Apple's Touch Bar guidelines steer devs away from non-interactive content, towards backwards compat
In its design guidelines for the Touch Bar on new MacBook Pro models, Apple is urging developers to skip any non-interactive content, as well as avoid cutting off owners of other Macs.
The Touch Bar shouldn't show "alerts, messages, scrolling content, static content, or anything else that commands the user's attention or distracts from their work on the main screen," according to the document. Developers are expected to treat it as an input device, rather than a second screen, and in fact the guidelines encourage matching buttons to the look of the physical keyboard, whenever possible.
Functions shouldn't be possible solely with the Touch Bar, Apple adds. This is not just for backwards compatibility, but because people can choose to disable app controls in macOS.
Some other recommendations include immediate responsiveness, and the ability to complete tasks in the Touch Bar if they're started there, unless there's no alternative. Apple is also nudging developers away from duplicating "well-known" keyboard shortcuts -- like copy, cut, paste, save, or quit -- or key-based navigation, such as Page Up or Page Down.
Apple announced the redesigned MacBook Pro at a Thursday press event. While it's already on sale, currently orders will only ship in 4 to 5 weeks.
To grab the lowest prices on Apple's new MacBook Pro with Touch Bar, see AppleInsider's Mac Price Guide.
The Touch Bar shouldn't show "alerts, messages, scrolling content, static content, or anything else that commands the user's attention or distracts from their work on the main screen," according to the document. Developers are expected to treat it as an input device, rather than a second screen, and in fact the guidelines encourage matching buttons to the look of the physical keyboard, whenever possible.
Functions shouldn't be possible solely with the Touch Bar, Apple adds. This is not just for backwards compatibility, but because people can choose to disable app controls in macOS.
Some other recommendations include immediate responsiveness, and the ability to complete tasks in the Touch Bar if they're started there, unless there's no alternative. Apple is also nudging developers away from duplicating "well-known" keyboard shortcuts -- like copy, cut, paste, save, or quit -- or key-based navigation, such as Page Up or Page Down.
Apple announced the redesigned MacBook Pro at a Thursday press event. While it's already on sale, currently orders will only ship in 4 to 5 weeks.
To grab the lowest prices on Apple's new MacBook Pro with Touch Bar, see AppleInsider's Mac Price Guide.
Comments
Apple's USB kb sells for $50, their BT kb sells for $100. I suspect that the BT kb is not fast enough to be viable. Possibly, a new USB kb -- but probably would cost about $300.
It would seem to make more sense to use a connected iPad instead of putting the Touch Bar on a standalone kb.
The least-expensive current iPad is $270.
I would like to see a direct attachment to the iPad Pro providing:
And, then:
Thus, you would add Touch Bar and mucho capability otro to the Mac, add mucho stand-alone capability to the iPad Pro -- and get long-lasting-battery, mobile computing at about half the cost of a new MBP!
Dos caminos divergen en un bosque amarillo...
But, at what cost? Don't know what the Touch Bar costs? Likely, you would need a new Mac (or a dongle) supporting BT 5.
I suspect that the reason there haven't been any iMac, Mac Mini, Mac Pro announcements is that the tech needed is not, yet, available...
BT 5 maybe part of that tech.
* requires porting some apps (Xcode, FCP, Logic, 3rd-party) to run, stand-alone, on the iPad Pro.
The Touch Bar is 2170×60 pixels - a @2x Retina display, which makes an effective screen resolution of 1085 x 30.
If the iPad is overkill -- IMO, the Touch Bar is underkill for most Pro Apps.
Here's an example of Apple demoing FCP using the Touch Bar:
This is really a contrived example -- there are only 5 layers (kinda' like tracks) most would have many more. And you can't do much with the Touch Bar only -- except scroll through the video.
In the Keynote preso @54:23 they demo editing in FCP. It is nice that the Touch Bar changes content as you, select and drag a clip into the project, or select a clip for editing. The selecting and dragging is done with the mouse, not the Touch Bar.
http://www.apple.com/apple-events/october-2016/
There are kb shortcuts and mouse actions to perform many more editing functions than are available in the Touch Bar.
Changing colors and filters with the Touch Bar is pretty nice -- but, IMO, most editors will continue to to do most editing using the mouse and kb because of the precision they provide.
I have a concern regarding usability for older applications that use existing shortcuts like option F2. Until that application is converted to use the new Touchbar is will be quite confusing and I suspect people will love to hate it at first and use older Bluetooth keyboards. Personally I would have rather converted the touch pad into a ipad like input device with pen capabilities. Artists would have loved that.
I have a problem with the ports. Adapter world. Apple needs to release a hub that supports USB, ethernet, eSATA, HDMI from Thunderbolt 3.