Where can I find out what applications are available? Im really interested in an MSN IM client. I see AIM is in progress so surley an MSN variant is in the works?
"It takes several months of actual iPhone development before you eventually realize that the iPhone requires a completely different mindset. Until that happens, you’ll make assumptions based on desktop experience, and that in turn will lead to a lot of bad designs."
"It takes several months of actual iPhone development before you eventually realize that the iPhone requires a completely different mindset. Until that happens, you?ll make assumptions based on desktop experience, and that in turn will lead to a lot of bad designs."
And to be honest, I fail to see how the iPhone's UI requirements are that different from the guidelines set out in UIQ's interface guide, which is also different from desktop development.
My Company's Dev App was approved. I think we sent it in on the 8th. I hear a lot of guys not can not get in right now. I am sure they will open it up again soon. Can you imagine how many Apps they have received ? Somebody is busy. I think this whole strategy is brilliant. The amount of SDK downloads is a testament to that. Steve Balmer is an idiot, but thats OK he has enough money to not care.
What has that got to do with licensing though? I'll answer for you - Absolutely nothing.
They are directly connected. The software that is licensed for the iPhone directly impacts the user experience for the phone. The blog was discussing how Apple is emphasizing the user experience over developer freedom.
Quote:
And to be honest, I fail to see how the iPhone's UI requirements are that different from the guidelines set out in UIQ's interface guide, which is also different from desktop development.
They may not be. But I doubt anyone has set strict guidelines for how to develop the UIQ interface.
Comments
The same as Mac OSX.
The iPhone isn't a Mac. Nor should Apple treat it as one.
The iPhone isn't a Mac. Nor should Apple treat it as one.
Why not?
Why not?
"It takes several months of actual iPhone development before you eventually realize that the iPhone requires a completely different mindset. Until that happens, you’ll make assumptions based on desktop experience, and that in turn will lead to a lot of bad designs."
furbo.org
"It takes several months of actual iPhone development before you eventually realize that the iPhone requires a completely different mindset. Until that happens, you?ll make assumptions based on desktop experience, and that in turn will lead to a lot of bad designs."
furbo.org
What has that got to do with licensing though?
I'll answer for you - Absolutely nothing.
And to be honest, I fail to see how the iPhone's UI requirements are that different from the guidelines set out in UIQ's interface guide, which is also different from desktop development.
What has that got to do with licensing though? I'll answer for you - Absolutely nothing.
They are directly connected. The software that is licensed for the iPhone directly impacts the user experience for the phone. The blog was discussing how Apple is emphasizing the user experience over developer freedom.
And to be honest, I fail to see how the iPhone's UI requirements are that different from the guidelines set out in UIQ's interface guide, which is also different from desktop development.
They may not be. But I doubt anyone has set strict guidelines for how to develop the UIQ interface.