Apple CEO Tim Cook meets Nintendo executives, plays Super Mario Run in Japan visit
Continuing his East Asian tour, Apple CEO Tim Cook arrived in Japan this week and on Wednesday visited a popular shrine in Kyoto, met with executives from Nintendo and scored an early preview of Super Mario Run for iOS.
Source: Tim Cook via Twitter
At around 9 a.m. Japan time, Cook tweeted out "good morning" in Japanese, a routine for the CEO world-traveler who commonly uses the microblogging service to greet locals in their native tongue. A picture accompanying the message shows Cook and an unidentified woman walking through the famed torii, or traditional Japanese gates, at Fushimi Inari Taisha in Kyoto.
Cook later tweeted a picture of a meeting at Nintendo, likely at the gaming giant's headquarters in Kyoto, where he is seen playing the hotly anticipated iOS title "Super Mario Run" with legendary creator Shigeru Miyamoto. Scheduled to arrive before the end of 2016, Miyamoto presented the game onstage during a surprise appearance at Apple's iPhone 7 event last month.
Besides taking a first look at the most awaited iOS game of the year, what other business Cook plans to handle in Japan is unknown.
Cook makes his way to Japan via Shenzhen, China, where on Tuesday he revealed Apple's plans to open an R&D center in 2017. Reported by local media yesterday, the upcoming facility is expected to foster hardware production and software developing talent in China's manufacturing mecca.

At around 9 a.m. Japan time, Cook tweeted out "good morning" in Japanese, a routine for the CEO world-traveler who commonly uses the microblogging service to greet locals in their native tongue. A picture accompanying the message shows Cook and an unidentified woman walking through the famed torii, or traditional Japanese gates, at Fushimi Inari Taisha in Kyoto.
Cook later tweeted a picture of a meeting at Nintendo, likely at the gaming giant's headquarters in Kyoto, where he is seen playing the hotly anticipated iOS title "Super Mario Run" with legendary creator Shigeru Miyamoto. Scheduled to arrive before the end of 2016, Miyamoto presented the game onstage during a surprise appearance at Apple's iPhone 7 event last month.
Besides taking a first look at the most awaited iOS game of the year, what other business Cook plans to handle in Japan is unknown.
Cook makes his way to Japan via Shenzhen, China, where on Tuesday he revealed Apple's plans to open an R&D center in 2017. Reported by local media yesterday, the upcoming facility is expected to foster hardware production and software developing talent in China's manufacturing mecca.
Comments
*head explodes*
A merger with nintendo would be cool though.
Although I remember Pippin, slprescott.
VR might be an opportunity for new gaming vendors to enter (Facebook seems to think so).
Apple of course is the leader in mobile casual gaming, and the ATV4 should really be seen as an extension of that.
I still agree that it is really unfortunate that the MacPro has been neglected. With the new cylinder design, I was very excited to get the Gen2 MacPro. Now it's 3 years later and I'm more than ready for a MacPro (and a couple of iMacs).
So, please and pretty please...
Do we know what the price will be?
I, for one, am glad to see a title with the old-style purchase. They can charge an upgrade fee for full number upgrades. I won't even mind in-app new characters, etc if they are low priced and truly optional.
I am not fond of the Free/High-priced in-app model used by "Real Racing" for iOS... in-app Racing $ & Gold up to $99... which, for all practical purposes, turns into $300-400 to purchase all of the cars needed to complete the game (of course, they keep adding new Series so the purchasing is endless). I won't and don't shell out that kind of money for a game. Some cars are only purchased with gold – enough gold that it could take a couple of years worth for one vehicle (some priced for "low" enough gold to only take a few months to a year to earn).
Let that sink in. I really hope they were doing business.