<strong>sounds like your usage would be adequately served by an iBook or iMac. [SNIP] As for Diablo II, i run it on this iBook pretty frequently and never had a problem.</strong><hr></blockquote>
iBook or iMac? Diablo II runs good on an iBook?? Yeah, maybe at 640 x 480, thousands of colors, and everything else turned off. I got a damn 666 MHz Ti (the Titanium of the Beast ) with a full GB of Ram--costed around 2500 USD three months ago, and it can't run Diablo II (or any other two-year-old game) with all the bells and whistles on. Period. Don't believe me? Grab one and make some tests. THIS is what pisses me off about the Mac: I bought the best portable on the market, paid dearly for it, and it can't run a friggin' two year old stupid game which runs fast as a bat flying from hell on a cheap-ass PIII@800.
But then again, what do I know, I'm no visual artist... "Get your Celeron and quit complaining", I hate this attitude.
iBook or iMac? Diablo II runs good on an iBook?? Yeah, maybe at 640 x 480, thousands of colors, and everything else turned off. I got a damn 666 MHz Ti (the Titanium of the Beast ) with a full GB of Ram--costed around 2500 USD three months ago, and it can't run Diablo II (or any other two-year-old game) with all the bells and whistles on. Period. Don't believe me? Grab one and make some tests. THIS is what pisses me off about the Mac: I bought the best portable on the market, paid dearly for it, and it can't run a friggin' two year old stupid game which runs fast as a bat flying from hell on a cheap-ass PIII@800.
But then again, what do I know, I'm no visual artist... "Get your Celeron and quit complaining", I hate this attitude.
ZoSo</strong><hr></blockquote>
zoso makes a very point. normal people don't care about what is under the skin but what they see and feel. how do we measure between a mac and pc? run the same program. competition on pc market is hugh and new applications driving either intel or hardware vendors to get faster machines to run more complicated applications. while on mac side, apple and mot control the whole loop.
i am thinking that the analyst was right that apple sooner or later would lie down with intel to avoid further damage. then the real comparison and competition begin...
"THIS is what pisses me off about the Mac: I bought the best portable on the market, paid dearly for it, and it can't run a friggin' two year old stupid game which runs fast as a bat flying from hell on a cheap-ass PIII@800"
Well their is not much that can be done about that with the G4 because these 3d games are large simple and repetative databases that run about the same clock per clock unaffected by pipeline depth.
Comments
<strong>sounds like your usage would be adequately served by an iBook or iMac. [SNIP] As for Diablo II, i run it on this iBook pretty frequently and never had a problem.</strong><hr></blockquote>
iBook or iMac? Diablo II runs good on an iBook?? Yeah, maybe at 640 x 480, thousands of colors, and everything else turned off. I got a damn 666 MHz Ti (the Titanium of the Beast
But then again, what do I know, I'm no visual artist... "Get your Celeron and quit complaining", I hate this attitude.
ZoSo
<strong>
iBook or iMac? Diablo II runs good on an iBook?? Yeah, maybe at 640 x 480, thousands of colors, and everything else turned off. I got a damn 666 MHz Ti (the Titanium of the Beast
But then again, what do I know, I'm no visual artist... "Get your Celeron and quit complaining", I hate this attitude.
ZoSo</strong><hr></blockquote>
zoso makes a very point. normal people don't care about what is under the skin but what they see and feel. how do we measure between a mac and pc? run the same program. competition on pc market is hugh and new applications driving either intel or hardware vendors to get faster machines to run more complicated applications. while on mac side, apple and mot control the whole loop.
i am thinking that the analyst was right that apple sooner or later would lie down with intel to avoid further damage. then the real comparison and competition begin...
Well their is not much that can be done about that with the G4 because these 3d games are large simple and repetative databases that run about the same clock per clock unaffected by pipeline depth.