Apple launches early access program for Apple Arcade
Apple has started an internal employee-only testing round of Apple Arcade, giving them a chance to check out and stress-test the highly anticipated game streaming service.

Image Credit: 9to5 Mac
Employees at Apple are getting a sneak peek at the games available at Apple Arcade while Apple runs a limited internal "carry test." For $0.49 a month with a one-month free trial, Apple Employees are getting the chance to play early builds of games such as Way of the Turtle, Down in Bermuda, Hot Lava, Sneaky Sasquatch, Frogger in Toy Town, and many more.
Apple has invested more than $500 million dollars on Apple Arcade so far, and is set to showcase over 100 titles at the mid-September launch. This internal carry test likely gives Apple valuable feedback about how well Apple Arcade will perform, as well as alert them to any pre-release bugs.
The internal carry test program will draw to a close with the launch of iOS 13, according a report by 9to5 Mac on Saturday morning. Apple's pricing for Apple Arcade for consumers is not yet known.

Image Credit: 9to5 Mac
All of the games are all still in development builds, as indicated in their descriptions. By opening Apple Arcade to testing, it is likely that game developers such as Konami, SEGA, and LEGO will receive valuable information about how their games will play pre-release, giving them a chance to perform bug fixes as needed.
There will also be no advertisements or in-app purchases in any game offered on this service. All downloadable content will also be included within the flat subscription fee as well.
There are a few downsides to this model, though these primarily fall on the developers. Larger developers are sure to see a larger cut of the revenue, while smaller developers may find it hard to cover their cost of development. This is essentially the same problem musicians face when releasing their music to websites such as Spotify.
Still, many smaller developers are likely to see a boost in their studio's over-all visibility, which could lead to a net benefit.

Image Credit: 9to5 Mac
Employees at Apple are getting a sneak peek at the games available at Apple Arcade while Apple runs a limited internal "carry test." For $0.49 a month with a one-month free trial, Apple Employees are getting the chance to play early builds of games such as Way of the Turtle, Down in Bermuda, Hot Lava, Sneaky Sasquatch, Frogger in Toy Town, and many more.
Apple has invested more than $500 million dollars on Apple Arcade so far, and is set to showcase over 100 titles at the mid-September launch. This internal carry test likely gives Apple valuable feedback about how well Apple Arcade will perform, as well as alert them to any pre-release bugs.
The internal carry test program will draw to a close with the launch of iOS 13, according a report by 9to5 Mac on Saturday morning. Apple's pricing for Apple Arcade for consumers is not yet known.

Image Credit: 9to5 Mac
All of the games are all still in development builds, as indicated in their descriptions. By opening Apple Arcade to testing, it is likely that game developers such as Konami, SEGA, and LEGO will receive valuable information about how their games will play pre-release, giving them a chance to perform bug fixes as needed.
There will also be no advertisements or in-app purchases in any game offered on this service. All downloadable content will also be included within the flat subscription fee as well.
There are a few downsides to this model, though these primarily fall on the developers. Larger developers are sure to see a larger cut of the revenue, while smaller developers may find it hard to cover their cost of development. This is essentially the same problem musicians face when releasing their music to websites such as Spotify.
Still, many smaller developers are likely to see a boost in their studio's over-all visibility, which could lead to a net benefit.
Comments
This must be a way to not pay your employees overtime, and avoid labor lawsuits...
Company memo:
Wink. Wink. “You don’t have to play and give us feedback if you don’t want to.”
Also, “Please don’t print out your resume on company printers”.
Apple sometimes does the strangest things. It’s like the bean counters are in open warfare with who ever is in charge of “don’t be evil”.
”Most of you have a smart phone right. You can use the earphone that comes with it.”
He's way off and he knows it. Just reaching for an excuse to bi*** at Apple.
I haven’t seen anything worth playing yet. Hopefully they expand their content to adults...
I'm looking forward to what comes out of Beyond A Steel Sky.
Apple Card does have any fees.
“Apple has invested more than $500 million dollarson Apple Arcade so far, and is set to showcase over 100 titles at the mid-September launch.”
“The internal carry test program will draw to a close with the launch of iOS 13, according a report by 9to5 Mac on Saturday morning”.
So employees after release pay .49 a month. As of now there has been no consumer pricing set.