Apple releases bug fixes for Final Cut Pro, iMovie, Motion, Compressor

Posted:
in Mac Software edited March 2021
The professional video and effects apps Final Cut Pro, iMovie, Motion, and Compressor for Mac have been updated with general bug fixes and improvements.

Apple video and effects apps updated
Apple video and effects apps updated


The updates were made available on Thursday but only began showing up on user devices on Friday. Details vary per update, from a sparse section of notes for Final Cut, to some long-standing bug fixes on iMovie on iOS.

iMovie 10.2.3 release notes

  • Fixes the following issues that could occur when importing projects from iMovie for iOS:
    • Fonts may change when using the Slide and Chromatic title styles
    • Longer titles may shift from one line to two lines
    • Filters may be removed from clips
    • Some projects may fail to import
  • Fixes an issue in which changing an event name in the "All Events" view may cause that same name to be incorrectly displayed for a different event
  • Includes stability improvements

Motion 5.5.1 release notes

  • Adds a new Auto-Shrink option to the Text Layout tab of the Inspector to automatically reduce text size to fit in a paragraph, scroll, or crawl layout
  • Includes UI refinements for macOS Big Sur
  • Includes stability and reliability improvements

Compressor 4.5.2 release notes

  • Includes HEVC Proxy settings optimized for use in Final Cut Pro
  • Includes UI refinements for macOS Big Sur
  • Includes stability and reliability improvements

Final Cut 10.5.2 release notes

  • Includes stability and reliability improvements
Aaron Zollo first pointed out the updates on Twitter.

Comments

  • Reply 1 of 1
    CheeseFreezeCheeseFreeze Posts: 1,249member
    Pros are starting to look at Resolve more and more (I’m actively in those forums).

    Several issues remain unaddressed, like the lack of a professional role-based audio mixer, custom layouts, Motion being extremely neglected such as the lack of 3D solver (also in FCPX) and particle system, poor round-tripping and so on. No innovation seems to be happening (e.g look at the AI/ML powered masking in Resolve).

    Many FCPX editors have dozens of plugins in FCPX to make it powerful, but for a truly integrated experience you’d expect most of these tools to come with the tool.
    Add a potential subscription model to it, and FCPX will be abandoned pretty quickly.
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