Pixelmator Pro 1.7 for Mac adds type on a curve, improved ML Super Resolution

Posted:
in General Discussion edited July 2020
The latest update to image editing app Pixelmator Pro for the Mac introduces new features such as the ability add curved and circular text, plus improvements to its Machine Learning tools.

Pixelmator Pro 1.7 includes the ability to have type arranged on a path or curve
Pixelmator Pro 1.7 includes the ability to have type arranged on a path or curve


Pixelmator Pro 1.7 is the latest of the many regular updates to the app, each either improving performance or adding new features. This version brings significant new additions plus particularly welcome refinements of recent tools.

The Machine Learning-based Super Resolution has been updated to increase how well it can successfully scale up images to make them larger without visible artefacts or distortion. In AppleInsider's tests, a 640 x 440 pixel graphic would be automatically resized to 1980 by 1320 in the previous Pixelmator Pro 1.6. In the new update, the same original automatically resized to 5940 x 3960.

ML Super Resolution can never be as good as having an original high-res copy, and its effectiveness depends immensely on the image. Yet it was already a useful tool and it now has greater benefits both because of the ability to scale higher, but also because the process has been a little refined.

Instead of choosing an image, selecting ML Super Resolution and simply waiting however long it takes, now Pixelmator Pro 1.7 appears faster, and also shows a progress bar for the first time.

Pixelmator Pro 1.7 also adds a feature that's perhaps been a surprising omission up to now. From this version, users can type text to follow along any curved or circular path, using three new type tools.

Circular Type, Path Type, and Freeform Type allow for emojis as well as text. The new tools also work with the regular Text tool's line height and character spacing, to allow for more precise positioning of lettering. In our limited testing, it wasn't obvious how to extend and edit type paths once they were created, but making new ones was particularly simple.

The new Welcome screen offers a list of recent documents
The new Welcome screen offers a list of recent documents


This latest version also adds what the Pixelmator company says is another long-awaited feature, the ability to rotate the canvas. It's always been possible to rotate an image to any degree, but now its meant to act like a piece of paper which artists can move around to suit them.

Lastly, Pixelmator Pro 1.7 has brought a revamped Welcome screen which more resembles the ones in Affinity apps. The splash screen now lists recent documents and offers options for quickly creating new ones.

Pixelmator Pro 1.7 is a free download from the Mac App Store for existing users, and costs $39.99 for new ones.
watto_cobra

Comments

  • Reply 1 of 10
    polymniapolymnia Posts: 1,080member
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    watto_cobra
  • Reply 2 of 10
    MacProMacPro Posts: 19,851member
    The 'Open from Photos' needs the ability to select a Library and give security help on using an external drive. It only defaults to the Internal Boot drive's Images folder.  I keep my Photos Library on an external RAID.  Adding an alias manually was required.  Then I had to  add the requisite options to Security and Privacy but there was no guidance from Pixelmator for this so if you were unaware of how to do this you'd never know why it didn't open correctly.  It would be nice to have an open from 'Capture One' Library too.
    edited July 2020 watto_cobra
  • Reply 3 of 10
    MacProMacPro Posts: 19,851member

    polymnia said:
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    I have to say Photoshop 2020's new resampling using Preserve Details 2.0 is amazing
    .
  • Reply 4 of 10
    gatorguygatorguy Posts: 24,651member
    MacPro said:

    polymnia said:
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    I have to say Photoshop 2020's new resampling using Preserve Details 2.0 is amazing
    .
    I haven't tried that particular feature yet, using Topaz Gigapixel the past few months. Thanks for the mention, I'll give it a run and compare.
  • Reply 5 of 10
    macguimacgui Posts: 2,472member
    A total entry level rookie question question – somehow I stumbled around Pixelmator v1.0 to turn the white background of a graphic with a couple of objects to a different color.

    I was able to do this by picking a color with some tool then touching the white areas and all that area became the new color. Finding white areas in different locations, like between the spokes of a wheel, touching that area likewise changed its color.

    Tap, tap, tap, job done. Very quick and simple once I figured out how to do it. Very frustrating as well. I couldn't find a tutorial on the Pixelmator site that told me how to do that.

    Now versions later of Pixelmator and Pixelmator Pro, I can't do that. It seems it wants me to 'paint' the areas and trace the outline of the objects in the pic. WTF? I ain't got time for that. I don't haven a tablet of the superfine motor control needed.

    Is there a way to currently do what I used to do, in Pixlemator? And yes, I've been to the site's tutorials and it's never any help. I want to do really simple stuff and it assumes I already have some background, when obviously I don't.
    watto_cobra
  • Reply 6 of 10
    MacProMacPro Posts: 19,851member
    gatorguy said:
    MacPro said:

    polymnia said:
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    I have to say Photoshop 2020's new resampling using Preserve Details 2.0 is amazing
    .
    I haven't tried that particular feature yet, using Topaz Gigapixel the past few months. Thanks for the mention, I'll give it a run and compare.
    That's the Mac version of course, I've no idea what the PC version is like.I do have a high end PC with a GTX 1080, it's never occurred to me but does my CC account allow use on either platform, like Steam does?
  • Reply 7 of 10
    polymniapolymnia Posts: 1,080member
    MacPro said:

    polymnia said:
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    I have to say Photoshop 2020's new resampling using Preserve Details 2.0 is amazing
    .
    I have found Perfect Resize to do a better job than Preserve Details 2.0. Maybe Adobe is continuously improving that tool and I should try it out again? I’ve operated on the assumption that titling Preserve Details with “2.0” means it will get a new number if/when it is improved. 
    watto_cobra
  • Reply 8 of 10
    MacPro said:
    gatorguy said:
    MacPro said:

    polymnia said:
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    I have to say Photoshop 2020's new resampling using Preserve Details 2.0 is amazing
    .
    I haven't tried that particular feature yet, using Topaz Gigapixel the past few months. Thanks for the mention, I'll give it a run and compare.
    That's the Mac version of course, I've no idea what the PC version is like.I do have a high end PC with a GTX 1080, it's never occurred to me but does my CC account allow use on either platform, like Steam does?
    Yes, you can use Adobe CC on both platforms with a single license. 
    watto_cobra
  • Reply 9 of 10
    MacProMacPro Posts: 19,851member
    MacPro said:
    gatorguy said:
    MacPro said:

    polymnia said:
    Resampling improvements are great! I use On1 Perfect Resize for this purpose, it’s the best tool I’m aware of. But the core resampling engine hasn’t been upgraded in years.

    Of course higher capture resolution is the ideal solve. But every capture must occur at a particular size. After that, good resampling allows for further enlargement and is essential to modern display graphic applications. 

    It’s great to see someone actively working to improve this functionality. 
    I have to say Photoshop 2020's new resampling using Preserve Details 2.0 is amazing
    .
    I haven't tried that particular feature yet, using Topaz Gigapixel the past few months. Thanks for the mention, I'll give it a run and compare.
    That's the Mac version of course, I've no idea what the PC version is like.I do have a high end PC with a GTX 1080, it's never occurred to me but does my CC account allow use on either platform, like Steam does?
    Yes, you can use Adobe CC on both platforms with a single license. 
    Awesome thanks.
  • Reply 10 of 10
    fastasleepfastasleep Posts: 6,453member
    macgui said:
    A total entry level rookie question question – somehow I stumbled around Pixelmator v1.0 to turn the white background of a graphic with a couple of objects to a different color.

    I was able to do this by picking a color with some tool then touching the white areas and all that area became the new color. Finding white areas in different locations, like between the spokes of a wheel, touching that area likewise changed its color.

    Tap, tap, tap, job done. Very quick and simple once I figured out how to do it. Very frustrating as well. I couldn't find a tutorial on the Pixelmator site that told me how to do that.

    Now versions later of Pixelmator and Pixelmator Pro, I can't do that. It seems it wants me to 'paint' the areas and trace the outline of the objects in the pic. WTF? I ain't got time for that. I don't haven a tablet of the superfine motor control needed.

    Is there a way to currently do what I used to do, in Pixlemator? And yes, I've been to the site's tutorials and it's never any help. I want to do really simple stuff and it assumes I already have some background, when obviously I don't.
    I think you're doing it wrong. Sounds like you're painting individual sections of a solid color background, when you should probably be extracting the subject from the background entirely and creating a separate background layer:
    https://www.pixelmator.com/tutorials/resources/quickly-remove-a-solid-color-background-from-an-image/

    Just found that in a quick DDG search figuring there had to be a tool for this, and there it is with the Smart Erase. I don't use Pixelmator, but Photoshop has a one-click button to extract a subject from even a complex background so figured they'd have at least something semi-equivalent. :)
    watto_cobra
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