Format wars enter the AR era as Safari lacks support for competing WebXR standard
Industry insiders claim Apple's lack of support for WebXR is holding Augmented Reality on the web back, but that's only if you ignore the standards Apple already supports.
ARKit enables users to see 3D objects in overlaid on the real world
WebXR was created by a coalition of companies that included Meta, Google, Samsung, Mozilla, and Magic Leap. The format enables augmented reality experiences in a web browser, but only where it is supported.
According to a report from Protocol, Apple doesn't support WebXR and industry insiders claim this is holding back the advancement of AR on the web. However, the report fails to mention the Apple-Pixar sourced USDZ format introduced with ARKit 2.0.
The report claims that the iPhone limits users to app experiences for augmented reality since Safari's WebKit engine doesn't support WebXR. That means consumers would be required to install third-party apps to consume the format.
However, Apple's lack of support for the format doesn't exclude iOS users from having AR experiences on the web. The USDZ format was created in a collaboration between Apple and Pixar and has existed since iOS 12 debuted in 2018.
Apple uses web AR objects for promotional material like event invites
There are several places where web-AR can be experienced on the iPhone like Amazon or Apple. The USDZ format has been popular for seeing items in augmented reality before making a purchase.
While an argument can be made for Apple to support the competing standard, it can't be based on the idea that Apple is holding web-based AR back, because it simply isn't true. One of the more heavily featured complainers in the article is an AR marketing company called Pretty Big Monster which has built experiences for Netflix and Warner Bros. Discovery.
"They have blocked off a huge portion of our consumers from the most successful way to view AR experiences," said Jason Steinberg, managing director at Pretty Big Monster. "It's a shame that all these great experiences could be two clicks away."
Apple is one of the driving forces behind promoting augmented reality and its benefits, and Safari's USDZ format is part of pushing that narrative forward. The competing WebXR standard may yet appear in a future Safari update, driving competition innovation for web-based AR.
Until then, it seems Apple has chosen a side in yet another format war. While the report suggests Apple is testing WebXR support internally, it isn't clear if it will ever arrive in WebKit.
Read on AppleInsider
ARKit enables users to see 3D objects in overlaid on the real world
WebXR was created by a coalition of companies that included Meta, Google, Samsung, Mozilla, and Magic Leap. The format enables augmented reality experiences in a web browser, but only where it is supported.
According to a report from Protocol, Apple doesn't support WebXR and industry insiders claim this is holding back the advancement of AR on the web. However, the report fails to mention the Apple-Pixar sourced USDZ format introduced with ARKit 2.0.
The report claims that the iPhone limits users to app experiences for augmented reality since Safari's WebKit engine doesn't support WebXR. That means consumers would be required to install third-party apps to consume the format.
However, Apple's lack of support for the format doesn't exclude iOS users from having AR experiences on the web. The USDZ format was created in a collaboration between Apple and Pixar and has existed since iOS 12 debuted in 2018.
Apple uses web AR objects for promotional material like event invites
There are several places where web-AR can be experienced on the iPhone like Amazon or Apple. The USDZ format has been popular for seeing items in augmented reality before making a purchase.
While an argument can be made for Apple to support the competing standard, it can't be based on the idea that Apple is holding web-based AR back, because it simply isn't true. One of the more heavily featured complainers in the article is an AR marketing company called Pretty Big Monster which has built experiences for Netflix and Warner Bros. Discovery.
"They have blocked off a huge portion of our consumers from the most successful way to view AR experiences," said Jason Steinberg, managing director at Pretty Big Monster. "It's a shame that all these great experiences could be two clicks away."
Apple is one of the driving forces behind promoting augmented reality and its benefits, and Safari's USDZ format is part of pushing that narrative forward. The competing WebXR standard may yet appear in a future Safari update, driving competition innovation for web-based AR.
Until then, it seems Apple has chosen a side in yet another format war. While the report suggests Apple is testing WebXR support internally, it isn't clear if it will ever arrive in WebKit.
Read on AppleInsider
Comments
And it appears to be nearly done: https://bugs.webkit.org/show_bug.cgi?id=208988
Which is very promising, albeit not entirely conclusive.
The pro of USDZ for Apple is that it's Apple controlled and only available in commercial applications, one of the many reasons why there isn't a decent AR creating tool on the Mac platform. So in this case Apple is holding not only itself, but also their users and the market back. I expect Apple to come out with a decent authoring tool for what AR plans they have. I mean, try making a USDZ that Apple uses for their Apple Events. Good luck.
But hopefully Safari will support WebXR at some point.
ps. If they are rushing to finish this standard, I can bet it was just because EU start to pressure them about unfair policy that other browser must use safari's webkit underlyingly is Anti-competitive practices and also impeding the industry. They can't barring people to switch browser anymore and no one will use the useless safari when they know chrome can do everything include webxr
ps2. Chrome also support USDZ. Only safari is inferior in everyway and hinder the progress of civilization
You can just google ` ios webxr ` to see that in this week almost all of people talking about this topic in the same way. Apple is just being impediment of everyone