Blizzard 'Overwatch' installer may herald macOS version coming soon
An executable which appears destined for a macOS version of shooter "Overwatch" has been discovered -- but after completing an install process, the binary delivered appears to be for Windows.

Users on Reddit manipulating link download flags have discovered what appears to be a legitimate installer front-end to install the game from Blizzard's Battle.net. Initial AppleInsider testing shows that the installer is properly signed by Blizzard -- but the delivered binary is useless to macOS players.

When triggered, the download package delivers 8.75 GB of data, and does pop up in the Blizzard Battle.net game launcher.
Blizzard has not announced "Overwatch" for macOS. Vice President Jeff Kaplan said in May that the company is "open-minded" about delivering the game to the Mac, but there were no plans at the time to do so.

The company has Mac versions of "World of Warcraft," "Hearthstone," "Heroes of the Storm," and older titles like "StarCraft," "StarCraft 2" and assorted "Warcraft" titles.
A Blizzard representative said that the company has "nothing to announce at this time," according to Polygon.
"Overwatch" can be played in Parallels Desktop 12, and received some optimizations in 2016 for the title.

Users on Reddit manipulating link download flags have discovered what appears to be a legitimate installer front-end to install the game from Blizzard's Battle.net. Initial AppleInsider testing shows that the installer is properly signed by Blizzard -- but the delivered binary is useless to macOS players.

When triggered, the download package delivers 8.75 GB of data, and does pop up in the Blizzard Battle.net game launcher.
Blizzard has not announced "Overwatch" for macOS. Vice President Jeff Kaplan said in May that the company is "open-minded" about delivering the game to the Mac, but there were no plans at the time to do so.

The company has Mac versions of "World of Warcraft," "Hearthstone," "Heroes of the Storm," and older titles like "StarCraft," "StarCraft 2" and assorted "Warcraft" titles.
A Blizzard representative said that the company has "nothing to announce at this time," according to Polygon.
"Overwatch" can be played in Parallels Desktop 12, and received some optimizations in 2016 for the title.
Comments
Gamers try to get as much power for their buck as possible. They don't care about things like ecosystems, aesthetics, support, user experience, resale value etc. They aren't going to pay $1500 more for a machine with the same specs because it's Apple. They will use that $1500 on more RAM, a better graphics card and CPU etc. in a heartbeat. Apple waa the leader in video gaming for PCs in the the Roberta Williams era just like they were the leader in education but times have changed because the tech has. Look at the Steam stats. There are more gamers playing the really demanding titles on Ubuntu Linux than there are on Mac. With Ubuntu the OS is free so you can spend every last cent on hardware. You can also play many Windows games using Wine emulator and kvm. But hey gaming is a niche. Nintendo will sell fewer $250 Switches in a year than Apple will sell $1000 Phone Xs in a month. They don't need the gaming enthusiast community because they make more off games in the app store than all the companies who cater to PC gaming enthusiasts combined.
Its much cheaper to just put together a windows gaming machine, you can get much more bang for your buck. I would hope there would be a Mac that Star Citizen runs on, but again, having used Macs since 1987, its better to give up and get a cheap gaming PC with a good graphics card, it will last longer.
Dont hate me, its just a fact. I am as sad about it as everyone else.
Gaming is the same thing. The people that are serious about PC gaming get Windows and to a much lesser extent Linux machines. Unless we are talking about very mainstream mass market titles that can run with less than 8 GB of RAM on an older CPU with a middling graphics card, that title isn't going to get ported to macOS because only a tiny percentage of Macs that get sold have better hardware than that. Somehow macOS is great at getting more performance out of productivity and other general software while using less RAM and less CPU than Windows does. And even most of those are for enterprise/professional use by engineers, graphic designers, video editors etc. and not video gamers.
It is similar to how the iPhone 8 boat races Android phones with 8 GB of RAM and 8 core SOCs. But specialty applications are where machines with the latest CPU, the best graphics cards and a ton of RAM show their difference and gaming is one of them. Apple is unlikely to target the high end gaming community because it isn't big enough for them to make enough money to make it worth the effort of getting whatever few enthusiast gamers that are willing to pay substantially more for the same hardware in order to get the other benefits of being in the Apple ecosystem.
The one thing that Apple could do is completely redesign the desktop Mac to make it completely modular. Some folks on MacRumors had a long thread on that a while ago when discussing what direction Apple should take with the Mac Mini and also about how Mac Pro users were complaining about their machines aren't powerful enough to do cutting edge engineering work. Were Apple to come up with a truly modular design for the hardware that allows people to put whatever CPU i.e. the latest AMD Ryzen https://www.pcworld.com/article/3176907/components-processors/ryzen-cpus-explained-everything-you-need-to-know-about-amds-disruptive-multicore-chips.html as well as their own memory modules (some of them use 64 GB of the highest seed RAM they can find), their own graphics cards (the Nvidia GTX Titan XP which costs $1200 by itself!) and network cards (needed to prevent stutter and lag from dropped frames while online gaming ... most NIC cards that CLAIM to be able to support gigabit speeds really can't so there are specialty nework cards just for gamers) then you may see some movement on Mac for the serious gamers. However, the downside is that were Apple to take that approach they would remove the main benefit of the Apple ecosystem - the vertical integration of hardware and software components engineered and tuned for each other - and be more akin to a general purpose OS like Ubuntu.
Failing that, Apple could put macOS on low-end x86 server hardware ... or iOS on ARM server hardware! https://www.nextplatform.com/2017/08/23/arm-servers-qualcomm-now-contender and market that to both the gamers and the professional/audiovisual/engineering communities, as well as to enterprises for small server applications that they don't plan to migrate to the cloud. I think that it would succeed, but it would be a mighty impressive engineering feat. Especially if they opt for iOS on some server-class Ax chip.
Blizzard proved that Mac/Apple users weren't an important client base when they decided to release the title as Windows only. Now, that the game is over a year old, 95% of the population is completely caught up to the game and are nigh-experts. Mac users would jump in and get wrecked and would only hear about how much Macs suck. It serves no Mac user to adopt and reward Blizzard for that complete and total abuse.
If Overwatch was properly coded, porting it to Mac would've cost a million dollars tops. The engine, art assets, sound assets and more are all platform agnostic. That means just a scant 25,000 Mac sales at 60 bucks a pop would've made their money back and then some. They easily could've kept their mouths shut and just said the Mac version was coming, and then sold it 6 mo later and made a small profit out of it. Instead they made nonsense claims about hardware, and insulted a business partner that has made them a TON of money on the iOS platform via Hearthstone (iOS devices generate more cash for them than PC...surprise!). And now they want to give us the game 1.5 years late, at full price as sloppy seconds, likely unoptimized, and watch us get wrecked by players that have way more experience for us while new, interesting titles are dropping left and right?