Apple cuts back AirPlay streaming resolution from Apple Vision Pro's displays
Hours after tech specs declared that Apple Vision Pro could stream video to an iPhone, iPad, or Apple TV in 1080p, the tech specs have been revised downward.

Apple's AirPlay from iPhone to Apple TV
Apple added the ability to select an iPhone or iPad as an AirPlay target in iOS 17.2. As it turns out, this was intended for people not wearing an Apple Vision Pro headset to see what's on the internal screens.
Tech specs revealed for the first time on Friday morning initially said that AirPlay streaming to at target device like an iPhone or Apple TV set top box could be "up to 1080p." In a late Friday evening change, Apple has revised that downward to 720p.
Interestingly, the list of compatible streaming targets includes the decade-old second generation Apple TV, which was only capable of 720p streaming. It wasn't until the third generation that 1080p streaming was added to the device.
It's unclear why the change was made. AirPlay screen mirroring from a Mac to target device is limited to 1080p, but an AirPlay target can also pick up a video stream from the source when directed by a device.
For instance, a Mac can mirror a display to an Apple TV at 1080p. That same Mac can send a video stream's network data to a device like an Apple TV, and it will stream natively on the Apple TV without a "middle-man" device.
In the case of an Apple Vision Pro's eye screens, this is clearly the former, not the latter. AppleInsider has reached out to Apple for comment and clarification.
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Comments
For AirPlay, perhaps they are just running out of GPU performance driving the two microOLEDs, the EyeSight, and AirPlay gets the short shrift.
Could they squeeze an M3 Pro in? Perhaps. Downclocked and Watt limited might be enough, or perhaps binning the golden M3 Pro chips, but not sure if it is a true benefit. They just need to continue to ride the year-on-year upgrades.
What's more important is they have a lot of software to ship for it. A full featured web browser, their full iWork set of apps, FCP, LP, Xcode, Terminal, all the other apps from their platforms, etc. Looks like they are running 6 to 12 months on the software side. Then, they have to get their big developers to ship, like MS and Adobe.