I know this was discussed in a different thread but I couldn't find it...the search RARELY works for me, but what was the difference in how Windows and Mac OS track the cursor?
It's a software issue only, and not dependent upon the mouse itself. Basically, when you move a mouse on OS X really fast, the cursor will go very far, evven if you just move the physical mouse a short distance. Your virtual distance is dependent upon your physical speed. On Windows, this is not so.
Steve is correct with the description and, yes, it is merely a software issue. It's called mouse acceleration and I am fairly sure that Windows XP has options to adjust said acceleration.
<strong>Steve is correct with the description and, yes, it is merely a software issue. It's called mouse acceleration and I am fairly sure that Windows XP has options to adjust said acceleration.</strong><hr></blockquote>
I thought windows was linear acceleration and MacOS was some other kind that was more...precise?
<strong>I thought windows was linear acceleration and MacOS was some other kind that was more...precise?</strong><hr></blockquote>Yes, Windows used to have that jerky movement because there was no acceleration. The mouse speed was either zero or top speed with no in-between. As I said above, though, Windows XP has brought over mouse acceleration similar to what Mac OS has had for some eighteen odd years.
MacOS used to have too much acceleration. Ever tried using system 7 with the old block mouse? You have to get it going really fast to make it track an appreciable distance. It was fixed in OS 8.
I've always wondered what the deal is with the mouse speed being so slow by default on Macs, whether it's the classic OS or OS X. It's excruciating enough just installing OS X on my computer, because the mouse tracking is set to default at about 1/3 of the maximum. I find the maximum not quite fast enough so I use USB Overdrive to speed it up.
As far as the actual mice that MS and Apple make, I'd have to say that like many things Apple makes, their mice are better constructed and sturdier, but their design isn't as good as MS's.
Comments
<strong><a href="http://www.apple.com/pr/bios/rubinstein.html" target="_blank">http://www.apple.com/pr/bios/rubinstein.html</a>Steve: You have that link in your signature, is that someone you know?</strong><hr></blockquote>
I always thoyght that link was Steve till I (Just) looked at the first name on that Bio????
<img src="confused.gif" border="0">
<strong>
that explains everything
<strong>Steve is correct with the description and, yes, it is merely a software issue. It's called mouse acceleration and I am fairly sure that Windows XP has options to adjust said acceleration.</strong><hr></blockquote>
I thought windows was linear acceleration and MacOS was some other kind that was more...precise?
<strong>I thought windows was linear acceleration and MacOS was some other kind that was more...precise?</strong><hr></blockquote>Yes, Windows used to have that jerky movement because there was no acceleration. The mouse speed was either zero or top speed with no in-between. As I said above, though, Windows XP has brought over mouse acceleration similar to what Mac OS has had for some eighteen odd years.
I've always wondered what the deal is with the mouse speed being so slow by default on Macs, whether it's the classic OS or OS X. It's excruciating enough just installing OS X on my computer, because the mouse tracking is set to default at about 1/3 of the maximum. I find the maximum not quite fast enough so I use USB Overdrive to speed it up.
As far as the actual mice that MS and Apple make, I'd have to say that like many things Apple makes, their mice are better constructed and sturdier, but their design isn't as good as MS's.