Halo... no fsaa
I just got Halo and have been messing with the settings trying to get rid of strange pixel anamolies. Finally I went to macsoft's support page and here's what it says:
This sucks.
I just got a new display and Radeon 9800 and now one of the games I've been waiting for doesn't work all that well. Oh well... Other than that it seems pretty good. I'll get back to it.
Quote:
Does Halo support Full Screen Anti-Aliasing?
This feature is not currently enabled due to rendering issues. We hope to enable this feature when driver updates from video card manufacturers resolve the problem.
Does Halo support Full Screen Anti-Aliasing?
This feature is not currently enabled due to rendering issues. We hope to enable this feature when driver updates from video card manufacturers resolve the problem.
This sucks.

Comments
Anyone out there running Halo on a 15" or 17" AlBook?
I have a 1.47 G4 quicksilver (2mb L3 cache), 1.12 GB Ram, Radeon 9800 pro, OSX 10.3.1
So I'd say with lower settings and no shaders it'll run very well on machines less equipped than mine.
Edit: I only played Multiplayer once briefly.... maybe it was just the map, but I didn't think it looked quite as good.
AA can also remove discontinuities between pixels in polygons' interiors but these are less obvious and are usually dealt with by other methods, like texture filtering.
http://www.lunaloca.com/tutorials/antialiasing/
(ahem. Google is your friend. First result from "what is antialising".)
An aliased image:
The same image anti-aliased:
$$$$ MS.
And then you get to the actual game.
And of course in the PC version the control system isn't properly ported. EVERYTHING the joystick does is now done by the mouse, so you have to use the mouse to steer the vehicles. Suckage.
Barto
I'm on a dual gig G4, with 1280MB RAM, RADEON 9000Pro 64MB. Running Halo at 800x600, medium details, vertex shaders - something that resembles the graphics of Quake 3, and RTCW. Performance is terrible, I'm pretty sure it is down in the 5-FPS-range pretty often, and it's never quite smooth.
I hope for a performance patch someday. That's really needed. One shouldn't need a top-of-the-line machine to get acceptable performance out of this game, even on ugly-looking settings.
When I get the game I'll fully test it out, hopefully it won't be too bad. It is a very bad port, from a very badly made console. No wonder on the Pc side it take an athlon 2800 with a Radeon 9800 pro to run it smoothly (and boy it does, way over 30fps).
Expect the game to perform terrible.
Originally posted by Akumulator
There are times where it slows down when there are many aliens on screen, but it's very playable. Sure it is repetative and some of the little aliens are annoying but it's a decent game so far. The first level before the planet was lame, but I like the rest so far. Like I said my settings are maxed and I'm getting smooth fps except for certain times but it's no big deal. It does kind of seem dated and the graphics generally aren't all that exciting compared to some other games, but I'm enjoying playing it......... for now. I've never been all that much of a gamer and have never played an xbox... so, it's new to me.
Yep, I'm happy with it.. I have only played the first level and Just got to the planet.. but it will be a nice break from playing Age of Mythology..
oh wait.. I have to study..
later.
flick.
(It seems that many people don't know that when someone winks it can indicate sarcasm. Note: The above smiley is winking, indicating sarcasm.)
just started Halo up on an "ancient" rig
G4 733MHz, 1.2GB ram, OSX 10.3.1, and a GeForce MX 32MB.
I cranked up everything to max and 1024x768 and its still playable.
The effects suck and the intensive things cant even be SELECTED... but it lets me play pretty well.
And that is just sad.
Originally posted by ZO
funny...
just started Halo up on an "ancient" rig
G4 733MHz, 1.2GB ram, OSX 10.3.1, and a GeForce MX 32MB.
I cranked up everything to max and 1024x768 and its still playable.
The effects suck and the intensive things cant even be SELECTED... but it lets me play pretty well.
That's because it has a "GeForce MX." Whether it's a GeForcd 2MX or a GeForce 4MX, it'll be bad either way. I think a Radeon 8500, Radeon 9600, Radeon 9800, or GeForce 4Ti would be the only Mac graphics cards that could play Halo well. Anything below those isn't really good enough for all the effects, although I was able to play a choppy-rific version with my dual 450 and Radeon.
http://www.xlr8yourmac.com/stories/S16690.html#storytop
There's also a link on their main page to some screenshots of someone who was able to enable FSAA.
From what I've read this doesn't look good at all. If a Dual 2.0 G5 with a Radeon 9800 can't run this game well - even on the first level - I don't know what will.
Originally posted by rampancy
even on the first level
Halo's first level has issues. It has worse performance than any other level in the game, even those with more stuff in it. Go figure.
BTW, the first and last levels are the only fun parts to the game.