How to check which Mac apps are 32-bit and won't work in macOS Catalina

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  • Reply 21 of 31
    I recently updated my Adobe CS (Photoshop & Lightroom). Still 32bit updater

      Version:    9.0.0.281
      Obtained from:    Identified Developer
      Last Modified:    03/08/2019, 12:09
      Kind:    Intel
      64-Bit (Intel):    No
      Signed by:    Developer ID Application: Adobe Systems, Inc. (JQ525L2MZD), Developer ID Certification Authority, Apple Root CA
      Location:    /Applications/Utilities/Adobe Application Manager/UWA/AAM Updates Notifier.app
      Get Info String:    Adobe Application Manager Updates Notifier 9.0.0.281, © 2009-2015 Adobe Systems Incorporated and its licensors. All rights reserved.

    Come on Adobe get your finger out before you get an awful lot of unhappy customers on your back!
    watto_cobrapulseimages
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  • Reply 22 of 31
    fastasleepfastasleep Posts: 6,468member
    I recently updated my Adobe CS (Photoshop & Lightroom). Still 32bit updater

      Version:    9.0.0.281
      Obtained from:    Identified Developer
      Last Modified:    03/08/2019, 12:09
      Kind:    Intel
      64-Bit (Intel):    No
      Signed by:    Developer ID Application: Adobe Systems, Inc. (JQ525L2MZD), Developer ID Certification Authority, Apple Root CA
      Location:    /Applications/Utilities/Adobe Application Manager/UWA/AAM Updates Notifier.app
      Get Info String:    Adobe Application Manager Updates Notifier 9.0.0.281, © 2009-2015 Adobe Systems Incorporated and its licensors. All rights reserved.

    Come on Adobe get your finger out before you get an awful lot of unhappy customers on your back!
    Adobe has a half dozen 32 bit widgets still in my CC.
    watto_cobrapulseimages
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  • Reply 23 of 31
    dtb200dtb200 Posts: 48member
    My Macbook has lots and lots of 32bit stuff hanging around. 95% of it is from Adobe.
    There is still a drobo 32bit widget running and I'm using the latest version of their software.

    I suspect that I'm not alone there with the Adobe stuff. It would be nice if there was some nice clean way to get rid of it all.
    Otherwise I may opt for a clean install around November time.
    Me too
    watto_cobra
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  • Reply 24 of 31
    I think my only concern is my pile of Steam games (and Steam itself, apparently, but I'm sure that'll get updated sooner or later). I suppose I can just run a Mojave VM in Parallels for those that won't be updated?
    this has been said other places, and i learned it this way myself- you need to re-download and install steam, then the 64 bit version will be installed. the steam update channel won't change bit-depth, only a "fresh" installation overtop. 
    watto_cobra
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  • Reply 25 of 31
    fastasleepfastasleep Posts: 6,468member
    I think my only concern is my pile of Steam games (and Steam itself, apparently, but I'm sure that'll get updated sooner or later). I suppose I can just run a Mojave VM in Parallels for those that won't be updated?
    this has been said other places, and i learned it this way myself- you need to re-download and install steam, then the 64 bit version will be installed. the steam update channel won't change bit-depth, only a "fresh" installation overtop. 
    Huh, okay. Weird. I’ll give that a shot, thanks!
    watto_cobra
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  • Reply 26 of 31
    I have parallels access. It might be simple to just set up a VM with Mojave to run those must-need apps that are 32 bit and can’t be upgraded.
    You may have success with this. Then again, you may not. I created a VM last year in an attempt to keep using Final Cut Express, and it would not run. There were some graphics references that wouldn't run under virtualization, probably due to Parallels' video driver and/or the lack of direct access to the display.

    I was hoping to do this for Aperture, but I suspect it will have the same issue. I should give it a shot before I upgrade... It's the one thing I'm still holding out on.
    watto_cobrabaconstang
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  • Reply 27 of 31
    fastasleepfastasleep Posts: 6,468member
    I have parallels access. It might be simple to just set up a VM with Mojave to run those must-need apps that are 32 bit and can’t be upgraded.
    You may have success with this. Then again, you may not. I created a VM last year in an attempt to keep using Final Cut Express, and it would not run. There were some graphics references that wouldn't run under virtualization, probably due to Parallels' video driver and/or the lack of direct access to the display.

    I was hoping to do this for Aperture, but I suspect it will have the same issue. I should give it a shot before I upgrade... It's the one thing I'm still holding out on.
    One reason I thought of this is the article on Parallels 15 having Metal support, which may work better for games at least (not sure about FCE or Aperture, as those may have other dependencies that prevent them from running). Dunno. I'll probably give it a shot at least, previously I was thinking I'd need to boot off an external disk running Mojave to access older Steam games. 

    I'm also assuming, but could easily be wrong, that running games in a macOS Parallels VM would be easier/better than running them in a Windows VM performance-wise, but I really don't know.
    watto_cobra
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  • Reply 28 of 31
    hrydehryde Posts: 7member
    I'm sure catalina is destined for a parallels VM. I use Adobe CS6 just often enough (along with other 32-bit apps I use frequently) that it isn't worth the update. On the plus side, I also have a 2012 MBP that isn't upgradeable anymore, so I can also keep my 32-bit apps running on that machine. That being said, Apple should have been more accommodating on this issue and still support 32-bit apps, if only in a compatibility window the way they supported OS9 back when OSX was first introduced.
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  • Reply 29 of 31
    ...
    If you're running apps that haven't got updates to 64-bit, though, you need to think. The odds are that these apps haven't been maintained in a long time, so this could be the time to look into replacements or alternatives.

    Or, if you really need those apps, install Mojave on an external drive and copy the 32 bit apps to the Application folder on the drive. Then reboot from the external drive when you need to use those apps. Some new macs will need to have their security settings changed to allow booting from other than the internal system drive, but that’s an easy fix. 
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  • Reply 30 of 31
    I’ll be holding off buying a new iMac or MacBook Pro for as long as possible now. If I reach retirement and can make it without ever buying another macOS computer, I’d be fine with that.

    Additionally, I now have to keep one iPad in a pre-iOS 12.4 state thanks to Apple’s decision to deprecate IAA for GarageBand. Huge negative for production efficiency.
    edited September 2019
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  • Reply 31 of 31
    Oofy Prosseroofy prosser Posts: 1unconfirmed, member
    Is there any way to find out which applications have passed the new "notarized" requirement? I read that Apple is loosening up this requirement until January, but how would I know which current apps aren't notarized yet (so I can bug the devs)? I believe all the ones in the App Store are, but I have a bunch that aren't in the store. Otherwize I will have to stick with Mojave for a while.
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