to download a copy.

App makers have long been able to send out promo codes for entire apps -- examples include test software and review copies for press -- but Apple has never allowed the same for in-app purchases.

The possible extension of App Store promotions could be a boon for developers who want the entirety of their app reviewed or tested, not just the core experience. For example, reviewers would be able to test downloadable content or in-game extras previously available only after payment.

As for Real Racing 3, EA's promo link is still live and can be requested here.

Comments

  • Reply 1 of 7
    nasseraenasserae Posts: 3,167member
    This good. But I really hope they let developers set a different price for customers who already bought previous version or another app from the same developer. In other word, upgrade price
  • Reply 2 of 7
    SpamSandwichSpamSandwich Posts: 33,407member
    This is a nice idea. There are all kinds of promotions that could take advantage of this.
  • Reply 3 of 7
    icoco3icoco3 Posts: 1,474member

    It appears that this opens up the possibility for developers to sell credits on their website for redemption in app thus bypassing the 30% usury fee to Apple.

  • Reply 4 of 7
    nasseraenasserae Posts: 3,167member
    icoco3 wrote: »
    It appears that this opens up the possibility for developers to sell credits on their website for redemption in app thus bypassing the 30% usury fee to Apple.

    No one is that stupid. They will get banned from the App Store if caught. I also think Apple will impose a limit on the number of in app promo codes just like they've been doing with apps promo codes for years.
  • Reply 5 of 7
    icoco3icoco3 Posts: 1,474member
    Quote:
    Originally Posted by NasserAE View Post





    No one is that stupid. They will get banned from the App Store if caught. I also think Apple will impose a limit on the number of in app promo codes just like they've been doing with apps promo codes for years.

     

    It was just a thought.  Maybe that only pertained to magazines and newspapers within Newsstand.

  • Reply 6 of 7
    AMcKinlay21AMcKinlay21 Posts: 125member
    Quote:

    Originally Posted by NasserAE View Post



    This good. But I really hope they let developers set a different price for customers who already bought previous version or another app from the same developer. In other word, upgrade price

    Upgrade pricing would be good, but then you have to restrict it to the Mac App Store.

     

    If you let it happen on the iOS App Store, every developer is going to seize the opportunity to charge the end-user for any major update whilst giving comparitively little in return (e.g. FB going from v9 to v10 with only few updates).

  • Reply 7 of 7
    nasseraenasserae Posts: 3,167member
    Quote:
    Originally Posted by ombra2105 View Post

     

    Upgrade pricing would be good, but then you have to restrict it to the Mac App Store.

     

    If you let it happen on the iOS App Store, every developer is going to seize the opportunity to charge the end-user for any major update whilst giving comparitively little in return (e.g. FB going from v9 to v10 with only few updates).


     

    The thing is many developer are doing it already. They are removing their older version from the app store and releasing new app that supposed to be a major update to existing one. The thing is if you want to upgrade you have to pay full price. The trick is that developers cannot use the same name and once an app is removed users cannot update to the latest version. Other developers are coming with other ways to do it.

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