escapepod 1.0.0d2 available (Mac OS X only)

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Comments

  • Reply 21 of 31
    zozo Posts: 3,117member
    [quote]Originally posted by moki:

    <strong>



    hrm, strange... were there any errors? What if you do curl -O &lt;url&gt;</strong><hr></blockquote>



    it just hangs... and sometimes works, sometimes doesn't. odd.



    other download links work fine



    10.2.3 etc etc
  • Reply 22 of 31
    zozo Posts: 3,117member
    you must bring bad luck



    In ALL my years of using OSX I had never run out of space and therefore memory for open apps. Today it happened all of a sudden and brought everything to a grinding halt. HD was churning and everythins totally unresponsive. After 10 minutes waiting, I finally nuked the power and restarted.



    Got a nice big dialog box saying I had run out of HD space and to quit open apps.



    Any progress on the utility Moki or JBL?



    [ 01-21-2003: Message edited by: ZO ]</p>
  • Reply 23 of 31
    chuckerchucker Posts: 5,089member
    Yes, please do a nice friendly warning similar to the "you're running out of battery" warning. A global floating pallette window that one can close anyway. Perhaps also a menu extra once you're running out of space (a disk image with a warning sign, or so).



    On an app-related note, I was just experimenting what would happen if I killed the dock while having a minimized AppleX11 app. Well, X11 fails to show it again once Dock.app has been launched again. Minimizing, Zooming, Closing - all will fail. Not really escapepod's fault.
  • Reply 24 of 31
    [quote]Originally posted by Code Master:

    <strong>It happens in all of the games that do hardware rendering and from what I gather, I'm not an isolated incident. Do you know of any such kernel level bugs with the default cards on G4 400 Sawtooths?</strong><hr></blockquote>



    Well, Quake 1 and Quake 2-engine based games are the only games that seem to choke and die on me in X, with the exception of Undying, which also does a hard freeze in X. Quake 3-based games work fine, as does practically everything else that uses OGL Hardware Rendering.



    When I asked the guys over at Fruitz of Dojo about it, they pointed the finger at ATi; apparently, there's a bug in the actual graphics chip on the Rage 128Pro boards in the AGP G4 Sawtooths. But that doesn't add up for me. Only a narrow segment of my games are affected, and of course, everything works like a charm in X. A hardware bug?



    Huh? <img src="confused.gif" border="0">
  • Reply 25 of 31
    zozo Posts: 3,117member
    StarCraft can kill the OS too
  • Reply 26 of 31
    [quote]When I asked the guys over at Fruitz of Dojo about it, they pointed the finger at ATi; apparently, there's a bug in the actual graphics chip on the Rage 128Pro boards in the AGP G4 Sawtooths.<hr></blockquote>



    I've heard this before. But everything works in 9 with no problems at all. Sounds more like a driver issue more than anything else.
  • Reply 27 of 31
    mokimoki Posts: 551member
    escapepod 1.0.0d3 has been released (Mac OS X only) -- grab it here:



    <a href="http://versiontracker.com/moreinfo.fcgi?id=14756&db=mac"; target="_blank">http://versiontracker.com/moreinfo.fcgi?id=14756&db=mac</a>;



    Version history

    ---------------



    Version 1.0.0d3



    -- Added a nice new escapepod logo, thanks to Marcus Conge



    -- Fixed a bug that caused escapepod to not launch on versions of Mac OS X prior to 10.2.0



    -- Updated the "escapepod notes.txt" file to reflect the changes, describe how to quit escapepod, and include user-submitted suggestions
  • Reply 28 of 31
    zozo Posts: 3,117member
    thanks moki...



    but other than having a system prior to 10.2 there is no real necessity to upgrade, right?



    I LUCKILY havent needed to use escape pod yet.



    BTW, how does one stop a dialup disconnect by force? I had a dialup connection that got interrupted and it then said "disconnecting" forever. The rest of the OS is fine, but could not dialup anymore. How does one kill a process like that?
  • Reply 29 of 31
    Hey Zo,



    Use &lt;CTRL&gt;+&lt;Z&gt; to suspend the process, or if it's really stubborn... Just type "KILL &lt;PID&gt;" where PID is the Process ID. The joys of UNIX



    I didn't know that OSX doesn't have something similar to a "Task Manager". Your 'escapepod' app would come in super handy for that: You could CTRL-ALT-DEL and then kill your process. Hey! That's just how it works in Windows, too! <img src="graemlins/lol.gif" border="0" alt="[Laughing]" />





    -Mo
  • Reply 30 of 31
    kecksykecksy Posts: 1,002member
    Moki, did you know your application bypasses screen saver password protection? That's great if your screen saver freezes, but it's also a bit unsettling.



    P.S. I wish I had installed this earlier when my screen saver did freeze. I lost three hours of work. Is there a way the program could detect whether the screen saver is frozen and only work when there is a problem?



    [ 02-08-2003: Message edited by: Kecksy ]</p>
  • Reply 31 of 31
    zozo Posts: 3,117member
    egads... it's Mo...



    MightyMo... seeing your VAST experience with OSX, you can press Apple+Alt+Esc and you get the "Task Manager" and can kill, force quit, restart applications.



    As for the Modem problem, I dont know what the process is called when I'm in the Unix Terminal and do the TOP command, so I can't kill it. There are hundreds of processes going on.



    What escapepod does Mo is that its an even lowerlevel equivalent to Ctrl-Alt-Del. Nonetheless, there seem to be times when the Kernel itself is fubar and there is nothing that can be done to save the system. Sometimes you can SSH/Telnet into your computer from somewhere else and kill processes. But you obviously have to be on a network to do that



    Could this be the beginning of more interaction from the MightyMo? Hey, you want an old iMac by the way?
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