Game controller support is already better on Apple TV than iOS

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Comments

  • Reply 21 of 61
    dasanman69dasanman69 Posts: 13,002member
    jungmark wrote: »
    dasanman69 wrote: »
    That looks exactly like the Xbox controller. Do these people have no shame?

    Third party controllers always clone existing first party controllers. Why reinvent the wheel? If Apple had a first party controller, they would clone that.

    Because they need to work with how the system is set up by the manufacturer. Those 3rd party companies need to keep the experience close to what the original gives. There's no precedent for a controller for the ATV, Apple gave some guidance but that doesn't mean you go and make an exact copy of what already exists.
  • Reply 22 of 61
    dasanman69dasanman69 Posts: 13,002member
    wigby wrote: »
    dasanman69 wrote: »
    That's the silliest thing I've ever heard. Of course it's copying. That is NOT a derivative design. It's an exact copy down to the button naming. Does it have to be ABXY just like the Xbox controller? They changed not one thing in an attempt to be different.


    So you just want them to change the letters on the buttons just to be different? Now that's the silliest thing.

    Change the whole God damn thing. Be original.
  • Reply 23 of 61
    dasanman69 wrote: »
    That's the silliest thing I've ever heard. Of course it's copying. That is NOT a derivative design. It's an exact copy down to the button naming. Does it have to be ABXY just like the Xbox controller? They changed not one thing in an attempt to be different.

    The colors of the ABXY buttons are different. :)

    In any case, if the button layout differed (as they do on the Nintendo DS, then it would make things more jarring for experienced gamers to switch platforms.
  • Reply 24 of 61
    wigbywigby Posts: 692member
    Quote:

    Originally Posted by dasanman69 View Post





    Change the whole God damn thing. Be original.



    Changing button layouts for gamers is like changing QWERTY keyboards for typists. 

  • Reply 25 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    That's the silliest thing I've ever heard. Of course it's copying. That is NOT a derivative design. It's an exact copy down to the button naming. Does it have to be ABXY just like the Xbox controller? They changed not one thing in an attempt to be different.
    dasanman69 wrote: »
    That's the silliest thing I've ever heard. Of course it's copying. That is NOT a derivative design. It's an exact copy down to the button naming. Does it have to be ABXY just like the Xbox controller? They changed not one thing in an attempt to be different.

    Give me a break.

    The ABXY button design was originated a DECADE before the Xbox.
    It originated on the SNES.

    And so was the analog sticks were orginated on the Nintendo64 YEARS before the Xbox.
    The shoulder buttons originated on the PS1 YEARS before the Xbox.

    This is like grumbling that someone copied the design of a steerling wheel. Who give a crap.

    No one give a crap about controller design as long as it works great. And the Xbox/PS design has been the evolution of DECADES and BILLIONS of hours of game play. To expect something totally different is ridiculous. Thats like expecting a car to have 5 wheels or a rectangle steerling wheel.

    There are 22 other letters that can be used. Playstation uses symbols not letters. Do you not have not one original bone in your body?
  • Reply 26 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    wigby wrote: »

    Changing button layouts for gamers is like changing QWERTY keyboards for typists. 

    exactly. You dont change things that have become standard layouts.

    The WiiU tried that it tanked.

    Its like expecting someone to make a laptop that has letter keys in different positions or making a smartphone with a triangle shape.

    Because the whole system sucked. Not the controller.
    sog35 wrote: »
    dasanman69 wrote: »
    Change the whole God damn thing. Be original.

    How?

    Give us examples. Game controller layout is pretty much set in stone at this point. And change would be for changes sake only.

    I don't design things for living. If it was an Apple controller that was copied you'd all be yelling bloody murder.
  • Reply 27 of 61
    crowleycrowley Posts: 10,453member
    Quote:

    Originally Posted by dasanman69 View Post





    Does it have to be ABXY just like the Xbox controller?

    Isn't the ABXY part of the Apple spec for controllers?

     

    If games are telling the players to press the A button but the innovative controller has labelled the buttons CDEF instead then the controller is going to look stupid.

  • Reply 28 of 61
    dasanman69dasanman69 Posts: 13,002member
    crowley wrote: »
    dasanman69 wrote: »
    Does it have to be ABXY just like the Xbox controller?
    Isn't the ABXY part of the Apple spec for controllers?

    If games are telling the players to press the A button but the innovative controller has labelled the buttons CDEF instead then the controller is going to look stupid.

    Then Apple needed to be original.
  • Reply 29 of 61
    My SteelSeries Stratus connected without a problem after a firmware update. It plays great with Oceanhorn, Battle Supremacy Evolutin. Just waiting with Galaxy Fire.

    So far loving the TV 4. Seems to be very few bugs and it's all running fast and smooth thus far. Kinda reminds me of the excitement when we first got a PS3, but with more immediate access to games than then.
  • Reply 30 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    Then Apple needed to be original.

    So you want Apple to get away from using asdfghjkl on their keyboards to?

    The controllers are basic input devices. There is zero reason for them to reinvent the wheel

    We need the letters on a keyboard to write. What difference would other letters have on a controller?
  • Reply 31 of 61
    zimmiezimmie Posts: 651member
    Quote:

    Originally Posted by dasanman69 View Post





    There are 22 other letters that can be used. Playstation uses symbols not letters. Do you not have not one original bone in your body?



    And what symbols did the original Playstation use? X, a box, a 360 degree arc, and a triangle. Good thing Microsoft stopped short of using all four to name their console. ;)

  • Reply 32 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    There are 22 other letters that can be used. Playstation uses symbols not letters. Do you not have not one original bone in your body?

    Super nintendo used ABXY in the early 90's

    So what?
  • Reply 33 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    We need the letters on a keyboard to write. What difference would other letters have on a controller?

    No. I'm saying why doesnt Apple rearrange the position of letters on their keyboards?
    Why does Apple choose to use the standard keyboard layout?
    Is that being lazy also?

    For example what if Apple choose to put the letter A next to the letter K instead of S?
    Is Apple lazy for using the same keyboard layout as the rest of the world?

    Is there any reason why it has to be ABXY? Give me one absolute good reason why it must be ABXY, why nothing else will work.
  • Reply 34 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    Because the whole system sucked. Not the controller.
    I don't design things for living. If it was an Apple controller that was copied you'd all be yelling bloody murder.

    One of the main reasons the Wii sucked was the unorthodox controller. Gamers are use to the xbox/ps layout.

    All game controllers are copies of previous controllers. you are grumbing about something for no reason. Being original and sacrificing playability is stupid for game controllers

    But at least they evolved the previous controllers and improved on the design. This wasn't even trying to do anything different.
  • Reply 35 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    But at least they evolved the previous controllers and improved on the design. This wasn't even trying to do anything different.

    The Xbox1, Xbox360, and Xbox have almost identical controllers which will span over 15 years.
    Same with the PS1-PS4.

    And? It's what they designed, why would they change it? Has the iPhone UI changed much since 2007?
  • Reply 36 of 61
    dasanman69dasanman69 Posts: 13,002member
    sog35 wrote: »
    dasanman69 wrote: »
    And? It's what they designed, why would they change it? Has the iPhone UI changed much since 2007?

    No they didn't design it.

    They copied the D-pad for the NES.
    They copied the ABXY 4 button diamond from the Super Nintendo
    They copied the analog stick from the Nintendo 64.
    They copied motion control from the Wii

    But at least they merged different ideas. The controller pictured copied it exactly. There's obviously more than one way to design a controller and they changed absolutely nothing about the existing one. Are you saying that the Xbox controller is the apex of controller designs? There's absolutely no way to improve or change it?
  • Reply 37 of 61
    The only thing they need to do - add support of PS3/PS4 controllers! That is all they need to do, to compete in gaming area
  • Reply 38 of 61
    bluefire1bluefire1 Posts: 1,310member
    Mad Catz vs. SteelSeries Nimbus. Decisions, decisions.
  • Reply 39 of 61
    dasanman69 wrote: »
    We need the letters on a keyboard to write. What difference would other letters have on a controller?
    What benefit would there be to having other letters on the controller?
    dasanman69 wrote: »
    Is there any reason why it has to be ABXY? Give me one absolute good reason why it must be ABXY, why nothing else will work.
    Here's a pretty good one.

    https://developer.apple.com/library/prerelease/ios/documentation/ServicesDiscovery/Conceptual/GameControllerPG/IncorporatingControllersintoYourDesign/IncorporatingControllersintoYourDesign.html#//apple_ref/doc/uid/TP40013276-CH4-SW6
  • Reply 40 of 61
    Dasanman69 - You seem to be under the impression that Apple designed this controller. This is a third party accessory that is used to identify the fact that it will work with tvOS.
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