What's new in iOS 26 beta 3: Wallpaper color options, stronger blur effects, and more

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The third developer betas of iOS 26 and iPadOS 26 have arrived right on time, and sport a way to find the cursor on the iPad, an all-new set of wallpaper color options, along with a few visual tweaks and enhancements. Here's what's new.

Smartphone screen displaying software update options, featuring iOS 26 Beta 3, 2.19GB. Automatic updates are off. Blue background.
Apple has released the third developer beta of iOS 26.



On Monday, two weeks after the debut of the second developer beta, Apple released iOS 26 developer beta 3. The update increases the build number to 23A5287g, up from the previous 23A5276f.

While the preceding iOS 18 update focused largely on Apple Intelligence features, iOS 26 launched with Apple's "Liquid Glass" design language, which is used across all of the company's platforms. The software features dynamic user interface elements that mimic the look of real-world glass, replacing the flat aesthetic used from iOS 7 through iOS 18.

There's also a dedicated Games app, along with improvements to Image Playground, Shortcuts, and new features for the Messages and Phone apps. Additionally, Apple released a Foundation Models framework that enables developers to utilize Apple Intelligence tools in third-party apps, while Visual Intelligence now supports screenshots.

As a whole, the iOS 26 update contains a variety of changes. Some of the new features are ideal for creative work on iPhone, while others are arguably better for business users. iOS 26 developer beta 3 builds upon the design choices introduced with the second developer beta, primarily through tweaks that affect the Liquid Glass material.

New color options for the default wallpaper



iOS 26 introduced a distinct default wallpaper, with turquoise and lapis-colored circles that react to device movement. The third developer beta of iOS 26 brings three new color options for the stock wallpaper.

Close-up of a smartphone screen displaying three colorful circular designs with the time 9:41 in the top center.
iOS 26 adds three new color options for the default iPhone wallpaper.



In total, iOS 26 now has four color options for the default wallpaper:


  • Dusk

  • Halo

  • Shadow

  • Sky



The most exciting of these is the Dusk color option, which, as its name implies, uses pink and purple for the Liquid Glass elements, rather than varying shades of blue, as is the case with Shadow and Halo. The wallpaper color variant that shipped with the first developer beta of iOS 26 is now known as Sky. macOS Tahoe also received a new screensaver and wallpaper with its third developer beta.

iOS 26 developer beta 2 noticeably toned down the transparency of the UI elements that use Apple's Liquid Glass material, while the third developer beta takes this even further. Many aspects of the operating system, such as the Control Center and the Tab Bar in certain apps, now have a more frosted look, echoing Apple's earlier operating system releases.

The third developer beta of iOS 26 also introduces a minor fix for the Home Screen. Specifically, beta 3 fixes the icon alignment in the Dock and makes it so that icons are once again centered, even when there are fewer than four of them. The Photos and Files app icons also received slight alterations.

As for iPadOS 26 developer beta 3, there's now an effect that makes the mouse cursor easier to locate. Shaking the cursor rapidly now makes it increase, as has been the case on macOS for years.

Overall, the third developer beta of iOS 26 is relatively light in terms of meaningful enhancements. While it does deliver new wallpaper color options and a couple of user interface tweaks, it doesn't contain any new features. Apple deploys new developer betas of iOS nearly every week or two, meaning that we'll likely see additional features and changes with subsequent software releases.




Read on AppleInsider

Comments

  • Reply 1 of 5
    jabohnjabohn Posts: 598member
    There are also little numbers on notifications that I don't recall seeing in prior betas.
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  • Reply 2 of 5
    Alex1Nalex1n Posts: 168member
    From my reading of the article, it sounds as though ‘Liquid Glass’ is being phased out even before the beta program has finished. Is this the case?
    williamlondon
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  • Reply 3 of 5
    Wesley_Hilliardwesley_hilliard Posts: 607member, administrator, moderator, editor
    Alex1N said:
    From my reading of the article, it sounds as though ‘Liquid Glass’ is being phased out even before the beta program has finished. Is this the case?
    Nope. Like with a lot of big Apple changes, they are announced then refined. It's still very much what Apple showed during WWDC. The elements still flow together, objects magnify under your finger, and elements are transparent and reflective. They've just toned down some aspects of transparency in certain locations to improve legibility.
    Alex1N
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  • Reply 4 of 5
    Alex1Nalex1n Posts: 168member
    Thanks Wesley. As I partly suspected, it was a matter of my misinterpreting the article.
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  • Reply 5 of 5
    charlesncharlesn Posts: 1,540member
    Alex1N said:
    From my reading of the article, it sounds as though ‘Liquid Glass’ is being phased out even before the beta program has finished. Is this the case?
    Nope. Like with a lot of big Apple changes, they are announced then refined. It's still very much what Apple showed during WWDC. The elements still flow together, objects magnify under your finger, and elements are transparent and reflective. They've just toned down some aspects of transparency in certain locations to improve legibility.
    Interesting, Wesley... this seems to be a matter of interpretation as far as what people are seeing. Mark Gurman, not a drama queen when it comes Apple news, is reporting that the Liquid Glass appearance is being scaled back for iOS 26 as of Beta 3, with another headline from a tech news site in India stating that the Beta 3 appearance is "neither liquid nor glass" while other headlines around the technosphere claim that Liquid Glass has been abandoned completely in beta 3. I"m of two opinions: first, whether you see it as refined, scaled back or abandoned, the changes are not necessarily a bad thing if usability was proving itself to be an issue. But second, this seems like another self-inflicted blunder of sorts for Apple, after making SUCH a big deal about the transparency/translucency of the Liquid Glass UI a month ago at WWDC, and now having to dial back on those very attributes. I just don't understand why transparency/translucency posing usability issues wouldn't have been detected before headlining them as "features," In fact, some of the immediate reaction at WWDC was that this would prove to be a nightmare for usability. It just makes you wonder what's happening at Apple before things get to beta testing. 
    edited July 13
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