AR firm Magic Leap lays off 1,000 employees as it pivots to enterprise

Posted:
in General Discussion edited April 2020
Augmented reality startup Magic Leap is cutting about half of its workforce under coronavirus pressure, and is shifting away from consumer devices toward enterprise partnerships.

Magic Leap released its first device in 2018 after seven years of development and nearly $2 billion in funding. Credit: Magic Leap
Magic Leap released its first device in 2018 after seven years of development and nearly $2 billion in funding. Credit: Magic Leap


Magic Leap, which was founded in 2011, unveiled its first consumer-facing headset in 2018 after nearly seven years of stealth work and nearly $2 billion in funding. But, like virtually every other facet of the tech industry, the nascent AR sphere has been hit hard by the coronavirus.

The startup confirmed its layoff plans in a press release detailing its broader corporate restructuring.

"The recent changes to the economic environment have decreased availability of capital and the appetite for longer term investments," CEO Rony Abovitz wrote, adding that "the near-term revenue opportunities are currently concentrated on the enterprise side."

That's a shift that the company was already in the midst of making. Following a reportedly lukewarm reception and subpar sales of its $2,295 mixed-reality (MR) headset, Magic Leap made several efforts to attract business customers. In March, the startup tried to pitch its headset as a remote work device during the COVID-19 pandemic.

Magic Leap says it's still developing its upcoming Magic Leap 2 headset, and is currently "negotiating revenue generating strategic partnerships that underscore the value of Magic Leap's technology platform in the enterprise market."

The company's move echoes similar shifts to the enterprise by other players in the AR industry. In 2017, Google's Glass project bounced back from a failed consumer push with the release of its Google Glass Enterprise Edition. In May 2019, the company released the second iteration of its enterprise headset.

Microsoft has also focused on enterprise applications with its HoloLens 2 device. Originally announced in February 2019, Microsoft only started shipping the headset in November of that year. As of 2020, Microsoft said it has shipped "thousands" of HoloLens 2 to "hundreds" of enterprise customers, including NASA.

While the wearable AR market is still relatively uncrowded, Apple is said to be working some type of head-mounted MR or AR device that could debut as soon as 2022, per the latest available information.

Comments

  • Reply 1 of 16
    seanismorrisseanismorris Posts: 1,624member
    After Magic Leaps bankruptcy (to be announced) it will live on as a patent troll.
    FatmanleavingthebiggBeatsesummerssteven n.jony0
  • Reply 2 of 16
    FatmanFatman Posts: 513member
    If you can’t keep it small don’t bother making it. No one wants to wear a big heavy ‘helmet’ on their heads. Even the Magic Leap glasses could be slimmed down and the price needs to be substantially reduced ... the tech is not there yet.
  • Reply 3 of 16
    BeatsBeats Posts: 3,073member
    After Magic Leaps bankruptcy (to be announced) it will live on as a patent troll.

    Man I'm in the wrong business....
  • Reply 4 of 16
    StrangeDaysStrangeDays Posts: 12,879member
    “We’ve parted investors from billions of capital, and failed to deliver anything of value. PIVOT!”

    Previously, on Daringfireball:

    https://daringfireball.net/linked/2018/10/16/merchant-magic-leap
    wonkothesane
  • Reply 5 of 16
    I’ve used this thing and it’s amazingly underwhelming ... account for the price, and it becomes basically a bad joke.
    edited April 2020 GG1StrangeDaysSpamSandwich
  • Reply 6 of 16
    KITAKITA Posts: 393member
    Microsoft has also focused on enterprise applications with its HoloLens 2 device. Originally announced in February 2019, Microsoft only started shipping the headset in November of that year. As of 2020, Microsoft said it has shipped "thousands" of HoloLens 2 to "hundreds" of enterprise customers, including NASA.
    Yes, the HoloLens 2 has seen its fair share of traction in the enterprise market (the space industry as well). There are clearly a lot of excellent use cases that don't exist in the consumer market for an AR headset. 

    Even the US Army has a version of HoloLens in development through an almost $500 million contract with the potential to purchase ~100,000 headsets:



    While it's easy to miss when you're focused so heavily on viewing numbers in the consumer market, the enterprise market has a lot of innovation in the AR unfolding.
  • Reply 7 of 16
    BeatsBeats Posts: 3,073member
    Fatman said:
    If you can’t keep it small don’t bother making it. No one wants to wear a big heavy ‘helmet’ on their heads. Even the Magic Leap glasses could be slimmed down and the price needs to be substantially reduced ... the tech is not there yet.



    They all look bulky, ugly and uncomfortable until Apple does it. Then they all look the same.


    wonkothesanejony0
  • Reply 8 of 16
    KITAKITA Posts: 393member
    Beats said:
    Fatman said:
    If you can’t keep it small don’t bother making it. No one wants to wear a big heavy ‘helmet’ on their heads. Even the Magic Leap glasses could be slimmed down and the price needs to be substantially reduced ... the tech is not there yet.



    They all look bulky, ugly and uncomfortable until Apple does it. Then they all look the same.


    The HoloLens 2 is actually quite comfortable. The US Army version that's in development is bulkier than the standard HoloLens 2 as they integrate additional sensors for features such as night and thermal vision. I don't think they care about the looks, this is a product for function.

    As to the user that said no one wants to wear a helmet. Again, look outside of the consumer market.

    Trimbles XR10 puts HoloLens 2 in a hard hat for construction oil

    Yes, that's even an appropriately rated impact visor protecting your eyes.

    As the hardware continues to mature, future headsets will become smaller and easier to integrate in various form factors. That's the direction they're headed, with or without Apple.

    To a company like Microsoft, HoloLens 2 is so much more than just the headset, it's a complete integration between various systems, components and even their own Azure cloud. For example, they're able to render extremely high fidelity visuals on Azure while a user displays and interacts with it via the headset in real-time.

    With a failure to understand the market and the use cases, it's no wonder comments like yours are appearing here. 


    edited April 2020
  • Reply 9 of 16
    esummersesummers Posts: 953member
    Fatman said:
    If you can’t keep it small don’t bother making it. No one wants to wear a big heavy ‘helmet’ on their heads. Even the Magic Leap glasses could be slimmed down and the price needs to be substantially reduced ... the tech is not there yet.
    This was just a really bad business plan.  The Oculus Quest is already comfortable enough for games and media consumption and cheap.  It’s limited AR with black and white cameras already feels amazing.  Something one generation better then the Quest I think is good enough for Apple to jump in.  If this is actually something we will wear in public it will need to be smaller and lighter, but I don’t think we will be to that point for at least 10 years.

    Leveraging the existing ecosystem for iOS and full control over every detail, I think that Apple may do for AR the same as iPads did for tablets.  It may be so hard for anyone else to get any traction outside of gaming that it could be difficult for other devices to compete.
  • Reply 10 of 16
    BeatsBeats Posts: 3,073member
    KITA said:
    Beats said:
    Fatman said:
    If you can’t keep it small don’t bother making it. No one wants to wear a big heavy ‘helmet’ on their heads. Even the Magic Leap glasses could be slimmed down and the price needs to be substantially reduced ... the tech is not there yet.



    They all look bulky, ugly and uncomfortable until Apple does it. Then they all look the same.


    The HoloLens 2 is actually quite comfortable. The US Army version that's in development is bulkier than the standard HoloLens 2 as they integrate additional sensors for features such as night and thermal vision. I don't think they care about the looks, this is a product for function.

    As to the user that said no one wants to wear a helmet. Again, look outside of the consumer market.

    Trimbles XR10 puts HoloLens 2 in a hard hat for construction oil

    Yes, that's even an appropriately rated impact visor protecting your eyes.

    As the hardware continues to mature, future headsets will become smaller and easier to integrate in various form factors. That's the direction they're headed, with or without Apple.

    To a company like Microsoft, HoloLens 2 is so much more than just the headset, it's a complete integration between various systems, components and even their own Azure cloud. For example, they're able to render extremely high fidelity visuals on Azure while a user displays and interacts with it via the headset in real-time.

    With a failure to understand the market and the use cases, it's no wonder comments like yours are appearing here. 



    So a heavy, bulky hideous helmet is a better application than just glasses? With glasses you can hear a helmet or a cowboy hat if you need to... or just the glasses.
    StrangeDays
  • Reply 11 of 16
    FatmanFatman Posts: 513member
    Think outside of the 'box', guys ... think AR contact lenses. 5nm, the process the A14 chip IS made out of, is about 10 atoms wide.
    Display, power cell and transmitter circuitry is integrated into the lense, the receiver (possibly a cell phone) contains the processor ... and sits in your pocket or military vest. That concept makes helmets and glasses seem archaic.
  • Reply 12 of 16
    k2kwk2kw Posts: 2,075member
    If they get the expanded unemployment now , its probably better than getting laid off at other times.    
  • Reply 13 of 16
    StrangeDaysStrangeDays Posts: 12,879member
    KITA said:
    Beats said:
    Fatman said:
    If you can’t keep it small don’t bother making it. No one wants to wear a big heavy ‘helmet’ on their heads. Even the Magic Leap glasses could be slimmed down and the price needs to be substantially reduced ... the tech is not there yet.



    They all look bulky, ugly and uncomfortable until Apple does it. Then they all look the same.


    The HoloLens 2 is actually quite comfortable. The US Army version that's in development is bulkier than the standard HoloLens 2 as they integrate additional sensors for features such as night and thermal vision. I don't think they care about the looks, this is a product for function.

    As to the user that said no one wants to wear a helmet. Again, look outside of the consumer market.

    Trimbles XR10 puts HoloLens 2 in a hard hat for construction oil

    Yes, that's even an appropriately rated impact visor protecting your eyes.

    As the hardware continues to mature, future headsets will become smaller and easier to integrate in various form factors. That's the direction they're headed, with or without Apple.

    To a company like Microsoft, HoloLens 2 is so much more than just the headset, it's a complete integration between various systems, components and even their own Azure cloud. For example, they're able to render extremely high fidelity visuals on Azure while a user displays and interacts with it via the headset in real-time.

    With a failure to understand the market and the use cases, it's no wonder comments like yours are appearing here. 
    Sure things in tech get smaller, that’s not novel. But what is is the amount of rapid improvement Apple often brings to the table. MP3 players like the Archos Jukebox were bulky until iPod. PC laptops didn’t make much progress, in the early 2000s they remained bulky and some even emphasized toughness with added bulk, but MB designs changed that. Likewise PC tablets, not very impressive until iPad showed how they should be done. Etc... Apple versions just seem to open the eyes of the rest of the industry and they fast follow and progress is made. 
    edited April 2020 watto_cobra
  • Reply 14 of 16
    This morning there was a piece on BBC Radio (Wake up to Money, Podcast available) where AR was used to speed up the training of people involved with making Ventilators at GKN, Ford and Airbus. The whole assembly process was right there in front of them. Those ventinators are now finding their way into the UK's NHS.
    There is a role for AR that is NOTHING to do with Gaming which seems to be a big part of what a lot of people think that AR is for.

    As for the military using AR AND using a Cloud Server to process the huge streams of data...????? The mind boggles. Getting live video from a war zone can be problematical. Going for remote server driven AR is to my mind madness. Imagine a whole squad with these things on. The bandwidth would be silly especially if it involved using satellites. Then the time lag could make it useless.
    There has to be more localised processing for that sort of application. The last thing you would want would be for the enemy to jam your AR signals. That would be a disaster.
    watto_cobra
  • Reply 15 of 16
    zimmiezimmie Posts: 651member
    Fatman said:
    Think outside of the 'box', guys ... think AR contact lenses. 5nm, the process the A14 chip IS made out of, is about 10 atoms wide.
    Display, power cell and transmitter circuitry is integrated into the lense, the receiver (possibly a cell phone) contains the processor ... and sits in your pocket or military vest. That concept makes helmets and glasses seem archaic.
    All-minute battery life, and when it's time to recharge, you only need a 1.5mm cable providing power to each contact. It's our thinnest power cable ever!

    Some might ask how we managed to focus a display which is literally touching the user's eye without distorting everything else. To explain a little about that, I'm pleased to invite to the stage our President of Wizardry, Stephen Strange.
    watto_cobra
  • Reply 16 of 16
    SpamSandwichSpamSandwich Posts: 33,407member
    Lightweight and usable AR Glasses are 10-20 years off.
    watto_cobra
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