'Minecraft: Java Edition' gets Native Apple Silicon support
"Minecraft: Java Edition" gets native Apple Silicon support in "The Wild Update" version 1.19 which also introduces new biomes.

Minecraft: Java Edition supports Apple Silicon in version 1.19 update
"Minecraft" is a Microsoft-owned game by Mojang Studios and it is among the most popular video games ever created. It is available on every major console, mobile device, and computer, and now it has native support for Apple's M-series processors.
Mojang introduced the native compatibility quietly with no fanfare or even a word in the press release. Buried deep within the official release notes found within the game launcher, users can find a single line: "The M1 ARM64 architecture is now supported."
Native support means that the Java edition will no longer need to run within Rosetta 2 and have full access to the M1 processor's capabilities. It isn't clear exactly how much of a performance boost this will provide, but it could be significant.
The new update launched on June 7 across every edition of the game with new biomes to explore. There are two versions of "Minecraft" available with distinct feature sets -- Bedrock and Java.
Bedrock is the modern version of "Minecraft" that appears on iPhone, iPad, and game consoles like the Playstation. This version is cross-platform compatible so players can interact with each other within subscription-based worlds called "Realms."
The "Minecraft: Java Edition" is the classic version of "Minecraft" still updated in tandem with the Bedrock version. It is available on Mac, PC, and Linux with its own siloed Realms cross play. This is the only version available on Mac and it has been updated with native Apple Silicon support in version 1.19.
Mac users interested in buying "Minecraft: Java Edition" can purchase it from the Minecraft website for $29.99. The Java edition is bundled within a launcher with the Bedrock version, but it isn't accessible on Macs.
Read on AppleInsider

Minecraft: Java Edition supports Apple Silicon in version 1.19 update
"Minecraft" is a Microsoft-owned game by Mojang Studios and it is among the most popular video games ever created. It is available on every major console, mobile device, and computer, and now it has native support for Apple's M-series processors.
Mojang introduced the native compatibility quietly with no fanfare or even a word in the press release. Buried deep within the official release notes found within the game launcher, users can find a single line: "The M1 ARM64 architecture is now supported."
Native support means that the Java edition will no longer need to run within Rosetta 2 and have full access to the M1 processor's capabilities. It isn't clear exactly how much of a performance boost this will provide, but it could be significant.
The new update launched on June 7 across every edition of the game with new biomes to explore. There are two versions of "Minecraft" available with distinct feature sets -- Bedrock and Java.
Bedrock is the modern version of "Minecraft" that appears on iPhone, iPad, and game consoles like the Playstation. This version is cross-platform compatible so players can interact with each other within subscription-based worlds called "Realms."
The "Minecraft: Java Edition" is the classic version of "Minecraft" still updated in tandem with the Bedrock version. It is available on Mac, PC, and Linux with its own siloed Realms cross play. This is the only version available on Mac and it has been updated with native Apple Silicon support in version 1.19.
Mac users interested in buying "Minecraft: Java Edition" can purchase it from the Minecraft website for $29.99. The Java edition is bundled within a launcher with the Bedrock version, but it isn't accessible on Macs.
Read on AppleInsider
Comments
So, how do I go about launching it on an M1 Mac?
"Bedrock is the modern version of "Minecraft" that appears on iPhone, iPad, and game consoles like the Playstation."
Some articles say you can run the iPad version on your M1 Mac, but the graphics may be blurry.
I've been doing a lot of comparisons with M1 native versions vs Intel, and Minecraft hit the #1 spot, often running a solid 100x faster in the best case, and about 5x faster in the worse case. I will be overjoyed if the new Minecraft Java for M1 will be this good. All they ever had to do was switch out which JVM they bundled Minecraft with, but I'm not surprised they kept this really low key - they don't want people noticing how much faster Java with M1 is versus Bedrock on Wintel.
In regard to Bedrock vs Java edition, my son refuses to play the Bedrock edition after experiencing all the things you can do with the Java edition: custom shaders, an insane number of mod packs and skins freely available, running your own home server for free (as opposed to using Realms), building your own mods, etc. Given all the free things you can do with the Java version, it's not surprising they're not spending a lot of marketing effort on it. I'm actually pretty surprised they're still maintaining it.
But now that I've seen mods opened up and a number of mods ported to Bedrock, I've changed my mind. The problem now is that I run a mixed environment at home: Mac Mini server, M1 MBP for myself, and Windows gaming PC for my son. So Bedrock edition doesn't work well for us. And since the Java edition has been around far longer, there are still a number of mods which haven't been ported to Bedrock edition, though it's getting a lot better. I was surprised to see RLCraft working on Bedrock given how many mods it requires.
I'm a C++/Obj-C/Swift/Java/Kotlin developer across a number of platforms, so I completely understand the efficiencies gained by using C++. Funny enough, I was actually trying to explain this to someone in another thread about battery life. I'm assuming they haven't ported Bedrock edition to Mac yet because it's a small gaming market, but hopefully soon.