Which laptops use 60-90W just for the chips? The rmbp can't possibly approach 90W for the chips, as that alone is more than the charger can supply. Chargers themselves are often rated on maximum throughput, so I don't know how much it can output sustained, but they have operated at a power deficit on some generations. I don't think they would anywhere near that great of a power deficit, as any moderately demanding task would draw from both charger and battery.
Both the CPU and GPU can scale down in power so CPU encoding might use 45W and it would use integrated graphics. Gaming can max out the GPU at 35-45W but the CPU can be scaled down lower. There aren't many tasks that would run both CPU and GPU at maximum but there have been tests done in the past that max both out where the battery started to run down while on power. It doesn't drain very quickly though because it's only the excess power that needs to be covered by the battery.
I'll take a Skylake-U Mac mini with a 256 GB SSD. That's good enough for me. Core M is too weak. Would like a Skylake-H
They just released Broadwell quad core chips. The next will be the dual skylake ones. Skylake-H won't be out this year. A few people are simply out of their minds. If Skylake-H was a couple months away, Intel would have scrapped those Broadwell units. It could happen early next year, but I don't expect Apple will ship anything new for the 15" before then. They just updated gpu and trackpad, which is atypical of them outside of cpu availability. Given their recent track record, I would tack on 6 months before you see a Mini based on that, so perhaps around WWDC 2016?
They just released Broadwell quad core chips. The next will be the dual skylake ones. Skylake-H won't be out this year. A few people are simply out of their minds. If Skylake-H was a couple months away, Intel would have scrapped those Broadwell units. It could happen early next year, but I don't expect Apple will ship anything new for the 15" before then. They just updated gpu and trackpad, which is atypical of them outside of cpu availability. Given their recent track record, I would tack on 6 months before you see a Mini based on that, so perhaps around WWDC 2016?
I doubt it. Whenever you see the last Apple notebooks transition to Skylake, start the clock. They often slide these things in quietly around certain events, but that may or may not happen. It seems like they always show up late, by which time you're hopeful to see the next generation sooner.
I doubt it. Whenever you see the last Apple notebooks transition to Skylake, start the clock. They often slide these things in quietly around certain events, but that may or may not happen. It seems like they always show up late, by which time you're hopeful to see the next generation sooner.
9 months, tops. Jan' 2016 at the latest to see some evidence of Skylake.
It should make for some kick-ass Macs. From the Macbook to the iMac. There's going to be a magnitude change from GPU, CPU, RAM, SSD.
Add in Metal to drive a stake through 'mediocre' Open GL performance to further turbo boost pro apps, games and the OSX itself.
The rate iOS is developing also...it won't be long before an A9 or A10 powered iPad is throwing around games on a 4K tv. (Might need some more ram though...)
Mac. A brighter future.
And yes, that could mean a really cool Mac Mini with Skylake and its integrated GPU (which will probably dish out a mauling to low end dedicated GPUs...)
9 months, tops. Jan' 2016 at the latest to see some evidence of Skylake.
January 2016 is less than 9 months. Anyway cpus appropriate for the 15" model are likely to come out last, and the mini will probably come out after that. You could see a Broadwell mini instead, in which case it would be longer. The 13" uses Broadwell at this point. It would still be staggered a bit though.
Both the CPU and GPU can scale down in power so CPU encoding might use 45W and it would use integrated graphics. Gaming can max out the GPU at 35-45W but the CPU can be scaled down lower. There aren't many tasks that would run both CPU and GPU at maximum but there have been tests done in the past that max both out where the battery started to run down while on power. It doesn't drain very quickly though because it's only the excess power that needs to be covered by the battery.
This is on a ElCapitan machine, but I recently had the machine doing a HomeBrew update while viewing some of the WWDC flicks. On a new MBP 13" that activity would drain the battery very fast, loosing a percentage point every few minutes. Brew was building Haskel and a bunch of libs at the time so all four hardware threads where completely loaded.
The point is battery life can be significantly shortened with common usages. In the norm a laptop is seldomed loaded to this extent. Of course some users end up treating there laptops like transportables. That is they have to plug them in for decent operating life.
The iPad and Mini are already on the same level price-wise. But right now, the iPad doesn't have multitasking.
Actually iOS 8 multitasks fine if you can live within what is currently exposed to the user. IOS 9 stands to improve things some but we are talking great strides in capability here.
You point about the Mini is interesting though. I have a hard time seeing the Mini completely being replaced by a tablet. There are simply things in life better solved with a more traditional computing environment. Demand from consummers will certainly shrink, especially if Apple gets smarter about MiFi and opens up the tablet platform a bit.
I look at this like the Mac Pro, we will never be completely free of the need for Mac Pros.
I don't want to sound as though I'm living in my own world but don't forget that the iPad can't hook into a 4K or 5K display. We'll see...
Imagine iPad transitioning to USB-C this year, with full TB support! If Apple gets to 14 nm this year those high speed ports are very possible. The problem then becomes getting the GPU to keep up. I could see Apple side stepping massive performance increases of the past to integrate far more functionality on the SOC.
Seems like a reasonable approach to help drive acceptance of iPad and keep the market off balance. Imagine a port with performance on a par with TB 3 in an iPad.
I don't want to sound as though I'm living in my own world but don't forget that the iPad can't hook into a 4K or 5K display. We'll see...
Right now the only macbook pro that can hook to a 5K display is the 15" model with discrete graphics. The rest lack driver and possibly hardware support.
I'm wondering if this Metal api/tech' can make a Mac Mini a much more viable gaming platform. eg. With the much boosted Skylake Int' GPU?
...and surely you'd be able to hook one up to a 4k monitor as well? And by then, a quad core option back on the table? That and an SSD in there and it's a corking little prospect.
Same for the iMac. Well, the 'Mac' in general. 50% gaming boost and 10x draw boost along with the efficiencies...that's some going. You don't get that with some GPU 'next gen' hardware.
This should put the Mac at least on parity with Windows gaming. Although Aspyr seems to think this has a shot at putting Mac gaming even faster than the original API for conversion work!
I'm wondering if this Metal api/tech' can make a Mac Mini a much more viable gaming platform. eg. With the much boosted Skylake Int' GPU?
Well it can't hurt!! Mac has had the worst 3D drivers for ages now. In some cases open sourced Linux drivers perform better.
...and surely you'd be able to hook one up to a 4k monitor as well? And by then, a quad core option back on the table? That and an SSD in there and it's a corking little prospect.
The quad core drop was a huge mistake on Appes part. I would imagine it truncated sales rather significantly. A 4k monitor shouldn't be a problem though it might not be snappy.
Same for the iMac. Well, the 'Mac' in general. 50% gaming boost and 10x draw boost along with the efficiencies...that's some going. You don't get that with some GPU 'next gen' hardware.
By the time ElCapitan ships we should have Skylake hardware to run it on. That might lead to a 100% improvement over the old machines and drivers.
This should put the Mac at least on parity with Windows gaming. Although Aspyr seems to think this has a shot at putting Mac gaming even faster than the original API for conversion work!
Lemon Bon Bon.
The biggest boner for me is adoption by professional apps, I think it will be much harder for Apple to get CAD and other visualization software running on Metal. That industry is heavily weighted towards OpenGL. In fact the players in the professional apps sphere have a lot of pull when it comes to the OpenGL standard. This may be why the committee has not made progress with enhancing OpenGL.
Metal does make you wonder what will happen to OpenGL on the Mac. I'd hate to see Apple drop it or put supporting it on the back burner.
Comments
Both the CPU and GPU can scale down in power so CPU encoding might use 45W and it would use integrated graphics. Gaming can max out the GPU at 35-45W but the CPU can be scaled down lower. There aren't many tasks that would run both CPU and GPU at maximum but there have been tests done in the past that max both out where the battery started to run down while on power. It doesn't drain very quickly though because it's only the excess power that needs to be covered by the battery.
I'll take a Skylake-U Mac mini with a 256 GB SSD. That's good enough for me. Core M is too weak. Would like a Skylake-H
They just released Broadwell quad core chips. The next will be the dual skylake ones. Skylake-H won't be out this year. A few people are simply out of their minds. If Skylake-H was a couple months away, Intel would have scrapped those Broadwell units. It could happen early next year, but I don't expect Apple will ship anything new for the 15" before then. They just updated gpu and trackpad, which is atypical of them outside of cpu availability. Given their recent track record, I would tack on 6 months before you see a Mini based on that, so perhaps around WWDC 2016?
Or maybe March 2016?
With multitasking added and a rumoured 13" screen size in the fall, the iPad looks set to become Apple's default solution for a low end home PC.
I have no idea what that means for the Mini, but it's probably not good.
What about the 13" rMBP?
What about the 13" rMBP?
Outside the price range.
The iPad and Mini are already on the same level price-wise. But right now, the iPad doesn't have multitasking.
Or maybe March 2016?
I doubt it. Whenever you see the last Apple notebooks transition to Skylake, start the clock. They often slide these things in quietly around certain events, but that may or may not happen. It seems like they always show up late, by which time you're hopeful to see the next generation sooner.
I don't want to sound as though I'm living in my own world but don't forget that the iPad can't hook into a 4K or 5K display. We'll see...
I don't want to sound as though I'm living in my own world but don't forget that the iPad can't hook into a 4K or 5K display. We'll see...
Or run OS X
I doubt it. Whenever you see the last Apple notebooks transition to Skylake, start the clock. They often slide these things in quietly around certain events, but that may or may not happen. It seems like they always show up late, by which time you're hopeful to see the next generation sooner.
9 months, tops. Jan' 2016 at the latest to see some evidence of Skylake.
It should make for some kick-ass Macs. From the Macbook to the iMac. There's going to be a magnitude change from GPU, CPU, RAM, SSD.
Add in Metal to drive a stake through 'mediocre' Open GL performance to further turbo boost pro apps, games and the OSX itself.
The rate iOS is developing also...it won't be long before an A9 or A10 powered iPad is throwing around games on a 4K tv. (Might need some more ram though...)
Mac. A brighter future.
And yes, that could mean a really cool Mac Mini with Skylake and its integrated GPU (which will probably dish out a mauling to low end dedicated GPUs...)
Lemon Bon Bon.
9 months, tops. Jan' 2016 at the latest to see some evidence of Skylake.
January 2016 is less than 9 months. Anyway cpus appropriate for the 15" model are likely to come out last, and the mini will probably come out after that. You could see a Broadwell mini instead, in which case it would be longer. The 13" uses Broadwell at this point. It would still be staggered a bit though.
This is on a ElCapitan machine, but I recently had the machine doing a HomeBrew update while viewing some of the WWDC flicks. On a new MBP 13" that activity would drain the battery very fast, loosing a percentage point every few minutes. Brew was building Haskel and a bunch of libs at the time so all four hardware threads where completely loaded.
The point is battery life can be significantly shortened with common usages. In the norm a laptop is seldomed loaded to this extent. Of course some users end up treating there laptops like transportables. That is they have to plug them in for decent operating life.
Actually iOS 8 multitasks fine if you can live within what is currently exposed to the user. IOS 9 stands to improve things some but we are talking great strides in capability here.
You point about the Mini is interesting though. I have a hard time seeing the Mini completely being replaced by a tablet. There are simply things in life better solved with a more traditional computing environment. Demand from consummers will certainly shrink, especially if Apple gets smarter about MiFi and opens up the tablet platform a bit.
I look at this like the Mac Pro, we will never be completely free of the need for Mac Pros.
Imagine iPad transitioning to USB-C this year, with full TB support! If Apple gets to 14 nm this year those high speed ports are very possible. The problem then becomes getting the GPU to keep up. I could see Apple side stepping massive performance increases of the past to integrate far more functionality on the SOC.
Seems like a reasonable approach to help drive acceptance of iPad and keep the market off balance. Imagine a port with performance on a par with TB 3 in an iPad.
I don't want to sound as though I'm living in my own world but don't forget that the iPad can't hook into a 4K or 5K display. We'll see...
Right now the only macbook pro that can hook to a 5K display is the 15" model with discrete graphics. The rest lack driver and possibly hardware support.
http://blog.gameagent.com/wwdc-2015-why-metal-for-mac-os-x-is-a-big-deal-for-mac-gaming/
I'm wondering if this Metal api/tech' can make a Mac Mini a much more viable gaming platform. eg. With the much boosted Skylake Int' GPU?
...and surely you'd be able to hook one up to a 4k monitor as well? And by then, a quad core option back on the table? That and an SSD in there and it's a corking little prospect.
Same for the iMac. Well, the 'Mac' in general. 50% gaming boost and 10x draw boost along with the efficiencies...that's some going. You don't get that with some GPU 'next gen' hardware.
This should put the Mac at least on parity with Windows gaming. Although Aspyr seems to think this has a shot at putting Mac gaming even faster than the original API for conversion work!
Lemon Bon Bon.
Metal does make you wonder what will happen to OpenGL on the Mac. I'd hate to see Apple drop it or put supporting it on the back burner.