Although some people have mentioned the hefty minimum recommendations for Motion, I've seen Shake on a 1.5 Powerbook and it runs just dandy.
I would not worry about Motion too much.
Sorry to say, but hardware is one of, if not the biggest keys to Motion. As I said before it uses the graphics hardware and texture/video memory to the max. All of the technical Apple people I have talked with say that you really need a G5 with an ATI Radeon 128MB Pro card to take full advantage of Motion. After seeing two different demos now I would have to agree.
Let me elaborate a bit more. Motion is using the realtime hardware graphics pipeline of a Mac and OpenGL (Quartz Extreme) to do all its amazing stuff in realtime. Motion truly uses the graphics card as the render engine. Unlike app such as Final Cut Pro, After Effects and Shake that use software engines and the CPU to do the bulk of their "rendering" work. Virtually everything you see in motion is happening on the graphics card. Motion is a killer application of OpenGL, pixel shaders and traditional 3D rendering techniques that has been applied to 2D and video. Think of it as a modern video game engine for motion graphics and video work.
For those of you that know high end graphics Motion is going to be like a mini flint or flame for $299 . It will revolutionize the way our industry does motion graphics. It won't solve all of the problems that apps like AE and Shake do for production, but it will make some of the tedious things you do in those packages seem like child's play.
I also think Apple kind of likes that Motion will require a relatively beefy system. Because for those of us who do this stuff for a living to stay truly competitive we will need the biggest hardware dongle around. A G5 with a high end graphics card.
I can't wait for Motion, although I'd like to have a G5 first.
I'm more of a editing person, as opposed to a graphic/effects person, so Motion will be perfect for me when I need to do a bit of that stuff. Although I think some more serious motion graphics people might like to have it for less complex effects.
Went to the Apple Production Seminar in Bellevue WA on the 25th.
Motion- Very nice app. Beta was buggy in some areas. Performance was outstanding makes you want a Dual 2Ghz or more easy. Integration with FCP is really sweet. Couldn't find out about the frame accurate previews however Buckeye.
FCP HD- I love this app. The HD features make it even better although I won't have a HD cam for years probably. FCP handles the HD video like butter on a fast Powermac.
DVD SP- Alpha Transitions have potential. Graphic View is back and better. Nice..but somewhat spendy $200 upgrade.
Shake- First time ever seeing Shake work. Man Its node based UI looks powerful and easier than I thought. It's as if you can quickly whip composites up but there are layers of complexity that are easily tapped once you get to know the program. I think After Effects has a more intimidating UI personally.
The guy demoing wasn't as good as some of the guys that i'm hearing about. The NAB demo guy was damn near flawless. Check him out here
Comments
Originally posted by arondale
Although some people have mentioned the hefty minimum recommendations for Motion, I've seen Shake on a 1.5 Powerbook and it runs just dandy.
I would not worry about Motion too much.
Sorry to say, but hardware is one of, if not the biggest keys to Motion. As I said before it uses the graphics hardware and texture/video memory to the max. All of the technical Apple people I have talked with say that you really need a G5 with an ATI Radeon 128MB Pro card to take full advantage of Motion. After seeing two different demos now I would have to agree.
Let me elaborate a bit more. Motion is using the realtime hardware graphics pipeline of a Mac and OpenGL (Quartz Extreme) to do all its amazing stuff in realtime. Motion truly uses the graphics card as the render engine. Unlike app such as Final Cut Pro, After Effects and Shake that use software engines and the CPU to do the bulk of their "rendering" work. Virtually everything you see in motion is happening on the graphics card. Motion is a killer application of OpenGL, pixel shaders and traditional 3D rendering techniques that has been applied to 2D and video. Think of it as a modern video game engine for motion graphics and video work.
For those of you that know high end graphics Motion is going to be like a mini flint or flame for $299
I also think Apple kind of likes that Motion will require a relatively beefy system. Because for those of us who do this stuff for a living to stay truly competitive we will need the biggest hardware dongle around. A G5 with a high end graphics card.
- G in the S
Originally posted by hmurchison
http://www.apple.com/motion/quicktour/introduction.html
Videos are now up!
Ohhhhhhhhh yeh. Thanks for the heads up.
I can't wait for Motion, although I'd like to have a G5 first.
I'm more of a editing person, as opposed to a graphic/effects person, so Motion will be perfect for me when I need to do a bit of that stuff. Although I think some more serious motion graphics people might like to have it for less complex effects.
Motion- Very nice app. Beta was buggy in some areas. Performance was outstanding makes you want a Dual 2Ghz or more easy. Integration with FCP is really sweet. Couldn't find out about the frame accurate previews however Buckeye.
FCP HD- I love this app. The HD features make it even better although I won't have a HD cam for years probably. FCP handles the HD video like butter on a fast Powermac.
DVD SP- Alpha Transitions have potential. Graphic View is back and better. Nice..but somewhat spendy $200 upgrade.
Shake- First time ever seeing Shake work. Man Its node based UI looks powerful and easier than I thought. It's as if you can quickly whip composites up but there are layers of complexity that are easily tapped once you get to know the program. I think After Effects has a more intimidating UI personally.
The guy demoing wasn't as good as some of the guys that i'm hearing about. The NAB demo guy was damn near flawless. Check him out here
http://www.apple.com/motion/video/