So i have a copy of final cut pro 5 and was wondering to what extent would it work on pci express. The website says that it will work, but the read me says i need an agp card. Its on a brand new machine with a nvidia 7800 card. Can anyone confirm the status of pci-X with fcp
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http://www.xlr8yourmac.com/feedback/..._old_macs.html
It sounds so simple but I've seen it work for some people. I'm not even sure you have to do that though. I run Final Cut Studio (with FCP 5) on a Quad G5 and it has PCI-X with a GeForce 6600.
PCI-X is an extended variation of a the standard PCI slot ? it can accommodate both PCI and PCI-X cards.
PCIe (PCI Express) is the new expansion slot that can found in the current Power Mac G5s. It works entirely dfferently to PCI/PCI-X, and PCIe cards won't fit in a PCI/PCI-X slot (and vice versa).
Originally posted by neuromancerzero
I've got the PCI express nvidia 7800. I just want to know if this will work with FCP or do i need to edit the file first?
The apple website says the requirement for FCP is:
AGP Quartz Extreme or PCI Express graphics card
so it should work without modifying any file. Since you have confirmed you have a PCI express card and I know it works on a Quad G5 with PCI Express without modification, I'd say it will work fine.
Out of interest, are you absolutely sure you want FCP? I have to say I was a little disappointed with it. I was expecting it to be a compositing application too. For a cheaper price, you could get a real compositor and cutting app all inside Combustion, which I think is still cheaper than FCP. I guess FCP does NLE better than Combustion and I'm sure it's the industry standard but I was underwhelmed by it for the price. I also found it a bit unstable but I'd really have to use it more. The only software I actually like in the Final Cut Studio is DVD Studio Pro.
Originally posted by neuromancerzero
I'm new to Mac OS X, the last apple compuer i owned was the first powerpc and if someone could tell me how to properly uninstall software that would be great. I just drag it to trash, but i know from all my linux work that that can't be right.
Actually in most cases it is - I've seen Windows and Linux users surprised by that. Mac applications are bundles/packages and most of the resources and things are just stored inside the application package. Right-click and do show package contents to see them. The actual executable is in Contents/MacOS. That's normally what you run in Linux.
This is why a lot of Mac apps come on a dmg file and you just drag them into place.
Of course, not every application is like that and the ones that use the installer are most likely to put stuff elsewhere. For the most part, you don't need to worry as the apps that put stuff in different places usually have an uninstaller.
If they don't, you can use an app called pacifist to see what an installer is putting where and then you can remove those files manually. I've never personally felt the need to do that though and I have always just dragged to trash or used some uninstall option.
Also when you say it uses up a lot of space, how much is it using? My FCP installs don't take up much space. Maybe you just need to delete some template files or something. If you use an application called Whatsize, it tells you what space is being used where on your drive. You may be shocked to find that Garageband uses 3GB or so.
Originally posted by AquaMac
Does Virtual PC run on a Core Dual ?
Not yet.
Originally posted by Marvin
Out of interest, are you absolutely sure you want FCP? I have to say I was a little disappointed with it. I was expecting it to be a compositing application too. For a cheaper price, you could get a real compositor and cutting app all inside Combustion, which I think is still cheaper than FCP. I guess FCP does NLE better than Combustion and I'm sure it's the industry standard but I was underwhelmed by it for the price. I also found it a bit unstable but I'd really have to use it more. The only software I actually like in the Final Cut Studio is DVD Studio Pro.
FCP's primary function quite obviously is not compositing. I dont know why you thought it would be, Apple has never advertised it as such. Its compositing functions are very limited compared to Combustion, Shake, etc. and thats ok, because it's an NLE. I couldnt imagine editing entirely in Combustion, the tools just arent there to work efficiently. You should really give FCP another chance. If you learn its tools and workflow I think you will be better off using it as your NLE and letting Combustion do your compositing work. Of course, if your projects are entirely made up of composited scenes perhaps the way you are currently working would be the most efficient.