"Mac OS X" kit for Sony Playstation 3

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  • Reply 61 of 70
    gizzmonicgizzmonic Posts: 511member
    [quote]Originally posted by bunge:

    <strong>

    Amount of VRAM = nothing.

    Texture quality = whatever the programmers want to do.

    Anti-aliasing = PS2 can do it, and after the speed hit it's still faster than the Dreamcast.

    </strong><hr></blockquote>



    I'll cede the point...when you can find a PS2 game that does anti-aliasing. And blurring doesn't count. (Why don't those 'lazy' developers like Square and Konami use it? Couldn't be because of a poor choice in hardware design by Sony, who were designing their first console!)



    Anyway, the reason I bring this up is because if the PS3 hardware is as unorthodox as the PS2 hardware, it's gonna be difficult to port a version of Mac OS X...



    If not, i wonder if IBM and Sony will team up on a PS3 Linux distro? That would be a pretty decent second choice.
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  • Reply 62 of 70
    programmerprogrammer Posts: 3,503member
    [quote]Originally posted by Gizzmonic:

    <strong>Anyway, the reason I bring this up is because if the PS3 hardware is as unorthodox as the PS2 hardware, it's gonna be difficult to port a version of Mac OS X...



    If not, i wonder if IBM and Sony will team up on a PS3 Linux distro? That would be a pretty decent second choice.</strong><hr></blockquote>



    Sony has always taken the approach of providing a minimal layer of software support for the hardware, i.e. no operating system. I suspect that they'll probably take the same approach. There is little need on a game console for a real OS and the costs are huge. I'd be surprised and disappointed to see MacOSX or Linux on the PS3.
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  • Reply 63 of 70
    bungebunge Posts: 7,329member
    [quote]Originally posted by Programmer:

    <strong>



    There is little need on a game console for a real OS and the costs are huge. I'd be surprised and disappointed to see MacOSX or Linux on the PS3. </strong><hr></blockquote>



    Disappointed? That seems odd. Do you just mean as the standard OS? Because Linux can be put on the PS2 now and it doesn't hurt anything. Why would it matter if the same were possible on the PS3?



    Personally I still think it would make a great spoke on the hub if it were a variant of OS X. There's a lot of potential.
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  • Reply 64 of 70
    [quote] Disappointed? That seems odd. Do you just mean as the standard OS? Because Linux can be put on the PS2 now and it doesn't hurt anything. Why would it matter if the same were possible on the PS3?



    Personally I still think it would make a great spoke on the hub if it were a variant of OS X. There's a lot of potential.



    <hr></blockquote>



    Bravo'. Somebody who 'gets it'. The mindshare would be priceless.



    Lemon Bon Bon
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  • Reply 65 of 70
    programmerprogrammer Posts: 3,503member
    [quote]Originally posted by bunge:

    <strong>Disappointed? That seems odd. Do you just mean as the standard OS? Because Linux can be put on the PS2 now and it doesn't hurt anything. Why would it matter if the same were possible on the PS3?



    Personally I still think it would make a great spoke on the hub if it were a variant of OS X. There's a lot of potential.</strong><hr></blockquote>



    The target machine for Linux or MacOS X is very different than the kind of machine PS2/PS3 is. Those two operating systems introduce a significant amount of overhead and limitations which game developers would rather do without. An RTOS with a single address space, no task switching overhead, and no virtual memory is much more appropriate.
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  • Reply 66 of 70
    bungebunge Posts: 7,329member
    [quote]Originally posted by Programmer:

    <strong>



    The target machine for Linux or MacOS X is very different than the kind of machine PS2/PS3 is. Those two operating systems introduce a significant amount of overhead and limitations which game developers would rather do without. </strong><hr></blockquote>



    Definitely. The current "kit" is an addition to a stanard PS2. I assume the OS X kit we're hypothesizing about would be as well. No one wants to see OS X as the boot up OS on the device, but as an addition for fun, it would be a great entrance into the mass market.



    Developers wouldn't have to touch it for games, just like they don't touch the current Linux kit for the PS2.
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  • Reply 67 of 70
    programmerprogrammer Posts: 3,503member
    [QUOTE]Originally posted by bunge

    Quote:

    Originally posted by Programmer:

    Definitely. The current "kit" is an addition to a stanard PS2. I assume the OS X kit we're hypothesizing about would be as well. No one wants to see OS X as the boot up OS on the device, but as an addition for fun, it would be a great entrance into the mass market.



    Developers wouldn't have to touch it for games, just like they don't touch the current Linux kit for the PS2.



    I have a hard time considering the current Linux kit as even remotely relevent. Of the 40+ million PS2's Sony has sold so far, a trivial number have bought Linux kits and even fewer have actually done anything with them. As a product it is almost completely irrelevent aside from a some "geek mindshare" which they'd probably get anyhow -- look at the unofficial Linux on XBox work.



    The PS3 might be considerably different if Sony's bold claims about its awesome computing prowess are true... but even then the OS / programming environment is probably best not to be Linux or Darwin. A new custom environment will likely be the best choice in order to take advantage of the highly multi-processor, segmented memory architecture.
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  • Reply 68 of 70
    WAHAHAHHAHAHAHA



    Dude!!!...how big is your crack pipe?



    Why would Sony want to do this? It doesn't make much sense.



    a) Never mind the processor of the PS3, Sony as a Corporation makes Intel boxes....just look at their Vaio range

    http://vaio.sony.co.jp

    (sorry Japanese link - systems are more updated that those in the US) why would they look at making special content creation systems for their PS3's under OSX which woul potentially eat into their own CPU reveues?



    b) Sony makes software too...admittedly not quite in Apple's league but still pretty damn good considering most of it is free and included with your purchase....



    c) Sony has NEVER (to my knowledge) made anything special for/with Apple that lasted long....apart from maybe monitor tubes



    d) You want proof f Sonys commitment to Apple? Just look at the software for their consumer goods - its either not available for Mac, or its 3 revisions out of date, or its just a driver so the device connects....and Apples software does the rest.....they obviously dont care much....



    It's a pipe-dream....
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  • Reply 69 of 70
    cubedudecubedude Posts: 1,556member
    Quote:

    Originally posted by Gizzmonic



    If Sony/IBM/Apple are willing to stick their necks out, this could lead to a major attack on Microsoft's home PC domination.



    Now I don't actually think this would happen, but it definitely is possible, if these three companies are bold enough to attack Microsoft.



    What if Sony started offering a custom version of Mac OS X with the PS3? (similar to the PS2 Linux kit, except I assume that the PS3 will have a hard drive and ethernet, making the cost for the custom version of Mac OS X much cheaper). This OS X version would not have the ability to load 3rd party software or read anything but audio CDs, so it wouldn't be much of a replacement for an actual Mac OS X computer.





    As long as Steve's in charge at Apple, no clone will ever reach the market.
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  • Reply 70 of 70
    bungebunge Posts: 7,329member
    Sony competes internally. If OS X really could be a cash cow for them (and something like the rumored Apple Music Service could be a cash cow) then the Playstation division would have no problem 'stealing' sales from the VAIO division.



    If it were designed for the PS3 it wouldn't be a clone.



    Is it going to happen? No. Should it? Maybe.
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