Xbox Game Pass launches on iPhone, iPad
Xbox has launched a Safari-compatible version of its Game Pass streaming service on iPhone, and select controller partners are offering three months of Xbox Game Pass Ultimate for free.
Get three months of Game Pass Ultimate with the purchase of Backbone One
Xbox Game Pass exits closed beta testing, and is now available via Safari on iPhone and iPad to all Game Pass Ultimate subscribers. Users can stream games and play with their touch screen or external controllers.
Apple doesn't allow native game streaming apps on iOS or iPadOS, but Microsoft is able to run Game Pass from the Safari browser. Like with Nvidia GeForce Now, users need only add the streaming service website to their Home Screen for easy access to the service.
Once added, Game Pass will appear as an app icon and launch a Safari window without the usual UI surrounding the page. Then, users will only need to log in to their account to begin playing games.
Alongside the Game Pass launch, Xbox has partnered with select controller retailers for a special offer. Those who purchase the Backbone One or new Razer Kishi will get three months of Xbox Game Pass Ultimate.
Both controllers snap onto a user's iPhone and connects via Lightning. They transforms the iPhone into a facsimile-gaming handheld complete with a game launching system through a dedicated app.
The Razer Kishi grips the iPhone with its attachment system
Both controllers offer similar functionality and attachment mechanisms. The difference will lie in customer preference -- the Kishi having thicker chassis and grip versus the Backbone One being slimmer, but less compact for carrying.
The Backbone One can be purchased for $99 through the Backbone website. The Razer Kishi can be purchased via Razer's website.
Xbox Game Pass Ultimate is normally $14.99 per month and can be cancelled at any time.
Keep up with everything Apple in the weekly AppleInsider Podcast -- and get a fast news update from AppleInsider Daily. Just say, "Hey, Siri," to your HomePod mini and ask for these podcasts, and our latest HomeKit Insider episode too.If you want an ad-free main AppleInsider Podcast experience, you can support the AppleInsider podcast by subscribing for $5 per month through Apple's Podcasts app, or via Patreon if you prefer any other podcast player.
Get three months of Game Pass Ultimate with the purchase of Backbone One
Xbox Game Pass exits closed beta testing, and is now available via Safari on iPhone and iPad to all Game Pass Ultimate subscribers. Users can stream games and play with their touch screen or external controllers.
Apple doesn't allow native game streaming apps on iOS or iPadOS, but Microsoft is able to run Game Pass from the Safari browser. Like with Nvidia GeForce Now, users need only add the streaming service website to their Home Screen for easy access to the service.
Once added, Game Pass will appear as an app icon and launch a Safari window without the usual UI surrounding the page. Then, users will only need to log in to their account to begin playing games.
Alongside the Game Pass launch, Xbox has partnered with select controller retailers for a special offer. Those who purchase the Backbone One or new Razer Kishi will get three months of Xbox Game Pass Ultimate.
Both controllers snap onto a user's iPhone and connects via Lightning. They transforms the iPhone into a facsimile-gaming handheld complete with a game launching system through a dedicated app.
The Razer Kishi grips the iPhone with its attachment system
Both controllers offer similar functionality and attachment mechanisms. The difference will lie in customer preference -- the Kishi having thicker chassis and grip versus the Backbone One being slimmer, but less compact for carrying.
The Backbone One can be purchased for $99 through the Backbone website. The Razer Kishi can be purchased via Razer's website.
Xbox Game Pass Ultimate is normally $14.99 per month and can be cancelled at any time.
Keep up with everything Apple in the weekly AppleInsider Podcast -- and get a fast news update from AppleInsider Daily. Just say, "Hey, Siri," to your HomePod mini and ask for these podcasts, and our latest HomeKit Insider episode too.If you want an ad-free main AppleInsider Podcast experience, you can support the AppleInsider podcast by subscribing for $5 per month through Apple's Podcasts app, or via Patreon if you prefer any other podcast player.
Comments
just checked now….
still in beta ?
This new perspective still doesn’t change my position, I still side with Apple. However, I do think that there could be a clause that says the cost to play is 15% or pay for your own (edit: but unable to host others [is this side-loading?]) save for an annual fee.
Long story short - I just bought an Xbox Series X, and other than getting 4K when connected directly to my TV, what advantages does the console give me now that I can play on my iPhone and iPad?
Thanks my peeps!!
Now about xCloud.
1. You simply need a Game Pass Ultimate subscription and a qualifying device: iPhone, iPad, PC → stream via web app from your browser (Chrome, Edge, or Safari). Android devices stream natively, no web app or browser involved. The advantage of xCloud is you don't need a console to use it, can play anywhere and you aren't tied to a static location. The advantage of the console is it removes a layer of potential latency that streaming introduces. Has a much larger catalog (right now) of games. As you already mention, a higher level of fidelity (4K/60) and more customization. Wired gaming. For some, wifi/cellular gaming is fine. Even for me it'll do in a pinch. Nothing beats the wire imo.
2. xCloud is subject to the same latency issues as any gaming scenario. The better the connection (speed, bandwidth, network congestion), the less affected you tend to be. The xCloud servers are now custom Series X consoles so when your conditions are right the service should be just fine. Even when everything isn't perfect, you can still have a great gaming experience. You're never going to be as latency free as some rando on a dedicated rig with a wired connection, so I'd set my expectations accordingly.
3. Works with XBox, PlayStation, and other controllers compatible to your devices.
You actually made two points. 1. The catalog is primarily older games. This is true, but logical considering where we are in the new console cycle. It would be impossible for it to be any other way. 2. MS would limit mobile to protect console sales. Anecdotal evidence says that's not true at all. The things they're doing say the opposite in fact.
https://www.denofgeek.com/games/xbox-game-pass-redfall-starfield-halo-infinite/
Right on the front screen of https://www.xbox.com/en-gb/xbox-game-pass
Seems to me that they're doing exactly what you're claiming they're not doing.
It would make no sense for MS to limit xCloud to xB1 versions when xCloud will be running on custom Series X servers. It would also make no sense because they want that sweet, sweet reoccurring subscription revenue. No would subscribe for access to a back catalog only. That silly. Regardless, this is getting tiring. You think one thing, I think another. Time will be the arbiter of veracity.
Exhibit B: Microsoft makes no mention of access to Series X games anywhere in the mobile Game Pass promotional material.
Your "common sense" is to ignore both A & B while also believing that MS wants to treat Android/iOS as equals to Windows/Series X when it comes to game access.
What Series X|S games are on Game Pass but aren't available for the cloud?
Microsoft is even looking at using xCloud to bring newer games to the XBOX One consoles. Games that are beyond the hardware capabilities of the older console. So much for trying to protect the Series X. The aren't.